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I got a golden recipe for a MMORPG that will gain 20-50 mil players.

KopogeroKopogero Shevat, ONPosts: 891Member Uncommon

That's right, at least 20 milion active players involved, which is going to destroy everything else. I'm confident about my recipe because I've been accurate with my predictions on the MMORPG's that's been coming out over the last 5 years as well as my hardcore MMORPG experience that spans over a decade. 

I was too busy gaming to bother giving ideas and helping a company develop a superior MMORPG. I was also not interested to make $, cuz I prefered the free time to enjoy MMORPG's. I know how badly companies need innovations and ideas for developing projects, but in same time I would not want to be taken advantage of.

Regardless, one thing is for sure I've been a hardcore MMORPG fan since the genre itself started and the community must agree that we deserve better, FAR better from what WOW introduced 8 years ago.

So since I find myself MMORPG free at the moment and without a really appealing upcoming MMORPG in near future, I have to go by "If its not happening, got to do it myself" or keep hitting my head in a wall, trying to enjoy what's avaliable"

 

So right now I'm trying to find info like which company would be most interested and willing or investors to begin business with and finally deliver justice to this genre. Anyone who've had similar path and experience as well as some tips or interested in anything else you're welcome to replay here or private message me, thx.

 

 

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Comments

  • SilokSilok Mascouche, QCPosts: 732Member
    huh what? lol..
  • winterwinter El Paso, TXPosts: 2,276Member Uncommon
       Hehe well thats one way to try and get a job in the industry. Good luck with that!
  • grimm6thgrimm6th Overland Park, KSPosts: 973Member
    Originally posted by Kopogero

    That's right, at least 20 milion active players involved, which is going to destroy everything else. I'm confident about my recipe because I've been accurate with my predictions on the MMORPG's that's been coming out over the last 5 years as well as my hardcore MMORPG experience that spans over a decade. 

    I was too busy gaming to bother giving ideas and helping a company develop a superior MMORPG. I was also not interested to make $, cuz I prefered the free time to enjoy MMORPG's. I know how badly companies need innovations and ideas for developing projects, but in same time I would not want to be taken advantage of.

    Regardless, one thing is for sure I've been a hardcore MMORPG fan since the genre itself started and the community must agree that we deserve better, FAR better from what WOW introduced 8 years ago.

    So since I find myself MMORPG free at the moment and without a really appealing upcoming MMORPG in near future, I have to go by "If its not happening, got to do it myself" or keep hitting my head in a wall, trying to enjoy what's avaliable"

     

    So right now I'm trying to find info like which company would be most interested and willing or investors to begin business with and finally deliver justice to this genre. Anyone who've had similar path and experience as well as some tips or interested in anything else you're welcome to replay here or private message me, thx.

     

     tl;dr  I've got a bridge to sell you.

    Fixed.

    ok, that joke aside, Ill respond for real.

     

    If I were doing something like this, I would start by making a game in a different medium, such as table top RPG, both as a way to plan out what I want to do, and as a way to show others what you have, and what you want to do with it.  This may or may not be applicable to your idea, but in any situation, having a road map general and having a way to sell your idea is probably a good idea if you want others to pay attention to you.

    I used to TL;DR, but then I took a bullet point to the footnote.

  • majimaji ColognePosts: 1,993Member Uncommon

    The question is how many successful games you made so far. Zero? Then then industry will most likely regard you as one of millions of kids, each of which think that it has the best idea, while lacking the experience in game developement to really know what works and what doesn't. Being a fan ain't enough.

    So either you give the idea out for free, for the greater good, but even then it might be ignored (even if it's as good as you say). Or you create it yourself. Or you make friends in the industry. Or you create other great smaller games first, to build up a reputation.

    Let's play Fallen Earth (blind, 300 episodes)

    Let's play Guild Wars 2 (blind, 45 episodes)

  • ultrastoatultrastoat Sacramento, CAPosts: 172Member

    Yeah that's a horrible pitch, and I'm from the gaming industry. You can't say "I'll bring 20 million players to your doorstep" without any sort of concept to give or any prior experience.

