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Its too easy.
Theres absolutely zero reason to group up until u hit lvl 30. Then by the time u get 30 and head to AC,, no one knows how to play their characters in a group environment; and your left with one big clusterfudge of a grouping experience.
Characters are too balanced. - Yes - I said too balanced.
A mesmer can stand and take a melee beating just as long as a Warrior or guardian.. (somethings wrong here)
Vice versa a warrior can melee hit for the same damage that a caster can drop a nuke... (somethings wrong)
Why cant a tank be that and only that,, just a tank,, and why cant a caster be taught a painfull leson when he gets too close to melee range.
It feels like soccer moms created this game.. this game where everyone wins; despite no scorekeeping and you all go home with gold metals and a false sense that somehow youve earned it.
Played: EQ1. EQ2. FFXI. SWG. Aion. WAR. LOTRO. TabulaRasa. Hellgate London. Diablo 1. Diablo II. Diablo 3. STO. WOW. Vanguard. Guild Wars. Rift. Terra. The Secret World. EVE. Guild Wars 2. Firefall. Neverwinter.