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Well even though i pre purchased i decided early not to touch beta or any acess until head start so it was as "fresh" for me as possible at launch, due to issues and IRL stuff i didnt really even play till just before it released , i did a fair ammount of research into the this game and after a while realised it probabaly wasnt going to hold me but as i havent had a sub to any game for longer than a 2 months in the last 4 years ( rift ) i was kinda hoping to get sucked in and hooked, the last game to fail this for me was Tera xD
Ive been a gamer for well over 20 years and spent 14+ in MMO's .
So firstly i will say this, GW2 has many many things that are above well done in fact i feel like quite a few parts of the game are close to perfect, i found the actual combat realy realy nice, it flows well and adding dodge to tab targetting seems to remove that ultra clunky slow feeling i had in Tera/RaiderZ both of which utilise the aiming system but feel soooo sluggish. I personally cant really see why people complain about the combat side of things and its one of the few things thats kept me coming back for an hour or 2 a day.
The last sentance there just about sums up the rest though, apart from 1 day where i spent a good 5 or 6 hours immersed in the game world the most ive been able to or wanted to play without getting ultra bored is 2 hours.
There are a number of combined reasons for this but for me personally the biggest issue so far has been how anti social this game is for a "mmorpg" , honestly in the first 30 lvls i was not in 1 actual group for anything, i ran about clearing zones with umpteen other people doing the same thing and the most talking ive seen between people is a "ty" for being ressed, map chat was either people talking about random crap, giving away free items or once in a very small while asking for people to do a group event, whilst they do make questing a little less tiresome these DE's are wayyyy to simple and repetative, they dont require you to interact with the other people in the area, you just zerg/protect/gather whatever is needed as a group of individuals with no need to communicate and the other but ton of options to gain more than enough exp to lvl make the need to do so ,much smaller. It really feels like a solo player game where you canbring your own friends/guild , if your someone who likes to just join a new game/server and adventure around doing things meeting people via group content then youll most likely not meet alot of people.
Part of this aspect in other games was also to gauge others players personality and skill levels and your want to party up with them in the future... this also doesnt exist in GW2 for me as all DEs require no skill or communication once more than a few players turn up and given how new the game is theres always been plenty around when i did events.
My other biggest problem is theres just no real sense of achievement for anything, no gear grind ?ok then so ill work on being a sought after crafter..... oh wait thats also pointless not for the items you can craft but for the fact that each person has individual nodes to gather, this was a great concept except for 2 things, the Worldwide trading post and the %95 of people who dont craft at all, all the crafting materials are in more supply than one could ever imagine for a MMO launch and the whole idea of crafting being hard work gathering and grinding is totally blown to shit lvling your crafting isnt een a challenge of much or does is serve as much other than an exp gain in the end as there is just wayyyyyy to many materials out there for sale and anyone who has some $ can just drop x ammount on gems, trade them for gold in the Ah and max out the crafting professions.
I dunno i just cant find any real drive to play this for more than short time spans, the pvp is ok but not good enough to make me wanna rush home and log in..... also the masses who believe this PvP for some reason takes anymore skill than other games turns me off it quite a bit, if you want skill based pvp go play tera cause really thats much more " skill " based than any other game out there, gear rarely beats skill in AAA sub based mmo's and you always use an argument that seems to make it out that no one of equal gear ever fights each other.... for real the PvP here is cool but your kidding yourself if you think it requires more skill than many games like WoW/Rift/Aion and especially Tera.
I will continue to play a few hours a day till i can get that feeling of only wanting to sleep 3 hours a night AND work full time but GW2 just doesnt do it for me, i could have mentioned alot more positive and negative things but these are my main personal issues.