    There's no such thing as someone who gets paid to spout ideas all day in video games. Everyone working on a project is creative in one way or another and has both excellent and stupid gameplay ideas every day, and THEY know how to impliment them.

  • CastillleCastillle KhobarPosts: 2,703Member Uncommon
    D00d.  I consulted with Master Etna and she said your idea sucks. Master Etna told me to give you this link too, D00d.

    ''/\/\'' Posted using Iphone bunni
    ( o.o)
    (")(")
    **This bunny was cloned from bunnies belonging to Gobla and is part of the Quizzical Fanclub and the The Marvelously Meowhead Fan Club**

  • MMOExposedMMOExposed lalal land, DCPosts: 6,255Member Uncommon
    Originally posted by Kopogero

    That's right, at least 20 milion active players involved, which is going to destroy everything else. I'm confident about my recipe because I've been accurate with my predictions on the MMORPG's that's been coming out over the last 5 years as well as my hardcore MMORPG experience that spans over a decade. 

    I was too busy gaming to bother giving ideas and helping a company develop a superior MMORPG. I was also not interested to make $, cuz I prefered the free time to enjoy MMORPG's. I know how badly companies need innovations and ideas for developing projects, but in same time I would not want to be taken advantage of.

    Regardless, one thing is for sure I've been a hardcore MMORPG fan since the genre itself started and the community must agree that we deserve better, FAR better from what WOW introduced 8 years ago.

    So since I find myself MMORPG free at the moment and without a really appealing upcoming MMORPG in near future, I have to go by "If its not happening, got to do it myself" or keep hitting my head in a wall, trying to enjoy what's avaliable"

     

    So right now I'm trying to find info like which company would be most interested and willing or investors to begin business with and finally deliver justice to this genre. Anyone who've had similar path and experience as well as some tips or interested in anything else you're welcome to replay here or private message me, thx.

     

     

    What's your ideas? And do you have a kick starter?

    image

  • anemisanemis AnkaraPosts: 39Member
    Originally posted by Castillle
    D00d.  I consulted with Master Etna and she said your idea sucks. Master Etna told me to give you this link too, D00d.

    LMAO

    image

  • neorandomneorandom bev hills, CAPosts: 1,681Member

    heres the winning formula

     

    part one, have every weapon and unarmed combat style imaginable in game

    part two, make the enemy in the game the most hated ethnicity of your target audience

    part three, have full female nudity all the time

    part four, reward the players with the best loot for looking at the nudity and killing off the enemy ethnicity

     

    works in real life, has billions of players, would work in a game too im sure

  • AlcuinAlcuin Broken State, CAPosts: 310Member Uncommon

    Heh.  I can see the interview now...

     

    "Welcome to XYZ MMO Company.  What position are you applying for?"

     

    "Owner."

     

    "Owner or Pwner?"

     

    "yeah."

     

    "Both?"

     

    "Yeah."
     

    _____________________________
    "Ad eundum quo nemo ante iit"

  • OrgoneOrgone Mansfield WoodhousePosts: 90Member

    OP , where do I send the money. I'd invest. You have vision and this could be the next big thing!

     

    (I give up with mmo's , people are getting stupider by the second)

     

  • StizzledStizzled Springfield, MOPosts: 1,263Member Uncommon

    Yeah, I've got an idea for the greatest MMO ever as well, and so do most of the members of this site. Problem is, most of them would only be the greatest MMO to one person and I'm willing to bet that yours falls into that category as well. You can forget about 20-50 million players, that's an outrageously unrealistic number.

     

    Do you have any experience in the world of MMO developement, or general game developement? If not, then just go back to playing MMOs. Unless your willing to go back to school and get a degree in something game related, and then spend several years in game developement, then your honestly just wasting your time trying to persue your idea. You may not like hearing it, but it's the truth.


