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Originally posted by hockeyplayr Just curious what everyone thinks. I personally think that era has all the elements to make a good game for all types of players.
The answer is painfully obvious. It's because no one has made a very popular and very profitable "wild west" MMO for them to copy.
I do think it could be sort of limiting because of the limits of the time of the wild west. While I can think of a few possible classes/whatever, I'm hard pressed to be able to flesh anything but a cowboy, bandit, or lawman/bounty hunter out. How would you handle things like instances, raiding, or battlegrounds? I would guess it would have to be more open world sandbox to work and have a setting that makes some sense.
I do think it's possible to make a decent game from. Horses/horse and buggy for personal travel. Train for fast world travel. Trains, to me, would seem the best suited for load screen/transitions for world travel. Although, that would negate train robbing. Which, to me, would be a must. In the spirit of the time, it would lend itself to land purchase or getting jobs in little towns that pop up. It could have dynamic world controlled towns that spring up and die out after time or meeting of conditions. Conditions could be gang take over, financial depletion by robbery, environmental issues like climate change or a resource being exhausted, or just a random time cycle. Crafting would be easy enough to brain storm out. Community/guilds would be a little harder to me. Only thing I could think of would be a ranch of like minded people, a group of town/area law enforcement, or a gang of bandits. You could do towns for guilds, but that opens up designing your own layouts/building placement. It's been done before with castles, but not sure who would be up to the task. I think there are a few ways to make a game like this work, but it wouldn't be your conventional MMO. But, that's not really a bad thing either.
Originally posted by zimboy69 this would probably make a great sand box mmo land rush claim land make a house or a mine or a town hire players to be shieriff's and deputies to control town railway player constructed bank robberies and if you made all races the same its very difficult to do a lawsuit against that becasuse if they took you to court they are acctualy the one making a problem with the race and trying to say one race is different from another where as you are saying everyone is the same
I think you nailed it right there. It would be so much fun plus instead of guilds we would have gangs and posses.
Grim Dawn, the next great action rpg!
Originally posted by Robokappwell...I imagine some are a bit hesitant to make a whites vs indians faction mmo...for the same reason there is no real race based MMO. when are all the games who have playable real races set? either in deep sci-fi world war scenarios or in antiquity. or the races are dwarves, elves, humans, goblins and orcs.make an mmo with ever-so-slight hint at stereotype and start thinking of ways to make each race unique and my, how the lawsuits will flow.example:indian racial is +1 culinary skill. -100mil in courts.whites jump height 2% less than the other races. -100mil in courts.That's why. too close to social sensitive topics. Indians are still around...and wouldn't be very tolerant and understanding about this.
I can not remember winning or losing a single debate on the internet.
What is WRONG with you people? Why you thinking so small?
If you want a wild west themed MMO, I say that's more reason for a Firefly-based MMO. Get the best of many worlds.
Oderint, dum metuant.
Basically because you can´t just steal the same game mechanics as everyone else already is using, and because publishers want devs to make them a new Wow.
You can´t have healers and tanks in the wild west, so unless you want a MMOFPS you would need to make some new group mechanics. Well, you could but it would suck.
So you need a company that thinks outside the box and at the same time are competent. That leaves CCP and Undead labs, and both are busy at the time. Unless of course Rockstar would make a MMO, any western MMO would be really indie and cheap.
the thought of listening to country music while gaming for hours is making me want to vomit.
theres a clue.
All hail the Barn Owl! oh.. and the RED SQUIRREL!!!
Originally posted by Loke666 Originally posted by hockeyplayr Just curious what everyone thinks. I personally think that era has all the elements to make a good game for all types of players.
It's fully doable to make a Western MMO.
There are actually some interesting settings that could be used like the Deadlands RPG setting (look it up).
But I think it would fit a sandbox free-skill system best with an FPS style combat.
Just as those first MMO's drew heavily from classic tabletop rpg's,..
we also have some Western tabletop ref!
I remember distinctly having a posse called "The Jackson Five", who rode around liberating towns,.heh,...
Originally posted by Loke666 You can´t have healers and tanks in the wild west, so unless you want a MMOFPS you would need to make some new group mechanics. Well, you could but it would suck.
You could have anything you want in any settings, it's just a matter of gamedesign
***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****
Question comes up every few months. Personally I believe it's a very difficult setting to translate into an MMORPG.
I maintain this List of Sandbox MMORPGs. Please post or send PM for corrections and suggestions.
