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Guild Wars 2: a good sandbox game

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  • IPolygonIPolygon ViennaPosts: 707Member Uncommon
    Originally posted by Serelisk
    Originally posted by k-damage
    Originally posted by Kyleran
    Originally posted by k-damage

    Ok, then let's take the most official definition then : http://en.wikipedia.org/wiki/Sandbox_game (which I already linked 3 pages ago, if people were reading each other's posts before arguing ...)

    Where do you see that it has to include construction tools ?

    Anyway this is kind of a sterile debate, as with any debate trying to redefine a word. So to each other's his own vision of his most 100% sandbox game. What's baffling me is just how people are hardcore at defending a non-definition.

    Why do you believe this is the most official definition? It is merely one person's definition, if few people agree with it than I suppose it's not very official.

    Sandbox style games are something you just feel, I've played so many titles, EVE is definitely heavy on the sandbox side.

    Haven't played GW2 yet, so can't say, maybe it is. 

    But I'm guessing it favors the theme park style just a bit more.

    Because for such a hot topic as Sandbox games, Wiki's page must have been checked, checked again, and re-re-re-re-checked again by tons of mmo gamers, and very likely by professional gamedesigners ;)

    And in general, Wikipedia is a good reference.

    And in that definition, it specifically states that sandbox is only "used" to describe an open world game among other terms such as non linear, but when they specifically go to define the meaning of a true sandbox games, they specifically state:

    "A true "sandbox" is where the player has tools to modify the world themselves and create how they play."

    If you actually follow that link, it will take you to a page about non linear game design, and again mentions sandbox modes as a stem of this.

    "In a game with a sandbox mode, a player may turn off or ignore game objectives, or have unlimited access to items. This can open up possibilities that were not intended by the game designer. A sandbox mode is an option in otherwise goal-oriented games and should be distinguished from open ended games with no objectives such as SimCity. It has a variety of different uses, the main being the sandbox gamemode, allowing you to do whatever you want with everydya normal items, or just have a firefight with your friends. The game is highly mod-able too."

    Not all non linear games cane be classified as sandboxes because that term was not created to specifically refer to open world games. 

    By that definiton not even EVE is a true sandbox game. The only true sandbox game here is Garry's Mod.

  • kol56kol56 gbfbfg, KYPosts: 124Member

    GW2 is a lineal, casual and shallow themepark

    It's just as themepark as SWTOR

     

    You go from zone A to zone B

    I can explore in WOW, in can do quests in different orders in SWTOR, GW2 is just a casual themepark.

    Players can't interact with the word in any way, and no, sorry, finishing a scripted and linear event that will recycle in 10 minutes doesn't count.

     

    Calling this game a sandbox just shows you how much blind and delusional some fans of the game are.

     

    Don't hate the word, don't fear the word

    THEMEPARK

     

    The people who actually believe that GW2 is somewhere "in the middle" are even worse, because it sounds like they are serious, lol.

    "Dogs are the leaders of the planet. If you see two life forms, one of them's making a poop, the other one's carrying it for him, who would you assume is in charge."

    "The idea behind the tuxedo is the woman's point of view that men are all the same; so we might as well dress them that way. That's why a wedding is like the joining together of a beautiful, glowing bride and some guy"
    -Seinfeld

  • Hydros13Hydros13 New York, NYPosts: 30Member
    OP, you clearly have no idea what a sandbox MMO is...
  • kol56kol56 gbfbfg, KYPosts: 124Member

    WOW is a hybrid, im level 30 and i have like 6 different zones to explore, quests, grind mobs and PVP, it's an open world with tons of stuff to do!

    AoC is a hybrid, i can choose to play on PVE or PVP servers

    SWTOR, on the other hand, is a 100% sandbox MMO, i can chose my race, hairstyle, eyes colour, class.

    I can also choose what to say to the NPCs.

     

     

    See how calling a game hybrid or a sandbox just because it's "open" when every themepark is open, or having "choices" when every themepark has choices, makes you look foolish?

     

    GW2 has the same degree of fredoom that WOW has, in WOW i can explore, just like in GW2, and i don't have to follow a lineal questing, there are always NPCs with quests all over the area.

    "Dogs are the leaders of the planet. If you see two life forms, one of them's making a poop, the other one's carrying it for him, who would you assume is in charge."