  • HardangerHardanger Appleton, WIPosts: 226Member
    Oh yeah, sure.  Right.  

    image

  • NildenNilden null, NBPosts: 1,284Member Uncommon

    Between Sony, EA, Ubisoft, Blizzard, and all the other companies and people who work in the gaming industry I'm sure ideas are raining down in buckets. Ideas don't bring a finished product to consumers. The original idea gets mutalated, mangled, time crunched, split into workable projects that get put back together, and then gets kicked out the door by a deadline.

    All an idea is is picking a good spot to start to pour the foundation for the game.

    I'm sure your 20-50 mil idea would be picked apart in seconds on these boards.

    In fact a had a very doable awesome idea...

    http://www.youtube.com/watch?v=3C0OY5vgkIk

    How to post links.

    "classification of games into MMOs is not by rational reasoning" - nariusseldon
    Love Minecraft. And check out my Youtube channel OhCanadaGamer

  • DibdabsDibdabs FelvershamPosts: 2,604Member Uncommon
    Pfft, that's nothing, OP.  I have a game concept that would attract 4.98730278 BILLION people and crush your puny game concept into the primordial ooze.  Keep hitting your head on a wall, puny human.
  • bobfishbobfish SouthamptonPosts: 1,688Member

    If you have any credentials to back your idea up, you should look to China. No one in the west is investing in MMOs and the publishers who could self-fund have already done so, for better or worse.

     

    Also depends on what type of MMO you're talking about, the genre covers a lot of things, but given you posted on this forum, I'll assume you mean something like UO, WoW, GW2, etc. In which case, no sane person, anywhere in the world, would believe they can get 20 million active players. That type of MMO just isn't mass market enough for that.

  • Crazy_StickCrazy_Stick Privacy Preferred, NCPosts: 1,059Member

    Well OP, I figure you are just trollling. However, I hope you DO have a idea and can make it happen. The problem is that I figure you’re just delusional.

  • redman875redman875 illinois, ILPosts: 230Member
    Originally posted by Kopogero

    That's right, at least 20 milion active players involved, which is going to destroy everything else. I'm confident about my recipe because I've been accurate with my predictions on the MMORPG's that's been coming out over the last 5 years as well as my hardcore MMORPG experience that spans over a decade. 

    I was too busy gaming to bother giving ideas and helping a company develop a superior MMORPG. I was also not interested to make $, cuz I prefered the free time to enjoy MMORPG's. I know how badly companies need innovations and ideas for developing projects, but in same time I would not want to be taken advantage of.

    Regardless, one thing is for sure I've been a hardcore MMORPG fan since the genre itself started and the community must agree that we deserve better, FAR better from what WOW introduced 8 years ago.

    So since I find myself MMORPG free at the moment and without a really appealing upcoming MMORPG in near future, I have to go by "If its not happening, got to do it myself" or keep hitting my head in a wall, trying to enjoy what's avaliable"

     

    So right now I'm trying to find info like which company would be most interested and willing or investors to begin business with and finally deliver justice to this genre. Anyone who've had similar path and experience as well as some tips or interested in anything else you're welcome to replay here or private message me, thx.

     

     

    Cool, send me a pm in 5 years when its ready for launch.

     

     

    Oh you want people to pay you to make it for you...gotcha

  • HeroEvermoreHeroEvermore salem, ORPosts: 672Member

    Cause hes go hiiiigh hopes! Hes got hiiiiigh hopes! hes got apple pieee in the skyyy hopes.

     

    This is what i heard while reading...

     

    http://www.youtube.com/watch?v=XR14hsxNbm0

    Hero Evermore
    Guild Master of Dragonspine since 1982.
    Playing Path of Exile and deeply in love with it.

  • Goatgod76Goatgod76 Stow, OHPosts: 1,214Member
    Originally posted by HeroEvermore

    Cause hes go hiiiigh hopes! Hes got hiiiiigh hopes! hes got apple pieee in the skyyy hopes.

     

    This is what i heard while reading...

     

    http://www.youtube.com/watch?v=XR14hsxNbm0

    He's high alright.

