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Grouping - when, and what's most popular class

ErxiErxi BergenPosts: 112Member

Hi guys, downloading the game now, reading up and pondering on class choice. To me grouping is the perhaps most interesting aspect of an MMO.

 

At what levels do people commonly group in Vanguard? Which of the classes are best in order to get group invites?

Comments

  • ozerinxozerinx Irvine, CAPosts: 199Member

    I just started playing with a couple of my friends. 

    First group quest starts at level 9 on Isle of Dawn. With the new flock of players a lot of people are partying from level 9. And basically ever 5-10 level will be a new dungeon.

    As for what is popular, I would say any healer class or bard would be extremely popular and wanted in a group.

    If you have any other questions just shoot me a pm on here. :D 

    (don't know a lot about the game but I am mainly playing for dungeon/raid with my friends so I can help out or look it up for you if needed.)

  • AdamantineAdamantine NowherePosts: 3,514Member

    Vanguard is a group centered game by design.

    Any class will find groups, but tanks/healers are better at it, obviously.

    Tanks and Healers are the best solists, thus they are immensely popular.

    Bards are super useful both in group and even more in raid forces.

    So ideal group will have 1-2 tanks, 1-2 healers, bard and rest dds.

    Monk, if skilled for Drunken style, can operate well as tanks if decently geared.

    Disciple can operate as a kind of "tank and healer" with not too bad dps, too, on lower levels.

     

  • gracefieldgracefield BallymenaPosts: 275Member
    Last time I played this, grouping was impossible because there were't enough people. Has that changed now..?
  • ErxiErxi BergenPosts: 112Member

    Thanks for the replies all, and, wow, great, this game intrigues me, too sad it struggles to run on my laptop, and fonts some how become hard to read. Still, might check it out, think I'll try Bard.

     

    Cheers!

  • ozerinxozerinx Irvine, CAPosts: 199Member

    If you are interested and have spare time check out my game review:

    http://www.mmorpg.com/discussion2.cfm/thread/360359/Quick-Review-about-the-game-.html

    As for the text, google Vanguard user interface. There are some custom ui that looks nice and I would recommend using.

    As for parties as of right now since everyone is starting over/new there is a high chance that you can get into random peoples' party. 

     

    -ozerinx

  • saxifrsaxifr East Hartford, CTPosts: 381Member Common
    What about Psionicists?

    RELAX!@!! BREATHE!!!

  • ErxiErxi BergenPosts: 112Member
    Originally posted by saxifr
    What about Psionicists?

    I'll check out those too, thanks for the heads up!

     

    What I really like of this game is that it combines the neatness seen in WoW with the cool oldschoolness, like slow leveling and no instances. And having crafting, gathering and diplomacy like completely different careers - to me that's just so appealing, opens up many more ways to play the game. I'm exited to find out more.

    F2P officially launching tomorrow - I believe this game will be almost like a fresh MMO over the next few weeks, since there are so few veterans around.

  • KnuppsKnupps BernPosts: 46Member

    The most appreciated class for grps and raids is imo the bard

    Tanks are quite rare so the demand on tanks is given as well

  • BadaboomBadaboom Moose Jaw, SKPosts: 2,380Member
    Everyone wants a tank.
  • TorgenTorgen MoenchengladbachPosts: 154Member

    Can you be a bit more specific about the role of the bard class? Somehow musician classes always attract me (played Minstrel and Skald in DAoC but somehow never played a bard there)

     

    And what about the blood  mage? Is he welcome in groups? I just love healing others but pure healers always bored me to death (only watching the grpwindow) and dd/heal builds weren't very welcome in other games since everyone wanted the full heal spec builds. An exception to this was the heal/shield warden in DAoC because ppl mistakenly considered you a druid if you dressed properly and thus you kept enemies away from your mainhealers and you could stun enemies with your shield giving your healers time to escape. (edit: refering to RvR here)

  • ZuvielifyZuvielify Fremont, CAPosts: 168Member
    Originally posted by Torgen

    Can you be a bit more specific about the role of the bard class? Somehow musician classes always attract me (played Minstrel and Skald in DAoC but somehow never played a bard there)

     

    And what about the blood  mage? Is he welcome in groups? I just love healing others but pure healers always bored me to death (only watching the grpwindow) and dd/heal builds weren't very welcome in other games since everyone wanted the full heal spec builds. An exception to this was the heal/shield warden in DAoC because ppl mistakenly considered you a druid if you dressed properly and thus you kept enemies away from your mainhealers and you could stun enemies with your shield giving your healers time to escape.

    I haven't played in a long time, but I -loved- blood mage when I played. In many ways, it is similar to a chloromancer in Rift;  a lot of your damage spells also heal. Except I think blood mage is far more sophisticated, like the concept of symbiotes. However, they also have direct heals. In my experience, the blood mage was quite capable of soloing, main healing, and support dps. This could have changed since 2009ish though (when I last played). I'll probably log back in now that it's ftp.

     

    I can't remember too much about the bard's roles. I do remember that you could build your own songs though. E.g. A song has multiple components and you would combine components to create a song. 

  • TorgenTorgen MoenchengladbachPosts: 154Member
    Originally posted by Zuvielify
    Originally posted by Torgen

    Can you be a bit more specific about the role of the bard class? Somehow musician classes always attract me (played Minstrel and Skald in DAoC but somehow never played a bard there)

     

    And what about the blood  mage? Is he welcome in groups? I just love healing others but pure healers always bored me to death (only watching the grpwindow) and dd/heal builds weren't very welcome in other games since everyone wanted the full heal spec builds. An exception to this was the heal/shield warden in DAoC because ppl mistakenly considered you a druid if you dressed properly and thus you kept enemies away from your mainhealers and you could stun enemies with your shield giving your healers time to escape.

