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Why many wants TSW to fail

rav500rav500 FrankfurtPosts: 46Member

Yesterday I watched this movie:

http://en.wikipedia.org/wiki/Zeitgeist:_The_Movie

My theory is that all this hate against TSW was started from authorities because they want you not to know the truth!!! :)

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Comments

  • CromicaCromica West Fargo, NDPosts: 657Member Uncommon
    I don't care if it fails or not, I just know it was not a good/fun game for me
  • mgilbrtsnmgilbrtsn belleville, ILPosts: 1,701Member Uncommon
    There is always a vested interest in the MMO community to hope another game fails.  It reinforces their own opinion that the game is bad.  I also believe that the community views each game as competition to their own game of choice.  The fewer rivals, the better the chances of their own games success.

    Concentrate on enjoying yourself, and not on why I shouldn't enjoy myself.

  • GurpslordGurpslord Hutchinson, MNPosts: 350Member

    I've never wanted a game to fail, actually.  I've genuinely disliked games before, never enough to go all vendata-ish and hope it fails.  I don't get worked up like that.  Well, not about games failing or not anyhow.  In TSW's case, the game puzzled me.  I wasn't able to figure out why I didn't like it, I just knew that I didn't.  So I don't play it, easy.

     

    Anyhow, since you know things.   Tell me why I want ketchup on my eggs now!  It seems unusual to me..but for some reason I want to try it.

  • DOGMA1138DOGMA1138 none of your buidnessPosts: 476Member Uncommon

    You need help if you actually belive that crap...

    TSW was a strange game, an impulse buy for me was fun for 2-3 days than i stopped and forgot that i even bought the game and had it on untill i got my CC bill...

    The game was just one big snooze fest, depressing zones, non-stop griding of mobs and chain pulling from quest to quest, and my god the game look horrible, yes the engine is amazing but the art style is bleh... the char creator is horrible, the clothing is ugly, and the textures on the chars just look like plastic.

    "Ewwww look at the teselatoin on the floor tiles aren't you impressed?!" - No! not when the chars i cam make look like somthing that was made in poser 3....

    The PVP is broken and boring, the combat is repetetive and it has not charm to it....

     

  • MothanosMothanos ArnhemPosts: 1,860Member Uncommon

    Iam playing the trial and comparing this mmo to others i played this year.

    TSW has a awesome world it looks amazing with high end system.
    Then you try to combat a mob and you get disapointed realy fast.

    For a game that launched a few weeks ago the combat is static, animations horrible and the effect that go with it belong to a 2004 mmo, not a 2012 mmo.

    For me thats proof of lack of design, half work.
    And not only that but the Box price + sub + cashop is to much for a game like this.


    it has nothing to do that peopel want it to fail i think, just alot of people get disapointed alot lately and get fed up with paying around 80 euro to play a game with a score of 8.5 that realy realy sucks bigtime.

    You can have fun tough, but that doesnt mean the game provides all the qaulity a gamer wants in his mmo.

  • RzepRzep warsawPosts: 716Member Uncommon
    Because forum going mmo gamers are petty [mod edit]
  • bleyzwunbleyzwun West Orange, NJPosts: 1,100Member Common
    Really don't care whether it fails or not.  I just couldn't get into it.  Regardless of how I feel about the game, I like the fact that they took chances and tried to do something different.  I actually would like it to be a success as the genre needs more diversity.  
  • rav500rav500 FrankfurtPosts: 46Member

    I bet at least 2 of you guys that replied here work for the government, and the other sheep follows after ;)

    I've tried alot of MMOs this year while I didn't even know about hyping. Overall I think TSW is the best game (yet I agree that some things could need small improvements). I don't even care about GW2, and I can't understand what makes it so much more hyped. It's the most hyped game I've ever seen - like a poop wrapped in gold paper (I know I'll be hated here for saying this)

    I simply don't understand. Therefore, I choose to believe that this is controlled by the governments! They don't want you to open your eyes :)

  • erictlewiserictlewis Cottondale, ALPosts: 3,026Member Uncommon
    Originally posted by rav500

    Yesterday I watched this movie:

    http://en.wikipedia.org/wiki/Zeitgeist:_The_Movie

    My theory is that all this hate against TSW was started from authorities because they want you not to know the truth!!! :)

    Have you called George Norrie from coast to coast AM last night should have been open lines.  At least send him an email.  Just saying. I bet it would be something they would spend 15 minutes on.

     

     

  • Stuka1000Stuka1000 Posts: 865Member Uncommon
    Originally posted by Cromica
    I don't care if it fails or not, I just know it was not a good/fun game for me

    Same here.  I found the game extremely boring to be honest.

  • DMKanoDMKano Gamercentral, AKPosts: 8,499Member Uncommon

    Wanting others to fail is usually a sign of low self esteem because ones own shortcomings and failures seem more acceptable - as the saying goes, misery loves company.

