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I don't like point and click flight. It is obvious to me that actually flying my space ship is more fun.
I think one of the reasons Eve, for instance, is not as popular as it could be is because you really don't feel like you are flying your ship. The point and click method of flight is awkward and frustrating.
Try orbiting a ship that is on the side of a station and you will likely smack into the station with the auto-orbit function because it is not intuitive and orbiting by point and click is irritatingly inaccurate to where you can not stay in range to tackle in a small ship. And that is the primary role of some ships which compounds the frustration.
When someone points this out another genius points out that Eve ships are to big to fly manually. So you tacklers are doomed to point and click orbiting I guess.
But this reason does not stand up to counter arguments.
#1 Even when your going slow it is always more fun to fly by actually steering.
#2 It's SCI-FI so you can develop/INVENT tech like inertia dampeners and gravity based engines that act on a bigger gradient than just 1 point.
#3 PUT BIGGER ENGINES ON BIG SHIPS SO YOU GO FASTER.
Seems simple to me.
Really I think point and click is fine for people that are used to playing MUD mmo's but not people like me that are more hands on orientated.
I do understand that Eve's flight engine is more than 10 years old. I think we need more flight engines that accommodate 3d flight better. Hopefully Egosoft will provide a good one with X Rebirth. Or maybe even Infinity someday. For now there is Star Conflict which pretty fun. The ships look cool too