    I haven't played in a long time, but I -loved- blood mage when I played. In many ways, it is similar to a chloromancer in Rift;  a lot of your damage spells also heal. Except I think blood mage is far more sophisticated, like the concept of symbiotes. However, they also have direct heals. In my experience, the blood mage was quite capable of soloing, main healing, and support dps. This could have changed since 2009ish though (when I last played). I'll probably log back in now that it's ftp.

     

    I can't remember too much about the bard's roles. I do remember that you could build your own songs though. E.g. A song has multiple components and you would combine components to create a song. 

     

    That sounds interesting if its true... mh.. now I am even more torn between bard and blood mage ;)

  • dmm02dmm02 Springfield, MOPosts: 23Member
    The bard is one of the best addiditons to a group especially earlier levels their speed and group buffs are awesome. They can handle themselves farily well. However group play is where they shine. Bard = DMG/Support, BM= healer/dmg
  • KnuppsKnupps BernPosts: 46Member
    Originally posted by Torgen

    Can you be a bit more specific about the role of the bard class? Somehow musician classes always attract me (played Minstrel and Skald in DAoC but somehow never played a bard there)

     

    And what about the blood  mage? Is he welcome in groups? I just love healing others but pure healers always bored me to death (only watching the grpwindow) and dd/heal builds weren't very welcome in other games since everyone wanted the full heal spec builds. An exception to this was the heal/shield warden in DAoC because ppl mistakenly considered you a druid if you dressed properly and thus you kept enemies away from your mainhealers and you could stun enemies with your shield giving your healers time to escape. (edit: refering to RvR here)

    Bard is a very fun class to play. Especially the higher you get, as the amount of song components and the strength of your song keeps raising. They come in handy with CC abilities (2nd best after psi), but this is not too relevant at endgame. At end game bards are a must have all time. The damage of a group is increased drastically with a bard. Even more once bard gets their epic. I consider a grp with epic bard ~2-3 times stronger than without.  On top, they end up being capable to dish out some crazy numbers as well.

    BMG is a rare class thus needed. What makes them unique to other healers are their pacts - a % of incoming dmg on your tank is redirected to either the group or yourself. This is very handy and even a must have at some points in endgame. Bmg also comes with the ability to heal without generating aggro via life transfer ("stealing" hp from a mob and transfering it to ur target). Another plus is their strong insta group heal finisher (requires a crit though). They can dish out decent numbers if played well.

    The downside of BMG: very hard to master, weak in the early levels, useless if not well played (in opposite to a bard who is even of use if on /afk and /follow mode due to his song alone)

    I consider the other healers superior to the BMG when it comes to solo healing/solo group healing. But imo BMG is the best secondary healer due to his unique abilities.

  • gigatgigat Minneapolis, MNPosts: 604Member Uncommon
    Originally posted by Torgen
    Originally posted by Zuvielify
    Originally posted by Torgen

    Can you be a bit more specific about the role of the bard class? Somehow musician classes always attract me (played Minstrel and Skald in DAoC but somehow never played a bard there)

     

    And what about the blood  mage? Is he welcome in groups? I just love healing others but pure healers always bored me to death (only watching the grpwindow) and dd/heal builds weren't very welcome in other games since everyone wanted the full heal spec builds. An exception to this was the heal/shield warden in DAoC because ppl mistakenly considered you a druid if you dressed properly and thus you kept enemies away from your mainhealers and you could stun enemies with your shield giving your healers time to escape.

    I haven't played in a long time, but I -loved- blood mage when I played. In many ways, it is similar to a chloromancer in Rift;  a lot of your damage spells also heal. Except I think blood mage is far more sophisticated, like the concept of symbiotes. However, they also have direct heals. In my experience, the blood mage was quite capable of soloing, main healing, and support dps. This could have changed since 2009ish though (when I last played). I'll probably log back in now that it's ftp.

     

    I can't remember too much about the bard's roles. I do remember that you could build your own songs though. E.g. A song has multiple components and you would combine components to create a song. 

     

    That sounds interesting if its true... mh.. now I am even more torn between bard and blood mage ;)

    I never made it very far with a Bard, but I made it far enough to play around with building my own songs from different components.  There's a lot of min/maxing to be done with Bards.  I may give Bard another try soon.

     

    My main character in Vanguard was a Bloodmage.  They're rough at the early levels, but once you start doing group content, your role and abilities start to shine.  Bloodmage is absolutely my favorite class of any game I have ever played.  It's complex and wonderful at the same time.  It's very rewarding to play a Bloodmage and do it right.  Your primary heals are dependent on dealing damage.  Basically, you heal by stealing health.

    In Vanguard, you can have an offensive and defensive target.  Your offensive target is the enemy that you or your group are attacking.  Your defensive target would be the tank in your group or other friendly target.  You cast a leech ability that steals health from your offensive target, and gives it to your defensive target.  That's the Bloodmage mechanics in a nutshell.

     

    Bloodmage is the only healing class I have played where you are absolutely required to deal damage in order to be an effective healer.  I dabbled with Rift's Chloromancer, but Bloodmage is far more superior due to Vanguard's offensive/defensive targeting system.

    "Lose the helmet sis, we can't prove that you're retarded." - Dennis Reynolds

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