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Originally posted by Xiaoki Originally posted by gaeanprayer Originally posted by Xiaoki Originally posted by gaeanprayer Originally posted by Xiaoki Originally posted by gaeanprayer I didn't PvP much, but the highest level people in the BWE's were the ones hitting PvP hardcore. I think maybe it's exp per kill, or win? Or something, you'd have to ask them.
When you said:
"It gets progressively harder to get gear mostly because quest reward gear is skimpy on the stats. The best gear comes from crafting and spending tons of karma at elite vendors, and chances are you can't afford either if you're rushing."
You really had no idea what you were talking about did you?
So hostile, especially since everything you said was ironically based on assumption. You can tell by my sig, the highest level I got was slightly over 40. The information I posted is based on everything I observed up to that point. Yes, quest gear sucked, yes, things I took my time to gather mats and craft were better than them and even better than Karma rewards, yes Karma rewards cost tons more Karma than you'd have by the time you reach the level required for it. No, I don't know what I level 60 DE is, obviously. No one does. It wasn't available to test. We also know that the leveling curve is flat, so obviously you're not going to get more exp for higher level content otherwise, like I said, you'd level faster the higher level you are, and Anet said it would take about as long to level in your 20s as it would to go from 79 to 80.
Lots of pieces of the puzzle that should be easy enough for people to put together by now. That's sort of how it works. People take the information from what they've experienced, and combine it with the information they've been given, and form a conclusion. It's certainly more informed than anything you've said up to this point, but feel free to discard it if it bothers you that much.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Originally posted by gaeanprayer Originally posted by Xiaoki Originally posted by gaeanprayer Originally posted by Xiaoki Originally posted by gaeanprayer Originally posted by Xiaoki Originally posted by gaeanprayer I didn't PvP much, but the highest level people in the BWE's were the ones hitting PvP hardcore. I think maybe it's exp per kill, or win? Or something, you'd have to ask them.
When you said:
I actually liked your own thread where you showed what you were able to accomplish, I believe, by the end of BWE2. You did a lot and got a lot done and described what goes on pretty well.
Originally posted by colddog04
Thanks. Yeah I managed to accomplish quite a lot, but it happened over 2 beta weekends which is almost 6 days, playing anywhere between 5-8 hours a day depending on how busy I was. Chances are the people rushing are going to aim to get it done within 2-3 days, and it's possible, but they're going to miss out on a lot. Personally, I don't care about how people choose to play. What I don't want to see however, are a bunch of terribly geared level 80s getting rolled in WvWvW, then bitching in forums that "OMG IT'S ALL ABOUT GEAR WTF". All because they ignored a crucial element of the game in effort to be the first level 80 in WvWvW. Now, rushing to 80, THEN taking your time to gear yourself at least moderately before PvPing, that's not a bad idea. It's also a whole other argument, though.
I plan on doing w/e I'm in a mood for day to day, hour to hour. Some moments all I want is pvp, other moments I'm more concerned with exploration and lore discovery.
I really like creating certain looks ingame so I'll be gear hunting aswell. In many games that I have played I always seem to search out making my warriors look like Samurai and there always seems to be a combination of armor and equipment to help me do so.
In other games I may have rushed to cap to maintain a level playing field with the griefers and gankers to atleast give me a fighting chance when questing for lore. On some level I didn't like doing it but it was more about survival than anything.
With the downscaling, I don't foresee any reason to rush through anything though. I plan on playing one of each class and atleast one of each race. Leveling to cap may happen faster for one or the other but I don't think I will do it on purpose, just gonna play to be playing. I think this is A-net's intention with how Tyria was crafted this time around. GW1 was pretty much the same thing, fast to a low cap and much of the world was the same level so level cap wasn't a huge issue.
If ever there was a game worth taking your time during the leveling journey, it's GW2. That said, I think I'd be lying to myself if I think I'm not going to get caught up in the initial leveling rush of this game. I'm really looking forward to playing a new MMO from day 1 and making my way up the economic ladder by crafting and trading materials appropriately. I need to do enough early on to earn enough money so I can reinvest it in some of the more expensive mid level materials.
Also, I've got my sights set on the level 60 Sylvari cultural armor!
It's important to remember that, aside from personal story, you don't outlevel anything in GW2. So you don't miss anything by going through something as quickly and efficiently as possible the first time around.
There are also so many classes and races I want to play that I know I'll be revisiting every zone I wish to see multiple times. The only thing I'd never rush through is my personal story.
Originally posted by Searias Since you can come back to lower levels and do the dynamic events, I don't see a reason not to rush. So, i will be rushing to level 80.
