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I agree with the column very much. GW2 has produced an insanely high amount of hype such that if you post any criticism of the game you get pretty much trolled and flammed instantly. The game has quite a few radical aspects that make the game arcade like and more casual which just isnt what many players are looking for in an MMORPG.
All die, so die well.
Originally posted by Ozmodan GW2 is a fun and well put together game, but I completely agree with the OP, it is definitely not the MMO savior and will not budge Wow off it's pedestal. The problem is, it is just more of the same. Nothing really new.
I agree, however I think GW2 is doing what WoW did 8 years ago, by taking new and old concepts in MMO's and polishing them and making them fit togeather in one seemless game. GW2 is not the savor of MMO's but they've taken the largest step in the right direction since WoW.
Also I think we need to consider the age demographic following and playing MMO's is getting older, which will influence game developers. But that's a discussion for another day.
Originally posted by Lobotomist Problem, many naysayers and cautionist can not understand is that GW2 can not fail. I bought the game - NC Soft is now obliged to keep server live so i can play it. As far as I am concerned - if i am only player playing GW2 in the world. And if I enjoy the game. Than the game didnt fail. And what some dude on internet says or thinks is completely irellevant to me. That is the magic of B2P
If only that were true.
Why don't you ask the people who bought Tabula Rasa whether or not they still have live servers. Or Shadowbane. Or SWG....
Just because you bought the game does not oblige the company to keep servers running if they're failing financially.
Originally posted by rygard49 Originally posted by Iselin I'm having problems with the concept that disagreements in game forums happen between zealots and haters. There is nothing wrong with debates about differing opinions even when those debates are passionate. Demonstrating feelings about this gas you care about is much more honest than the oh so cool detached style that many have when posting their smug one liners. Yes, there are douchebags and asshats who post in practically every thread but from where I'm standing I see an equal number on both sides of any argument--certainly not predominantly in the zealot camp as this blog seems to be saying.
What this article is attempting to highlight is that the fanboys are zealously attacking everything with anything negative to say about the title, not just 'haters'. People are pretty good about recognizing when someone is just spewing hate in a forum post, and then completely disregarding that person.
The fanboys, however, just attack everybody. She's saying that if you like the game and you see negative criticism you need to stop acting on your passion, stop attacking, stop replying with sarcasm, stop accusing people of being trolls, and discuss the issue calmly and rationally. A lot of fans of the game here on this forum are capable of doing that, but way too many here have that knee jerk response to try to swoop in as the white knight and skewer the evil naysayer with their lance of justice.
If it's a troll post, report it and move on. If it's a reasonable complaint, stop being a douche about it.
And what I'm saying is that just as many positive threads started by "fanboys" are being attacked by "haters." But hey, it's just the times we live in. There is very little meaningful debate anywhere without opponents being demonized and everyone going for the clever "sound bite."
So far GW2 is feeling awesome. Personally I would prefer that it NOT rival WoW in population size. There is enough going on in the game to keep things interesting for awhile, especially once WvW kicks off in ernest after a few weeks of leveling and such.
Look for the Rose with the Thorn.
Originally posted by Coated Anyways, the List can go on and on. The point I'm trying to make, is that GW2 is riding on the terribleness of the games before it.
Considering it's been an 8 year drought--close enough.
"Savior" is just pre-loading the argument for lots of emotive responses. Players really shouldn't do that. Staff shouldn't either.
Now, if we could just get everyone to stop shooting long enough--the "forum PvP" could move on, and we could talk about games and design again.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Originally posted by Icewhite Originally posted by Coated Anyways, the List can go on and on. The point I'm trying to make, is that GW2 is riding on the terribleness of the games before it.
I wouldn't say 8 years. I really enjoyed my time in TBC. WotLK is what killed WoW for me. Even that had some redeeming factors and wasn't a total wasted of my time, I played it on and off.
But yeah, it was the start of the decline. but from 2004 until 2008 WoW was still good.
Does the MMO genre need saving? I think alot of people don't realize that MMOs are very different from other gaming genres. MMOs are supposed to be played for years on end. It's not like Madden or CoD where there's a new one that you're supposed to jump to every year. If you hop from one MMO to the next everytime a new one comes out, then you aren't going to be happy with any of them.
Another mistake I think alot of players make is that MMOs aren't actually about gear or endgame at all. They're about the journey of your character, the people you meet, and the story of how you triumph against all odds. Going from level 1 to cap in a couple of days will cause you to end up hating any MMO, because there is no real "endgame" in MMOs. They're MMOs, they're not supposed to ever end. There is no final final boss that you kill and the credits will roll.
I think alot of developers don't get these points either. They want to add in a good "endgame" when and MMO should never have an end. They want to add new content and gear without much of a story at all. I think this is where WoW gets it right and why it's so popular. With every content patch they add, there is always a story behind it, and a reason why you're going to go raid that dungeon and kill that boss. It's not for the gear (well it shouldn't be), it's for the sake of killing that boss because he's evil or endangering your way of life. If you make a game with no story behind why you're players are going to do something, then they have no reason to do it.
Yes MMOs have quests to go kill 10 rats, but the overall arching story should always be there in the back of your mind when you play. I can go make a new character in WoW or Rift still and go through it knowing what will happen next and still enjoy it, because I know in the back of my mind that I'm going to be saving this town, or helping people find a murderer, or cause unrepable damage to my enemies.
Originally posted by Gravarg Another mistake I think alot of players make is that MMOs aren't actually about gear or endgame at all. They're about the journey of your character, the people you meet, and the story of how you triumph against all odds.
I'm going to disagree with this part of your post.