  • Crazy_StickCrazy_Stick Privacy Preferred, NCPosts: 1,059Member
    It's amazing, how many replies a "bad" troll can get around here. O.o
  • bongo123bongo123 bolongo, ALPosts: 304Member
    Originally posted by Kopogero

    That's right, at least 20 milion active players involved, which is going to destroy everything else. I'm confident about my recipe because I've been accurate with my predictions on the MMORPG's that's been coming out over the last 5 years as well as my hardcore MMORPG experience that spans over a decade. 

    I was too busy gaming to bother giving ideas and helping a company develop a superior MMORPG. I was also not interested to make $, cuz I prefered the free time to enjoy MMORPG's. I know how badly companies need innovations and ideas for developing projects, but in same time I would not want to be taken advantage of.

    Regardless, one thing is for sure I've been a hardcore MMORPG fan since the genre itself started and the community must agree that we deserve better, FAR better from what WOW introduced 8 years ago.

    So since I find myself MMORPG free at the moment and without a really appealing upcoming MMORPG in near future, I have to go by "If its not happening, got to do it myself" or keep hitting my head in a wall, trying to enjoy what's avaliable"

     

    So right now I'm trying to find info like which company would be most interested and willing or investors to begin business with and finally deliver justice to this genre. Anyone who've had similar path and experience as well as some tips or interested in anything else you're welcome to replay here or private message me, thx.

     

     

    Anyone with any sort of business acumen or wit would read that and laugh up a lung tbf, your nothing but an armchair gamer with grand designs on what you think would bring in the bucks.. 20million.. jeeze, that right there is your fuckup and says to everyone you haven’t a clue. Anyways post up this idea for a laugh

  • dave6660dave6660 New York, NYPosts: 2,543Member Uncommon
    Originally posted by Crazy_Stick
    It's amazing, how many replies a "bad" troll can get around here. O.o

    Yeah but nobody took it seriously so it didn't work as intended.

    2/10 - at least it was a positive troll.

     

    “There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.”
    -- Herman Melville

  • 13lake13lake Posts: 295Member Uncommon

    I'll just go from a standpoint of this not being trollin' :)

     

    You've got a whole wrong approach to this, your idea, good or bad, as long as its just in your head is useless, its a pipe-dream.

    You have to put it on paper so to speak, you have to write down what you imagined, make a few drawings of key game mechanics that you think are revolutionary. You need to make a presentation, that can explain to basically anyone, from most tech savvy, to completely tech newb, what you want, why its good, etc. (if you are the only person in the world to understand your genius idea, then it will never see the light of day, a genius idea is only as good, as the ability of the genius  to explain it to non-genius people)

    You need to choose a game type, rpg/fps/rts/racing, whether combined or not, you a concrete decision what its gonna be, you need to decide if its gonna be fantasy/sci-fi/real life, alternate reality whatever, and choose what theme its gonna have, you have decide if its gonna be PvE, PvP, combined or not, if its gonna have those seperate, you have to decide on the gameplay, is it gonna be action-oriented, passive tab-targetting, god of war interactive style, cover system or not, button-mashing, or combo like Age of Conan, is it gonna be a space simulation ? Eve Online with Freelancer/Ellite combat ? advanced economics, man i can go on iike this for ages, you need to decide on every game mechanic you want to do, how you want to do it, and then write it all down, either on paper, in a text file on pc, in pictures, a presentation, heck a holographic 3d something.

    If you already have an answer for everything i've listed here, and you've come up with the answers to my question while you were reading them congratulations, you are the next mmo revolutionary genius, 

    If on the other hand, you havent even thought of any of the game mechanics up untill now, and you dont have a clue what you want to implement and how you want to implement it right of the bat, im sry to say but your idea is nothing more than fiction then, alone you will never be able to achieve it even if you had infinite lifetimes.

    A silver lining in the second case is, if you have a revolutionary idea for a game mechanic you need to find like-minded people to complement your idea, and help all the ideas flow together into a mmo.

  • DibdabsDibdabs FelvershamPosts: 2,604Member Uncommon
    Originally posted by Crazy_Stick
    It's amazing, how many replies a "bad" troll can get around here. O.o

    Aw, come on - he was funny!  It's not like anyone took him seriously.  Even the above poster is just being kind.   :)

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