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The latest WildStar Wednesday has been posted on the game's official site. This week, the economy shines in the spotlight with a new dev blog written by Jeremy Wood, Lead on the Economy Team. One of the team's goals is to give players lots of incentives to keep the item hunt ongoing through a variety of rewards for all types of players in all sorts of situations.
One of the keys to achieving that goal is to make items more interesting and varied. To that end, we have created an item system that supports complex and powerful modification. Most items in the game are potentially modifiable, and often the best items you can get will require components from various other sources in order to unlock their maximum potential. We aim to have enough complexity that there will never be one "best" helm, but instead many equally viable modifications of different helms to choose from based on your own preferences and play style. This all ties in heavily with our crafting system as well, which as a result is far more interesting than the simple items in/item out that we are all used to.
Read the full post on the WildStar site.
Comments
I am very interested in this game. With that said, I have no interest in p2p modeled games. I don't forsee the game doing well under a p2p model and I have no desire to jump aboard another ship only to have it sink.
What this sounds like is those rare drops will just be the base for the item you need, and you'll be modifying them to suit your character through components. For instance, getting a hat that's bare with standard armor values, but has more slots than others for bonus mods. If that's true, that is AWESOME. Not only does it give people far more choices, but it saves the developers a lot of time, too. Rather than constantly coming up with new sets, you just introduce new components and every once in a while, a new skin.
Game is shaping up to be very interesting!
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
I think if more devs were lazy instead of trying to make good products they might actually end up with better game systems, like this one for example.
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ZapRobo (PlanetSide 2) | Zap-Robo (The Secret World)
@Master Zaprobo (City of Heroes) | Zaphod@Zap-Robo (Star Trek Online)
now i know i want this game
well
almost
the only thing that could keep me away at this point
is cost
have to wait and see
Guild Wars 2 is my religion