One thing that Death Knights proved was that all content prior to current is irrelevant. There was no need to go back throgh Vanilla. Except to level and even with that, to do it as fast as possible to get to endgame content where everyone else was.
Now, if you are going to say that your statement is how it should be, then yes, the genre does need saving.
I have seen A-Net do a lot of misleading,but have they promised anything?This topic really has nothing to do with any devils advocate,it is a simple ,what did they promise and we can dicuss weather it is even possible.
I do KNOW Square Enix well and hey are a developer who makes promises and oddly enough DELIVERS and pretty mcuh on time also.That is not common place in gaming now days.
My opinion is that A-Net does not strike me as being a developer that would make promises becuase to be frank,i think they would struggle to meet them.
Once you enter the realm of no subscription model,you have ZERO ongoing income from that player.This means every bit of content MUST have a time line and the over all profit margin must remain at a certain target.If anything starts to waiver NOT in A-Net's favor,then expect RUSHED or missing content,the latter you will never know unless they flat out tell you they couldn't finish the content in time,not likely to happen.
As long as there is a subscription model,you as a develoepr can make promises becuase it is a matter of perhaps taking a bit longer to recoup the extra cost.No sub fee yo ucan't recoup the extra time to fulfill a promise,so it is a straight up profit loss.Imo that type of setup does not bode well for the players,they have no chance of getting the best possible product ONLY one that will meet the devs time line.
Never forget 3 mile Island and never trust a government official or company spokesman.
i played in the betas-stress tests and it is no savior its really a wow wanna be it use to be original but they changed gw2, 2 much -and its just too much like wow now -ive played em all- among thousands of other pc games:P Guild wars 1 was WAY better and there will always be a new savior of mmos its just whatever is ("In") at that time
The problem with saying things like this, "Is Guild Wars 2 the MMO Savior?" is that in a few months when another AAA title releases it will be the next "savior of MMOs".
While GW2 maybe new and cool for now, but when the newness rubs off in a few months, it will just be another game that everyone starts screaming is bad, or lacks development and how the next game is going to destroy it. The F2P model they have chosen is a good one but it is like most F2P models of its type, generates a spike of income but lacks longevity. People will tend to blow 30-100 dollars in the first month or two of their game time then will begin to drop off after that.
I think this is by far the best sequal to a franchise MMO that has come out in a good while, but we are entering the age of sequals.
So much crap, so little quality.
One of the the best articles I have read in a while it seems. Every article I read praises "insert game here" or bounces around the subject if they dont really like aspects in fear of flaming. To the point with very good advice and reasoning.
I don't play GW2 but have played on a friends account. It isn't for me (at this time) . As you said I would never want to see a game fail but at the same time the community surrounding a possibly astounding game pushes me away. This was the same thing behind Tera. I felt, and still feel that Tera is a great game with a terrible community.
The elitest attitude needs to die in videogames (hell let's make it the entire world while we are at it). I feel like it is brought along by new age online FPS (Call of Duty, Halo, Battle Field, Ect.) through consoles. It is so easy to bash someone through a tv screen/microphone/keyboard without thinking on the impact you are making. You are free/safe to say whatever you want without pending consequences from that person (most of the time). Seeing as how MMOs have adopted many things from FPS like battlesgrounds and instant que, it is easy for the same mindset to be applied. This person is from this server and I will never see them again. Take all of that and apply it to a forum and add in the idea that trolling is "cool" now and you have a very nasty flame machine.
My point is as well with this argument that the people that post here about GW2 (or the majority) have turned me off of this game.
Take negative comments against this game with a grain of salt and remember in the long run it won't impact it at all. However, remember a few negative comments versus millions of flames on those negative comments will impact the appeal of the game and its' community.
This is what I see. GW2 fans are excited about Anets take on resolving problems inherint in mmo's today. Generally, we've all said it, and we've all read others saying it and we're growing tired of trying to correct the misconceptions. There are alot of people that don't have a clue but that doesn't stop them from having a blog or youtube channel or fansite or whatever form of web presence. These people are quoted and misinformation bleeds out tainting the discretion of people who use this basis as a means of research.
So rather than focusing on the zealot fanboy's that try so desperately hard to help people understand, why don't you take a little responsibility on how YOU create problems. YOU emphasize how these fervent fanboys are always attacking people with legitimate concerns, however no mention on the blatant misinformation presented by so many. It's not against any forum guidelines to be wrong, but it is wrong to attack those who spread misinformation.
Now I'm not saying that people should be allowed to attack other posters, but if the people who are responsible for these websites would issue some input into correcting misinformation it would go a long long way. I doubt that would ever happen though, it's easy to claim that you aren't responsible for the information others post even though it's through your medium that it is posted.
So sure, we need to be the savior of GW2 but remember that if we're doing the saving, who or what are we saving it from. Who gets listed as the anti-savior?
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.
I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.
I enjoy the serenity of not caring what your opinion is.
I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.
Originally posted by pois0ned Lol who said a pvp focus game will alive? wow still pwning others mmos because PVE/ENDGAME/RAIDS. ppl want stragegy bosess, dungeons, hard instances, i bought gw2 and give it to my friend for FREE its pathetic , the combat is soooooooooo slow, you cant get your destiny THE GAME DOES.... is almost "ALMOST" an instanced game lol.. im sure this will die in less 1 year..(Agree
Incognitowww.incognito-gaming.us"You're either with us or against us"
Originally posted by afhn2110 I feel the game is just all around bad...combat is extremely boring, game itself is sad. Never been a hater, but wow...this game may be the most boring game i've played in years. Nice launch as in its smooth...but the gameplay is pathetic.
You've never been a hater?
Your posting history begs to differ, nice try though.