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I am beginning to see how this game isn't as revolutionary as everyone thinks. Everyone is excited about having a new game, something different. But as I look at these features, I feel as though they will not pass the test, they are merely 'new' things in a game but are not the proper revolutionary changes we need, to keep interest.
Sure, people will continue to play it - likely until Mists of Pandaria comes out, but.. I think we will soon see what I like to call "Launch-Fever" wear off.
As this reality becomes more apparent and the medication that is boredom wears on your "launch-fever" we will all see that Guild Wars 2 is really falling very, very short of our expectation.