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How about you add some credibility to that statement.
What you did you do?
Where was it located?
What is a comparable game?
simple, the title stated what i did, they had a trial on gamescon which i played (a warfront of sorts i suspect).
and quite honestly, i guess firefall but comparing firefall and defiance would be downright painfull towards defiance (in my eyes) with firefalls rather terrible hit detection (atleast it was terrible on gamescon, compared to other shooters that were being showcased).
and also, credibility? what is this a case of internet security?
Originally posted by Alyvian
simple, the title stated what i did, they had a trial on gamescon which i played (a warfront of sorts i suspect). and quite honestly, i guess firefall but comparing firefall and defiance would be downright painfull towards defiance (in my eyes) with firefalls rather terrible hit detection (atleast it was terrible on gamescon, compared to other shooters that were being showcased). and also, credibility? what is this a case of internet security?
Thinktank mainly wants more info. You really did not say much about the game. We know the demo will be polished. Trion would be fools not to have a polished demo to show to the masses. Loss sales that way if they had a bug ridden mess.
Give us details that flesh out the game alittle. Ex. Is it open world, Did the weapons feel good to use, etc. Just saying it is polished is not much.
ok, that i do understand
we had 4 classes to choose from, on their prealpha at any rate
and two i forgot, as i never really looked properly. The sniper is the only one i played as i sorta liked the concept of it, its two mainweapons were sniper gun (obvioulsy) and a submachine gun (think tf2 i think, been so long since i played it). There was a tiny delay between shooting and hitting or missing but, nothing to bad for a pre alpha. And yes, i do think it felt good
The one map we played was a 5-10 minute warfront, a shipyard of sorts which lasted around 5 minutes for us. In some groups it seemed to last quite a lot longer tho so i do not know if we just had a lot of skilled players on our side or if they had another map.
The game itself is rumoured to be open world, but we just saw the one warfront type of map, so can't say anything for sure at this point.
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come again please.
Originally posted by Alyvian
http://gamescom.mmorpg-life.com/10-minutes-of-defiance-pvp-gameplay-in-full-hd/2012/106/ come again please.
animations look almost the exact same as mass effect.. not a bad thing just interesting.. either way game looks interesting
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Originally posted by Alyvian Its suprisingly polished for a prealpha, this will be a game to keep an eye on.
Didn't know the alpha had started. Thanks OP. Ofcourse it's going to be polished it's Trion.
edit - prealpha aaaah
The game is a third person shooter - not fps, not to nitpick but it's an important difference, as from talking to Trion staff at the booth they seem to be pushing more MMORPG features in Defiance with character progression than something you'd see in a fps.
what we know so far is that it is a true persistent online world, there is a full blown PvE and PvP progression (e3 seemed to have focused on PvE and PAX showcased PvP). E3 showed an early version of Arkfalls which are Defiance version of "rifts" - multistage dynamic events where you blow up an alien invasion.
The latest video was all about PvP and the big news there was open world PvP - what we don't know yet is how it will be implemented - consentual on PvE servers and FFA on PvP servers? Something in between?
Still alpha so I'm sure a lot of things are still in the works.