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Wow, my mind is BLOWN right now... First please look at this very helpful thread on the official forum.
The following is thge first post in the thread (although the full thread is some good reading)
Theres lots of shit going on and I would like to get it Summarized
I will Post all Bugs and Problems including all new Features I notice in here
and hope you will help me along correcting me and making additions as the Hotfixes keep coming
Now then lets get Startet
Green for Fixed to an Acceptable Degree
Yellow for things which are not Confirmed to be the Case for Several Players
Orange for things which are Confirmed to be happening to several different Players
Blue/Green for things which I need further Information on
Purple for stuff which is Opinion Based and might actually not be a Bug
Issues with the Enviroment
Node Lags have Returned and are Annoying as Hell
Tindrem Structures are Bugged beyond any Description ....
Several areas of Water dont seem to be acceptet as an fishing place
Some times able to walk through NPCs, other times not.
I thought they hadnt add a sound for "town life", but they did. So another bug: the song has been played in the wrong places, at least for Fabernum and Tindrem (Fabernum its played closer to the cemetery, and Tindrem at mongrel point). For meduli and Bakti I didnt hear anything.
Chat is spammed when Feeding Pet or interacting with it
Horses are Falling through Bridges again while riding
Bull horses being named donkeys??
Pets following you while you are riding go slower than you. (So a horse not carrying a person is slower than a horse carrying a person).
Im not seeing pets moving from your way like patch notes said.
When turning in old pet receipts at the equerry, there is a delay on receiving your pet. So don't spam the equerry with your old receipt as it will cause visual bugs.
Icons in the Trade Broker dont Work
Money from Trade Broker seems to have an Lag
NPC Vendors are sometimes bugged taking Money but not giving out the stuff
Trade Broker items disappear or get messed up on server restart.
Patch notes said with no skills, you can put 5 items on the Trade Broker. I was only able to put on 3 or 4 depending on the character.
Management not letting me sell as many extra items on the Trade Broker as was posted in the patch notes. (I have 100 in management and can only put 9 items on the Trade Broker).
Guards attack Blue players even after they have already lost the Grey Flag
Items you are selling at one trade broker show up in your sell window at other trade brokers and count towards your limit for other trade brokers. These items are not able to be purchased at other trade brokers or their sale canceled through other trade brokers.
Sometimes you can not stop reading, or see what book you are reading, as the book timer icon disappears.
The pet window does not display your pet points correctly, you need to use the command /petpoints.
When reading a new book to gain a skill, you will need to relog for the skill to show up.
Game has Lags upon opening any Menu
The UI is all kinds of bugged no idea why the devs claimed it was 'responsive' - its way more laggy than the old one.
Attribute's +, - and lock are not visually updating. Need to re-log to see it.
Books say they need much more time to finish than they actually do.
When "Always stay in targeting mode" is enabled, pressing use removes the target cross-hair.
In the skill window, all the open skill trees close when a skill changes or gets added.
Certain UI windows don't close and can still be used when you are too far away from the thing they are associated with (Trade Broker for example).
In key bindings, Toggle User Interface listed in place of Toggle Pet Window.
Main hotbar not showing the skills on it when first logging into game until cursor/interface mode is used once.
Opening the Skill Window causes "[Game] Invalid Chat" to be put in the chat window.
Compass covers all 4 directional letters (N, S, E, W) when going exactly in one of those directions. There are spike things covering them. I guess this is not a bug but bad design.
Skill and Crafting/Gathering related Issues
At the moment, you can use the glassblowing skill without having the parent skill pottery.There are currently a few issues with magic and certain spells; e.g. corrupt and fulmination.
Underwater Gathering still not working correctly in most cases
Bow crafting recipes broken - they changed the names of bows from long to longbow (for example), thus breaking all recipes. Either update player recipes or change the bow tables back to the old name.
Armor crafting partially broken - can't drag steel into primary armor slot (incisium works, steel dont).
Zoology Book not gaining Zoology Skill
Taste Identification is missing
Refining doesnt work. The Primarys Materials are lost and the Catalysts go back to Inventory
Writing Books not working correctly
General Bugs and other stuff not fitting elsewhere
Support for Mouse Keys 4 and 5 was removed
Friendlist Bugs sometime not sending Invitations
Can only pay taxes on houses up to 15 days in advance, not 20 like the patch notes said.