    Here's some insight on the phenomenon:

     

    http://en.wikipedia.org/wiki/Schadenfreude

     

     

    Scientific studies

    New York Times article in 2002 cited a number of scientific studies of schadenfreude, which it defined as "delighting in others' misfortune". Many such studies are based on social comparison theory, the idea that when people around us have bad luck, we look better to ourselves. Other researchers have found that people with low self-esteem are more likely to feel schadenfreude than are people who have high self-esteem.[25]

    A 2003 study examined intergroup schadenfreude within the context of sports, specifically an international soccer competition. The study focused on the German and Dutch soccer teams and their fans. The results of this study indicated that the emotion of schadenfreude is very sensitive to circumstances that make it more or less legitimate to feel such malicious pleasure towards a sports rival.[26]

    A 2006 experiment suggests that men, but not women, enjoy seeing bad people suffer. The study was designed to measure empathy, by watching which brain centers are stimulated when subjects inside an fMRI observe someone experiencing physical pain. Researchers expected that the brain's empathy center of subjects would show more stimulation when those seen as good got an electric shock than would occur if the shock was given to someone the subject had reason to consider bad. This was indeed the case, but for male subjects, the brain's pleasure centers also lit up when someone got a shock that the male thought was well-deserved.[27]

    Brain-scanning studies show that schadenfreude is correlated with envy in subjects. Strong feelings of envy activated physical pain nodes in the brain's dorsal anterior cingulate cortex; the brain's reward centers, such as the ventral striatum, were activated by news that the people envied had suffered misfortune. The magnitude of the brain's schadenfreude response could even be predicted from the strength of the previous envy response.[28][29]

    A 2009 study indicates that the hormone oxytocin may be involved in the feeling of schadenfreude.[30] In that study, it was reported that when participants in a game of chance were pitted against a player they considered arrogant, inhaling oxytocin through the nose enhanced their feelings of schadenfreude when their opponent lost as well as their feelings of envy when their opponent won.

    A study conducted in 2009 by Combs et al. provides evidence for people's capacity to feel schadenfreude in response to negative events in politics.[31] The study was designed to determine whether or not there was a possibility that events containing objective misfortunes might produce schadenfreude. It was reported in the study that the likelihood of experiencing feelings of schadenfreude depends upon whether an individual's own party or the opposing party is suffering harm. This study suggests that the domain of politics is prime territory for feelings of schadenfreude, especially for those who identify strongly with their political party.

  • KostKost Vancouver, BCPosts: 1,975Member

    Welcome to the current generation of youth,

    A bunch of self entitled brats with no concern for anyone other than themselves, spewing nonsense left and right like they are on a mission to see who can make themselves appear the most foolish in a record amount of time.

  • CorrineCorrine miami, FLPosts: 77Member
    Originally posted by mgilbrtsn
    There is always a vested interest in the MMO community to hope another game fails.  It reinforces their own opinion that the game is bad.  I also believe that the community views each game as competition to their own game of choice.  The fewer rivals, the better the chances of their own games success.

    ^This. Sums it up nicely

    image

  • RawizRawiz HelsinkiPosts: 469Member Uncommon

    I want the company to fail/die. Too many lies and broken promises.

    You can lecture me all you want, but that doesn't change anything and seeing their reports, seems I'm not alone. I don't want an unethic company to prosper, I want them gone for the good of gamers. Some other company can pick this game up and I might even try it then.

    I don't even play an MMO now and I won't buy GW2 (the big bad boogie) either. I'm just tired of bad companies getting more chances.

  • AborAbor Denver, COPosts: 59Member

    Actually it's probably leftover resentment from AoC and how dare Funcom release another game that is half complete.

    So if they fail then they got their cum-muffins (comuppance) and hopefully won't ever make the same mistake again.

     

     

  • DerpybirdDerpybird Boston, MAPosts: 991Member

    I was longing for this game to succeed.

    You have no idea how long I'd been waiting for a realization of the vision of H.P. Lovecraft in a modern-day setting in an MMO.

    It's annoying because they got the setting and the characters and even the mob design pretty much right on. I still remember first seeing the amusement park, and the Black house. That woman who lived in the tree in Transylvania? LOVED IT.

    But the gameplay, oh boy. The combat and the animations and the density of mobs and the lack of the "survival horror" feel just really blew it for me.

    Why didn't they make this a 4-player co-op game like Left4Dead 2? That would have been amazing.

    "Loading screens" are not "instances".
    Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

  • AerowynAerowyn BUZZARDS BAY, MAPosts: 7,928Member
    Originally posted by Derpybird

    I was longing for this game to succeed.

    You have no idea how long I'd been waiting for a realization of the vision of H.P. Lovecraft in a modern-day setting in an MMO.

    It's annoying because they got the setting and the characters and even the mob design pretty much right on. I still remember first seeing the amusement park, and the Black house. That woman who lived in the tree in Transylvania? LOVED IT.