    "The idea behind the tuxedo is the woman's point of view that men are all the same; so we might as well dress them that way. That's why a wedding is like the joining together of a beautiful, glowing bride and some guy"
    -Seinfeld

  • RecoreRecore Posts: 5,097Member Uncommon
    Originally posted by kol56

    GW2 is a lineal, casual and shallow themepark

    It's just as themepark as SWTOR

     

    You go from zone A to zone B

    I can explore in WOW, in can do quests in different orders in SWTOR, GW2 is just a casual themepark.

    Players can't interact with the word in any way, and no, sorry, finishing a scripted and linear event that will recycle in 10 minutes doesn't count.

     

    Calling this game a sandbox just shows you how much blind and delusional some fans of the game are.

     

    Don't hate the word, don't fear the word

    THEMEPARK

     

    The people who actually believe that GW2 is somewhere "in the middle" are even worse, because it sounds like they are serious, lol.

     

     

    That made me lmao.

    Raptr Gamercard
  • IPolygonIPolygon ViennaPosts: 707Member Uncommon
    Originally posted by kol56

    GW2 is a lineal, casual and shallow themepark

    It's just as themepark as SWTOR

     

    You go from zone A to zone B

    I can explore in WOW, in can do quests in different orders in SWTOR, GW2 is just a casual themepark.

    Players can't interact with the word in any way, and no, sorry, finishing a scripted and linear event that will recycle in 10 minutes doesn't count.

     

    Calling this game a sandbox just shows you how much blind and delusional some fans of the game are.

     

    Don't hate the word, don't fear the word

    THEMEPARK

     

    The people who actually believe that GW2 is somewhere "in the middle" are even worse, because it sounds like they are serious, lol.

    You can, but you don't have to travel. You may travel in EVE from point A to point B as much or often as you can in GW2. Thanks to downleveling you can go from level 2 to 80 in a single zone. Most things in games are scripted, systems are scripted, levels are scripted, even sandbox games are scripted. Scripted just means you call routines of the game engine from a easily understandable programming language in real-time. That paragraph is worthless anyway as it shows how much or how little you know about GW2.

    There are boundaries, but there are also boundaries in EVE. You need boundaries to achieve some sort of progression system. You cannot instantly buy the best ship with the best equipment in EVE either or travel from point A to B (wherein B is anywhere in the game world) within seconds. EVE is a good example or the best example of player driven-content, but if you take a distant look at it, it is a player created themepark. You cannot mod EVE, so don't call it a sandbox. Don't be delusional about games.

    You might argue GW2 to be linear or not, that's is not the point, it is one of the most dynamic games out there - and that is its strength.

  • bcbullybcbully Westland, MIPosts: 8,281Member Uncommon
    You a cool person OP, a lil over the top, but cool. This one goes too far though.
  • NitthNitth AustraliaPosts: 3,684Member Uncommon


    Originally posted by RebelScum99
    Originally posted by Syno23 I hate themepark games where you go to one area get the quests and do them and move onto the next area. In GW2 you can explore every inch of every area. Don't have to do the story quest right away. Different areas to explore like all the starting areas for each race PLUS other areas. I don't feel like I'm in a linear game. But a nice relaxing sandbox style.
    First of all, you're trying too hard.  Not every thought that comes into your head needs to be a new thread.  Take it down a notch. Second of all, you obviously have no idea what the word "sandbox" means.  

    QFT

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • Kaelano1Kaelano1 Peoria, ILPosts: 375Member
    I really don't think OP is a troll. I think he's a serious, typical example of a gw2 devout fan.
  • rungardrungard st. john''s, NFPosts: 1,035Member

    my definition of sandbox is the ability to permanently change the world in some way. For instance by building a castle where there was none before. Therefore GW2 is not a sandbox by my definition.

    I prefer to use the term worlds though, because a world can contain both sandbox and themepark elements, both of which have their place in a mmorpg. 

    lets get back to building worlds.

  • ThraliaThralia EngerPosts: 219Member
    ok i have to admitt the title made my day ^^
  • kol56kol56 gbfbfg, KYPosts: 124Member
    Originally posted by IPolygon
    Originally posted by kol56

    GW2 is a lineal, casual and shallow themepark

    It's just as themepark as SWTOR

     

    You go from zone A to zone B

    I can explore in WOW, in can do quests in different orders in SWTOR, GW2 is just a casual themepark.

    Players can't interact with the word in any way, and no, sorry, finishing a scripted and linear event that will recycle in 10 minutes doesn't count.