Logging out some times does not actually remove your character from the game (old problem).
Pressing UI/Mouse mode when cutting wood/mining stops the animation (old bug).
New Armors and Weapons dont seem to be in yet
Also normal Clothing is yet to be seen
Seems there are no new Fishes and Plants Implemented (i never heard anything about Birds tough lol)
Feamle Citizens for the Citys are not here yet
Snooping book gone (maybe moved but I have not found it if so).
Bargaining/Haggling not working??
Weight no longer affecting attributes (like skinny, obese), or at least it is not shown.
Monsters and AI Issues
Roaming Animals dont really seem to be Roaming but instead still seem to stand at the same spots all the time
Some Mobs without wings dont seem to be realizing that theyre supposed to be walking and not flying through the air
Some Undead seem to be Stunned and dont react to anything nor move even if hit
Mobs who chased someone once stop roaming and stand still where they are
Balancing and Feature Issues
Bandits are too strong and on top near Towns making em Noob Killers
Even young and undeveloped Enemys deal alot of damage to New Players
Drag and drop looting is terrible idea... bring back the old right click looting. Right now people with loot macros will outloot people who dont have them (google darkfall auto loot macro). Dont give macroers the advantage over non-macroers.
Gathering amount per 1 Click was Increased but the Max Amount per Plant not which doesnt make much of a change to the actual content
It seems that the Support Chat is not always staffed
Foot archery is broken: bow that does 35-40 damage to mob from a mount will do 10-15 damage to the same mob on foot. This is the old bow bug FROM RELEASE - not sure how the hell the devs managed that.
Players still walk into air or into the floor during combat or warp around
Guards shoot through walls.
When hitted by a mob you dont scream and the hit detection effect dont show up, making harder to notice that you are been hit (old bug).
Inventory and Item Issues
Stacked items can not be split.
When mounted, equipping or trying to change weapons through drag and drop, will get you stuck on your mount without being able to control it nor dismount.
Looting and Moving Items on Right Click doesnt work
Item Icons are bugging sometimes in the Inventory
Randomly, copper coins show up in your invintory after a transaction where it shouldn't. (Like selling an item for 1g on the Trade Broker, so you pay 10s and sometimes you get some copper coins back).
You cant stack items that you recentelly picked up, you have to close and open your bag so you can stack them.
If you are trying to cook and then realize that you need to split an item, after split it you have to close and open your bag in order to put them at cooking's window skill.
Game Crashes sometimes when Killing your own Pet
Client Crashes when Mounting up
Crash on crafting 2H Hammers
Game crashes or freezes randomly when Alt Tabbing.
I will Update the List regularily so just post any addition and or update or correction and I.ll make sure to move it up into the main post
Finally there is an "Official response"- Here goes.....
This is from GM Discord-
Please be aware that bugs need to be reported to the bug tracker, found at the official forums. We do appreciate all the help you have give us, however reporting your bugs through the bug tracker allows us to move the bug report over to our internal one based on level of disruption to gameplay.
As long as the issues are being fixed, there is no need to have them publicly listed as this gives the wrong impression to the players that we are not working on the issues at hand. I am closing this thread with a friendly note to, please report the bugs to the bug tracker. This way, I can update them there and move them over internally."
So, what he is essentially saying is that
as long as we are "working" on stuff, the problems need to be hidden from PUBLIC VIEW (i.e. Potential subscibers)
Now, allow me to point your attention to THIS THREAD.
So, prediction ios still a mess and nothing is working as intended.
Yes we knew thgey said there "would be bugs" but this is insane- Especially since they are attempting to "hide" the true state of the game to garner a few more subs.
EDIT: Will the small team excuse work this time? With SV's track record how long until even a miniscule amount of these bugs will be fixed? Did they push this out too quickly to get a (hopeful) bump in subs before the stockholders meeting? Was this Xpac worth 8 MONTHS of no patches or bug fixes from the ALREADY EXISTING BUGS? Was this a good XPAC?
Tune in next time- Same Bat time, same Bat channel...