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Having played pretty much all the available beta weekends and stress tests as well as a number of mmo's since ultima online I definately do not need a tutorial system forced into my face.
The thing is a lot of people who have been kept out of the genre by new released requiring subs and credit cards will.
My partner who has tried a 2 mmo's before (WoW and Aion) (I dropped the bomb recommending Aion huge mistake) has picked up Guild Wars 2 and whilst she enjoys the art style, music and concept she has struggled with the increased need for mobility in combat.
She enjoyed WoW and found it incredibly intuative, Its combat system and difficulty level are definately less demanding but the pacing of the initial zones of WoW are a lot slower too and this helps with not having to deliver such a robust tutorial.
I am under the belief that the game would benefit hugely from a togglable extended tutorial that the game actively asks you if you'd like to view when you make your first character.
The current hints are well written but do not convey enough through text alone to help new players particularly with mobility and the interface.
I would suggest that a more robust video tutorial be made available, with either video's or step through animations that explain elements of movement and the input devices available (Keyboard movement, Keyboard and mouse movement, Dual mouse button movement and how they relate to the camera).
the second point where I felt the need for more instruction for a novice is at the point of exiting your tutorial. When you first enter the world you need a little more direction in regards too interface and option menu's. again a video explaining these would be great. A great way to step this through would be through the purchasing of a harvesting tool and showing how it can be equipped.
The Games current Hints/Tips Tutorial is not robust enough for a true novice. Whilst its ambitious to offer a full tutorial for launch Arena Net should consider working on one to be included ASAP that includes animated or movie content that better illustrates how to use input devices (keyboard/mouse) to move and better illustrates the UI.
Side Note: I found personally that Queensdale was a much better starting zone than say the Sylvari one for new players it felt more userfriendly with the heart event layout in the immediate vacinity of where you zone in following the tutorial.