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The recent news from Funcom has been pretty bleak. It has made me question my vitrol for TSW. In short it was easy to gang up and lambast the game for its perceived shortcomings. But the more I thought about it, the more I realize there are a lot of talented people who worked to create this game and they honestly want it to succeed. A recent article from Gamescon said the TSW group languished in the EA section and were surprised when one game reporter actually went to talk them. He said they looked beat up, sad, tired. Those words personalized the people behind the game and I felt bad for insulting their work. Something they probably worked a good portion of the last two years on.
Part of my resentment came from AoC; the game never lived up to the hype and I was disappointed. I learned about TSW a month before launch and thought Funcom had gotten itself together. I tried out the game but quickly realized while it had some wonderful stuff: ideas, setting, graphics, there were some glaring incompatabilities with what I wanted out of an MMORPG and what TSW provided. This, however, does not negate the fact there are those who thoroughly enjoy the game and who am I to rain on their parade?
In short my desire to see this game founder can be ascribed to my my previous interactions with the company as well as my ego. I want to be right; I want to say, "this game won't survive" and project my clarivoyance and knowledgableness onto the masses who still play the game. The only redeeming value from such action is schadenfreude, and that, ladies and gentleman, is the worst type of pleasure one can feel good about.
In short I hope Funcom pulls it together and that they are able to maintain a sizable player base as to continue the game. I will refrain from negative posts in the future and hope the best for the game and its players.