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I need grinds. I need meaningful things to work for after level cap. I worry that GW2 doesn't have that.
If GW2 claims to have gotten rid of the gear/item grind, it needs to replace it with something. The "carrot on a stick" concept exists for a reason. It's what keep people playing once the mechanics of the game get old.
After the shine of the combat system wears off, there isn't much left to the game.
I need more character development than just simple cosmetics and pets.
Do I have the wrong impression of GW2? Are my expectaions too high for GW2? Am I expecting a action MMO to be more like a MMORPG?
I WANT to like GW2. Help me understand if I'm wrong. I need a mmo home! lol