The question is this:
What does MMO mean to you?
The letters following MMO can be anything you like, MMORPG, MMOFPS, MMOG, whatever. It's those first three letters I'm interested in.
Massively Multiplayer Online.
I remember when mulit-player games first appeared. I used to haul my PC to a mates house and connect them via a null modem cable so we could play a dogfight flight sim against each other. I became interested in networks because of Doom and it's IPX network, something that ultimately led me into a career in IT as a network engineer.
Then came Meridian 59 and Ultima Online, where literally hundreds of players could interact. These were followed by Everquest, Asherons Call, Dark Age of Camelot, EVE. All MMO's in the sense that very large numbers of players could participate together.
Lately I've seen this term applied to games which I could never consider to be MMO's. DayZ, D3, World of Tanks, Vindictus to name a few all with forum space, news articles and such on this site. How can anyone call these games MMO's when they are so restricted in the number of players that can actually interact during gameplay?
WoT may have 3 million registered players but you only ever see 30 on a map. Is that massive? Does that make any of the Battlefield titles MMO's as they have 64 players on a map? Does anyone else think that we're losing the Massive from our MMO's?
There are a couple of games due for release or in development now that deserve the MMO title. Guild Wars 2 and Planetside 2 for example. On the other hand I see so many lobby based games mentioned and yet they seem to be thrown into the MMO pot as well.
I see people making posts about how they'd like more instant action in group dungeons or PvP maps but does that mean that MMO's should change or that they're simply playing the wrong genre?
I want my MMO's to be MASSIVE. I want to see hundreds of people in the virtual world I occupy. If I want to play multi-player games I can do that too, but that doesn't mean I want my MMO's to become mere multi-players, and that's exactly what games like WoT, DayZ and D3 are. Am I alone in thinking like this or are there others out there who are worried that were losing something important in our MMO games?
So, what does MMO mean to you?