     

    Calling this game a sandbox just shows you how much blind and delusional some fans of the game are.

     

    Don't hate the word, don't fear the word

    THEMEPARK

     

    The people who actually believe that GW2 is somewhere "in the middle" are even worse, because it sounds like they are serious, lol.

    You can, but you don't have to travel. You may travel in EVE from point A to point B as much or often as you can in GW2. Thanks to downleveling you can go from level 2 to 80 in a single zone. Most things in games are scripted, systems are scripted, levels are scripted, even sandbox games are scripted. Scripted just means you call routines of the game engine from a easily understandable programming language in real-time. That paragraph is worthless anyway as it shows how much or how little you know about GW2.

    There are boundaries, but there are also boundaries in EVE. You need boundaries to achieve some sort of progression system. You cannot instantly buy the best ship with the best equipment in EVE either or travel from point A to B (wherein B is anywhere in the game world) within seconds. EVE is a good example or the best example of player driven-content, but if you take a distant look at it, it is a player created themepark. You cannot mod EVE, so don't call it a sandbox. Don't be delusional about games.

    You might argue GW2 to be linear or not, that's is not the point, it is one of the most dynamic games out there - and that is its strength.

    It's ok man, you can like a themepark,there is nothing wrong about it.

    If you are gonna use some weird definition of what sandbox really is, don't be surprised when nobody understands you.

    "There are boudnaries, but there are also boundaries in EVE" um.... you could say the same about WOW

    EVE is a player created themepark? what?

     

    GW2 isn't more dynamic than a real sandbox MMOs, where the players dictates what happens, THAT'S dynamic, kill 10 rats quests that recycle every 10 minutes isn't what i call.... dynamic

     

    EQ, Lineage 1, Lineage 2, DAoC, Vanguard, those are all games with more tools for player made content and more freedom than 5 GW2s put together.

    And they aren't sandboxes.

    No... sorry, sandbox games aren't scripted, sandbox games gives you the tools to make your own content, GW2 has no tools, you just enjoy the rides, that's it.

    "Dogs are the leaders of the planet. If you see two life forms, one of them's making a poop, the other one's carrying it for him, who would you assume is in charge."

    "The idea behind the tuxedo is the woman's point of view that men are all the same; so we might as well dress them that way. That's why a wedding is like the joining together of a beautiful, glowing bride and some guy"
    -Seinfeld

  • Byne25Byne25 Savannah, TXPosts: 41Member
    This game is not a sandbox game. I will give it better exploration than any game recently put out but that doesnt make it a sandbox game.
  • Loke666Loke666 MalmöPosts: 18,030Member Uncommon
    Originally posted by Syno23
    I hate themepark games where you go to one area get the quests and do them and move onto the next area. In GW2 you can explore every inch of every area. Don't have to do the story quest right away. Different areas to explore like all the starting areas for each race PLUS other areas. I don't feel like I'm in a linear game. But a nice relaxing sandbox style.

    No, GW2 is an exploration game like Asherons call. It isnt really a sandbox since you dont create your own content.

    But exploration is fun, and I for one love the tombraider puzzles they put in hard to find places. :)

  • KhinRuniteKhinRunite ManilaPosts: 879Member
    Originally posted by kol56
    Originally posted by IPolygon
    Originally posted by kol56

    GW2 is a lineal, casual and shallow themepark

    It's just as themepark as SWTOR

     

    You go from zone A to zone B

    I can explore in WOW, in can do quests in different orders in SWTOR, GW2 is just a casual themepark.

    Players can't interact with the word in any way, and no, sorry, finishing a scripted and linear event that will recycle in 10 minutes doesn't count.

     

    Calling this game a sandbox just shows you how much blind and delusional some fans of the game are.

     

    Don't hate the word, don't fear the word

    THEMEPARK

     

    The people who actually believe that GW2 is somewhere "in the middle" are even worse, because it sounds like they are serious, lol.

    You can, but you don't have to travel. You may travel in EVE from point A to point B as much or often as you can in GW2. Thanks to downleveling you can go from level 2 to 80 in a single zone. Most things in games are scripted, systems are scripted, levels are scripted, even sandbox games are scripted. Scripted just means you call routines of the game engine from a easily understandable programming language in real-time. That paragraph is worthless anyway as it shows how much or how little you know about GW2.