    But the gameplay, oh boy. The combat and the animations and the density of mobs and the lack of the "survival horror" feel just really blew it for me.

    Why didn't they make this a 4-player co-op game like Left4Dead 2? That would have been amazing.

    i agree said it during beta making it more survival horrorish would of really set it apart from the rest and think people would of loved it.

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • DominionlordDominionlord madera, CAPosts: 179Member Uncommon
    Originally posted by DOGMA1138

    You need help if you actually belive that crap...

    TSW was a strange game, an impulse buy for me was fun for 2-3 days than i stopped and forgot that i even bought the game and had it on untill i got my CC bill...

    The game was just one big snooze fest, depressing zones, non-stop griding of mobs and chain pulling from quest to quest, and my god the game look horrible, yes the engine is amazing but the art style is bleh... the char creator is horrible, the clothing is ugly, and the textures on the chars just look like plastic.

    "Ewwww look at the teselatoin on the floor tiles aren't you impressed?!" - No! not when the chars i cam make look like somthing that was made in poser 3....

    The PVP is broken and boring, the combat is repetetive and it has not charm to it....

     

    All an opinion.

  • Eir_SEir_S Argyle, NYPosts: 4,623Member
    Originally posted by Derpybird

    Why didn't they make this a 4-player co-op game like Left4Dead 2? That would have been amazing.

    Would almost certainly have sold better too, going by L4D2's sales.

  • AborAbor Denver, COPosts: 59Member

    4 player co-op with regular content updates for a few bucks apiece ala The Walking Dead on steam?  I bet they would have made a lot more sales. 

  • FrodoFraginsFrodoFragins Manchester, NHPosts: 2,926Member Uncommon

    No.  It's because it's Failcom with another game not ready for release let alone a sub.

     

    I jsut want developers and publishers to learn from past mistakes and release well designed, polished games when they are ready and not sooner.

  • MardukkMardukk Posts: 1,556Member Uncommon
    I'm starting to this there's something wrong with me for finding this game to be amazing. I come onto these forums and people describe a game I sure as hell am not playing. These ate the best graphics I've ever seen in an MMO. The setting and story are the best I've playing in the genre. The difficulty and attention to detail are remarkable. I have some freedom to essentially make my own class. I need to pay attention in game or I'm toast.
    Exploration be it jumping on rooftops of wartorn cities or finding my way up a steep cliff are all totally different than Ive experienced in the genre. Solo boss fights that require tactics and adjustments to my build. And on and on...

    I've decided I dont know what gamers want other than faceroll easy.



    They've added many things I heard people beg for in swtor (high rez textures and collition detection). A real sense of danger in an mmo for the first time since eq1. They have also taken out some of linear design with side quests

    I just dont get the hate.



    The only thing I can think of would be that it takes more hits to kill a mob than most mmos and people that arent used to it get frustrated. Also it is a bit content lite but the content that is there is top freaking notch.
  • AerowynAerowyn BUZZARDS BAY, MAPosts: 7,928Member
    Originally posted by Mardukk
    I'm starting to this there's something wrong with me for finding this game to be amazing. I come onto these forums and people describe a game I sure as hell am not playing. These ate the best graphics I've ever seen in an MMO. The setting and story are the best I've playing in the genre. The difficulty and attention to detail are remarkable. I have some freedom to essentially make my own class. I need to pay attention in game or I'm toast. Exploration be it jumping on rooftops of wartorn cities or finding my way up a steep cliff are all totally different than Ive experienced in the genre. Solo boss fights that require tactics and adjustments to my build. And on and on... I've decided I dont know what gamers want other than faceroll easy. They've added many things I heard people beg for in swtor (high rez textures and collition detection). A real sense of danger in an mmo for the first time since eq1. They have also taken out some of linear design with side quests I just dont get the hate. The only thing I can think of would be that it takes more hits to kill a mob than most mmos and people that arent used to it get frustrated. Also it is a bit content lite but the content that is there is top freaking notch.

    depending on build there really is no sense of danger... I honestly can't remember last time I died outside dungeons and PVP.

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • MardukkMardukk Posts: 1,556Member Uncommon
    Dunno, Im not using some defense heavy build Im using my own. What do you do with adds? Run? Good luck running you are bound to pull some more. Also if you dont look at the mobs resistances/immunities you will be in a bad place.

    My hats off to you if you made some uber build without others help.

    Overall it's nice to see some of these newer mmos making the player pay a small bit of attention. Unlike the 2004-2011 years.
  • UlorikUlorik TorrancePosts: 172Member Uncommon

    Fantastic game, one of the best I ever played.

    Bugs and CS are a bit meh, but once your over that you cannot help but be fascinated by the different setting.

     

    and btw: TOR invested millions in boring cutscenes and voiceovers, here each mission is introduced by a cinematic, adult , intelligent cutscene that is a joy to watch...definitley one of the highlights of playing TSW compared to other MMO's

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