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Now that the betas are over, I was thinking back on my experience and assessing it. The controls had felt a little off, but I couldn't quite put my finger on it. I was dicking around in WoW, just killing some time... when it dawned on me. WoW's controls feel a hell of a lot more tight than GW2's. I used these last few stress tests to reaffirm my suspicious, and sure enough they, indeed, felt quite clunky. I've heard people complaining about the camera before, which also feels a little weird, but I'm mainly talking about the character movement itself. For one, I've noticed that when I move back and forth, there is like a skip in frames or something, and my avatar jerks around. It kind of feels like there is a delay to all of my actions, which is a really annoying thing to have to deal with every second of playtime. Also, the jump arc feels off. It's too fast. I know a slow, smooth jump isn't necessarily realistic, but I think it feels a hell of a lot better in games. I mean look at most platformers, or even a lot of other MMOs. Jumping in GW2 feels really awkward.
These two things combined make the jumping puzzles a nightmare. I feel like if the same puzzles were in WoW, they'd be a cakewalk. Unfortunately, these don't seem like prevalent enough issues for them to "fix". Maybe I can get used to it once I spend enough time with the actual release. If not, then I don't think I'll be playing it.