    There are boundaries, but there are also boundaries in EVE. You need boundaries to achieve some sort of progression system. You cannot instantly buy the best ship with the best equipment in EVE either or travel from point A to B (wherein B is anywhere in the game world) within seconds. EVE is a good example or the best example of player driven-content, but if you take a distant look at it, it is a player created themepark. You cannot mod EVE, so don't call it a sandbox. Don't be delusional about games.

    You might argue GW2 to be linear or not, that's is not the point, it is one of the most dynamic games out there - and that is its strength.

    It's ok man, you can like a themepark,there is nothing wrong about it.

    If you are gonna use some weird definition of what sandbox really is, don't be surprised when nobody understands you.

    "There are boudnaries, but there are also boundaries in EVE" um.... you could say the same about WOW

    EVE is a player created themepark? what?

     

    GW2 isn't more dynamic than a real sandbox MMOs, where the players dictates what happens, THAT'S dynamic, kill 10 rats quests that recycle every 10 minutes isn't what i call.... dynamic

     

    EQ, Lineage 1, Lineage 2, DAoC, Vanguard, those are all games with more tools for player made content and more freedom than 5 GW2s put together.

    And they aren't sandboxes.

    No... sorry, sandbox games aren't scripted, sandbox games gives you the tools to make your own content, GW2 has no tools, you just enjoy the rides, that's it.

    GW2 definitely isn't a sandbox, but it's not a shallow themepark. A shallow themepark is the kind where your interactions with the "rides" doesn't affect the state of the park. While there are DEs in GW2 that reoccurs unrealistically (i.e. supposedly killed boss doesn't stay killed in the world), there are also DEs that are permanent unless interacted by the player (i.e. forts built by centaurs, nightmare court, etc.). There's also branching DEs. They're a new kind of rides; ones that the player can change the course of.

  • KareliaKarelia HeraklionPosts: 668Member
    Originally posted by Syno23
    I hate themepark games where you go to one area get the quests and do them and move onto the next area. In GW2 you can explore every inch of every area. Don't have to do the story quest right away. Different areas to explore like all the starting areas for each race PLUS other areas. I don't feel like I'm in a linear game. But a nice relaxing sandbox style.

     

    sandbox style...sure...

  • n3v3rriv3rn3v3rriv3r NowherePosts: 349Member Uncommon

    oh what do you know, gw2 is even a sandbox game ... amazing

    ... in the name of Balthazar ....ameeeeeen

  • SeelinnikoiSeelinnikoi LONDONPosts: 661Member Uncommon

    You wanna hear a joke?

     

    Q: What does sandbox and guildwars 2 have in common?

    A: Sand in your eyes!

     

    lol I know the joke is a failure, just like is labeling GW2 anywhere near the words sand box.

     

  • fenistilfenistil GliwicePosts: 3,005Member
    Originally posted by tom_gore

    You have no idea what a sandbox MMO is, do you?

     

    This.

     

    or trolling.

     

     

    Seriously what's with those 'gw2 is sandbox(y)' or 'tsw is sandbox(y)' trolling?

     

    Both of those games are 100% themepaks.

     

     

    anyway 3 / 10 - just because how many replies It got. But overally weak.

  • OnigodOnigod Noord-HollandPosts: 688Member

    Im happy this topid was not serious.

     

    as soon as i readed gw2 being a good sandbox game is was ready to smack my head on my keyboard several times leaving nothing but angry and offensive words about you and your mother.

  • ZtekanZtekan StenungsundPosts: 261Member

    Sandboxgame.

     

    I love when people roam around the forums internet and pic up some terms, or catchfrases.

    Sandboxgame are.

    When the tools is handed to you ,to be able to complete the things you are doing

    Sandbox is related to IRL where you as a 3 year old sitting in the sandbox playing with platic trucks and a shovel.

    You decide to make a sandcastle , and mother hads you a green bucket to make a tower, when all 4 towers are complete, mother hand you the next tool for your next assingment, wich is making a dich around the castle and you need a shovel , and than she hand you some whater to poor in the dich.

     

    So a sandbox game is what it says it hands you the things you need to be able to complete the goal at hand.

    People who dont say they like a sandbox game, are normaly people who dont know what i meens , they just picked up the catchfrase and becouse everybody els are saying it.

    People thinks of the word sandbox game as negative, and uses the word in every game they dident like.

    So next time a word is used try understand the word first.

    Also

    Chucknooris jokes i guess nobody knows why this is acctyly funny atleast people you are born in the 1990 and later.