I see your point and I'm not picking at you in general cause this might not apply to you. But I can see some people saying that but once they hit 80 do you think people will really go back and do all the lower content aside from getting skill points? You might hit 80 and just want to do dungeons? Kinda get wha tI'm saying ?
The more I'm around the forums on this site, the more bitter I become.
Originally posted by proxy42086 Originally posted by Searias Since you can come back to lower levels and do the dynamic events, I don't see a reason not to rush. So, i will be rushing to level 80.
Well the thing is once you do a dungeon once would you want to redo it over and over again for exp or rather do some dynamic event you missed out on from earlier levels? I would rather go back and do the dynamic events, since they would be a fresh experience for me than redoing the dungeons.
My theme song.
"For the Angel of Death spread his wings on the blast,And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill,And their hearts but once heaved, and for ever grew still!"~Lord George Gordon Byron
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Originally posted by Searias Originally posted by proxy42086 Originally posted by Searias Since you can come back to lower levels and do the dynamic events, I don't see a reason not to rush. So, i will be rushing to level 80.
My wife and I will be sticking our noses in every corner. I dont plan on leaving a map till I know its backwards and forwards. Only think I am not big on is the vistas. I wish they would remove them from the map complete.
Looking forward to the "Done and got nothing to do!?!" and "First!!!!80!! after 2 days" Threads in here.
Just like in every other Theme-Park MMO in the last 10 Years, there will be an enormous crowd rushing at a 14h-average-playtime-per-day through the game and ranting afterwards. GW2 will be no different.
I have advised everyone in my Guild to take their time and smell the flowers - the game rewards nearly everything you can do with XP so I would be interested to see if someone could actually come up with a 'rush' method which worked more than marginally better than 'normal' play.
So much detail - why miss it rushing to 80?
In Guild Wars2 leveling is to slow, unless you are a completionist.And unless you grind_ hearts, DEs and do every dumb delivery / pick / kill quest which is auto bestowed you will lack the level to move on properly. The 4 starting areas only hold up the illusion of choice till lvl20.Too many people are delusional thinking "exploring" landscapes and cherry picking events will get them properly leveled.
That's not the case, aside from daily / weekly / monthly archivements nothing will give meaningfull xp if you don't "grind" it to the end.Hearts refelct the issue at best. Just killing stuff on the farmers field (because you feel like it) will not reflect your effort unless you filled the heart up.
GW2 is plaqued by artifical level scaling as every new game seems to be.Fun part is, the fun comes when you can cherry pick the landscape, the "events" you want to do. And that's just starting the moment you can choose everything (or more).For some this means the lvl30+, others lvl 45 areas, or higher.
It's sad that for a game where they claimed "your journed" is the way, they gone out of their way to ensure you can't skip the bad parts, there is not much about "your" just journey, which we all know just to well (themepark quest hub grinding).
Rushing to 80 will ensure you get the gameplay GW2 claimes to bring into the genre. Till then it's quest hub grind with boring escort / heart / pickup quests lightened up by the ocassional event, going from zone to zone. A narrow road. No real lollygagging, no cherry picking.
In short, gw2 is the same old till you hit the sweet spot, which may happen to be lvl80 or 10. (depends on the player), as for me it's lvl 45+. (because there is content i like doing, areas, events, dungeons), skill choice)
*in Homer Simpsons voice* Can't rush, eating!
MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).
Ill be in WvW mostly but i will also take my time in DE's and suck in as much atmosphere i can from those cool events.
10 days to go for pre launch ffs
Originally posted by gwei1984 Looking forward to the "Done and got nothing to do!?!" and "First!!!!80!! after 2 days" Threads in here. Just like in every other Theme-Park MMO in the last 10 Years, there will be an enormous crowd rushing at a 14h-average-playtime-per-day through the game and ranting afterwards. GW2 will be no different.
I think GW2 will be even worse than most in some ways. If you just play it like Wow you will completely miss the point of the game and many will.
We already seen plenty of threads about people who done all heart quests in an area and complain that they have ran out of content for their level (nevermind that there are 4 areas like that more). Instead of exploring the game they just see the heart on the map and rush there and then to next.
Then again, I don´t really want to tell people how to play their games so anyway is fine as long as you enjoy it, I just think you would enjoy it a whole lot more if you just relax and try to have fun instead of just hunting levels and gear.
Originally posted by Caliburn101 I have advised everyone in my Guild to take their time and smell the flowers - the game rewards nearly everything you can do with XP so I would be interested to see if someone could actually come up with a 'rush' method which worked more than marginally better than 'normal' play. So much detail - why miss it rushing to 80?
There are always ways in any game, you can´t avoid it when you share out XP for different things.