Wild West would be a fun setting for an MMO. I think the best way to go would be a Wild West flavored MMO set in an alternate universe rather then one based on real history that way you could add in all sorts of different elements (Steampunk, Gothic Horror, etc) that could spice it up and make it interesting. You'd also be able to avoid some of the more sensitive real world issues (indians, etc) while still keeping all the elements that make Wild West fun.
If you look at Firefly/Serenty (hugely popular IP), it was essentialy the Wild West set in space.
Personaly I'd love to see a Space 1889 themed MMO.
Originally posted by Larsa Originally posted by hockeyplayr Just curious what everyone thinks. I personally think that era has all the elements to make a good game for all types of players. I agree completely. It'd make for an amazing game if done right.
The question comes up because it's a great potential as an untapped theme for a game. Red Dead Redemption shows that.
That's defeatist thinking. IT'S TOO HARD SO LET'S NOT EVEN THINK TO TRY! The idea of a Western MMO is so rich, it's overflowing with untapped potential. Skills like horse riding, rilfes, six shooters, camping in the wilderness. Instead of having armor angainst weapons, you could have clothing that helps against weather. Quality of gunbelts that help with quick drawing. Making horse shoes, breaking horses for riding. Hunger and Thirst could play a big part in the game. It wouldn't all have to be about PvP and hunting mobs. It's about living in the wild west and experiencing what it was like with a touch of fantasy and fun.
Do us all a favor and don't ever become a game designer.
^^ well put sir.
Can't think wow in the west. Has to be sandboxy which means more to pve than mobs
Originally posted by Odinthedark1 Originally posted by Tokken How would combat work? Guns, rifles, sabre, tomahawk and knife fights?
You are forgetting about bar fight's and the classic broken beer/ale bottles, perhaps a wooden chair? or maybe the non lethal weapon, the rope lasso to bring them in for perhaps a bounty collection, or the opposite, to create a hostage situation. nothing like strapping the cowboys to a pillar while lighting up some gunpowder kegs to watch the place go kaplooey!
It sounds great in theory. We all know that's not how it would work in game. Everybody would have a rifle and pistol. Why bother with long drawn out fist fights when you can shoot your opponent dead in one shot.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.-- Herman Melville
Originally posted by dave6660 Originally posted by Odinthedark1 Originally posted by Tokken How would combat work? Guns, rifles, sabre, tomahawk and knife fights?
Originally posted by sidebuster Originally posted by Larsa ---
Why the hostile attitude? I think it's difficult to translate the Wild West setting into an MMORPG and I said why I think that it's difficult. Maybe that's even the reason why no company has tried it yet?
And for the record, I never intended to become a game designer. I'm far too old for that anyway.
Originally posted by Larsa Originally posted by sidebuster Originally posted by Larsa ---
Those were some of the most lame reasons I've ever seen. You obviously didn't even try to see if it could work. Sorry if I came off hostile but your post was so condescending I went a little overboard with my response. The very thought of a Wild West themed MMORPG got my creative juices flowing and my excitement kicked into overdrive. It's a good theme for a game and it would be easy enough to make it work well. I can't believe you'd try to belittle it so quick.
Yeah i got to agree you do not have to stick to a completely historical styled wild west based mmo setting for it to give the players an actual feel of being in the wild west. Look at many t.v. series like Firefly, farscape, even game settings like wild arms or even the later chapters of the phantasy star series, where just by adding afew aspects/elements from sci-fi or fantasy settings you can solve issues that a fully wild west setting would have. In some ways the new game being made by trion with sci-fi looks to have a feel that is alot lke what you might feel in a wild west mmo as well, though so far no word onf they are going to just go fps or if they will have some more traditional melee combat too.
Yet also having conditions like distance, lighting, an even training could allow for ranged combat to be a hindrence in the game as it would have many additional variables that would be needed to be used, when compared to melee combat. Then there is using a cover system for both indoor an outdoor combat, as well as having limited ammo, constrants on reloading, even using things like sheriffs in towns to disarm or keep some some semblance of order in the towns.
Originally posted by lizardbones If the focus of the game is combat, that's probably what would happen. Everyone would be a gun figI cahter.
I can think of about 12 classes without even going to google:
Bounty Hunter, Gambler, Gunslinger, Indian Warrior, Mountain Man, Outlaw, Pugilist, Ranger, Rifleman, Sawbones, Soldier, Wide-Awake (Detective)
Originally posted by Volkon What is WRONG with you people? Why you thinking so small? If you want a wild west themed MMO, I say that's more reason for a Firefly-based MMO. Get the best of many worlds.
It would just get 14 patches then close down.