    Chucknorris jokes apeard long before MMO and the reason chuck norris became so funny to talk about was.

    Chuck Norris is a bearded man with mussels and brain, and a heart of gold "Walker Texas ranger" awwrrrhhhh !!!

    But all he does is bad series and bad movies, witch pictures on the movie hes standing with a Uzi and a chopped jeans coat swetty looking way to serius. he is a realy bad B moviestar wich made a name for him self becouse of hes integrety and that he acctyly was good handsome and cool , but the series and movies where bad , and it has always been that way.

    So it was a THING about him that made him popular,

    So when in the commercial in wow, when Chuck Norris aprove , its just funny becouse "arrhh" hes the serius MAN, way to cool for everything and annything, so when i APPROVE its that awsome" arrgggh !!

     

     

    System Specc
    Intel I7 4770K 3,5 ghz
    16Gb RAM 1600 mhz
    Nvidia GTX 780

  • FourReelzFourReelz Winterfell, MOPosts: 12Member

    It seems like these GW2 lovers are scared the term "Theampark" may drive people away from the game. There trying to associate the term "Sandbox" or "Hybrid" to GW2 in hopes to perhaps gain some players that are indead sick and tired of playing these theamparks.

     

    Just sad really. Theres nothing sandbox about GW2 at all. Arguee samantics all you want, it wount change a rooster into a hen. Every point being made to support thier claims that GW2 is a sandbox or some type of hybrid, is reaching at best.

     

    Are you all ashamed to be playing a theampark? Is that why your people keep trying to make these rediculas claimes?

     

    With each one of these silly posts you people make, youve just missed a DE. Really, just go play your game.

     

  • FourReelzFourReelz Winterfell, MOPosts: 12Member
    Originally posted by kol56
    Originally posted by IPolygon
    Originally posted by kol56

    GW2 is a lineal, casual and shallow themepark

    It's just as themepark as SWTOR

     

    You go from zone A to zone B

    I can explore in WOW, in can do quests in different orders in SWTOR, GW2 is just a casual themepark.

    Players can't interact with the word in any way, and no, sorry, finishing a scripted and linear event that will recycle in 10 minutes doesn't count.

     

    Calling this game a sandbox just shows you how much blind and delusional some fans of the game are.

     

    Don't hate the word, don't fear the word

    THEMEPARK

     

    The people who actually believe that GW2 is somewhere "in the middle" are even worse, because it sounds like they are serious, lol.

    You can, but you don't have to travel. You may travel in EVE from point A to point B as much or often as you can in GW2. Thanks to downleveling you can go from level 2 to 80 in a single zone. Most things in games are scripted, systems are scripted, levels are scripted, even sandbox games are scripted. Scripted just means you call routines of the game engine from a easily understandable programming language in real-time. That paragraph is worthless anyway as it shows how much or how little you know about GW2.

    There are boundaries, but there are also boundaries in EVE. You need boundaries to achieve some sort of progression system. You cannot instantly buy the best ship with the best equipment in EVE either or travel from point A to B (wherein B is anywhere in the game world) within seconds. EVE is a good example or the best example of player driven-content, but if you take a distant look at it, it is a player created themepark. You cannot mod EVE, so don't call it a sandbox. Don't be delusional about games.

    You might argue GW2 to be linear or not, that's is not the point, it is one of the most dynamic games out there - and that is its strength.

    It's ok man, you can like a themepark,there is nothing wrong about it.

    If you are gonna use some weird definition of what sandbox really is, don't be surprised when nobody understands you.

    "There are boudnaries, but there are also boundaries in EVE" um.... you could say the same about WOW

    EVE is a player created themepark? what?

     

    GW2 isn't more dynamic than a real sandbox MMOs, where the players dictates what happens, THAT'S dynamic, kill 10 rats quests that recycle every 10 minutes isn't what i call.... dynamic

     

    EQ, Lineage 1, Lineage 2, DAoC, Vanguard, those are all games with more tools for player made content and more freedom than 5 GW2s put together.

    And they aren't sandboxes.

    No... sorry, sandbox games aren't scripted, sandbox games gives you the tools to make your own content, GW2 has no tools, you just enjoy the rides, that's it.

     I dont understand what these people are thinking half the time. Perhaps there sleep deprived from playing GW2 way to much. I dont know. But from some of the posts in this thread i can tell you that some are delusonal.

     

    GW2 IS 100% through and through and theampark. It doesent get any theamier.

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