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This is a question I really need answering as I never got to play the BWE and can only explain my problem in terms of GW1.
Alot of people have said all classes can support/control/damage and any party composition will work and I understand this, this was also the case for GW1.
Eventually we got to the hard content and people needed to be funneled into specific roles just like in many games. GW1 has no damage meters, no dummies, nothing to really tell who helps the party more, but it was visibly obvious that certain classes did alot more to help the party, surely this will happen in GW2? Is it really that balanced that all classes can do everything exactly the same in equal measure?
In GW1, Monks, Necros, Sins and Warriors basically made up all of endgame PvE content, leaving Rangers and Mesmers sidelined, do you think some classes will become obsolete if there is difficult party based PvE?
What is the concensus on this?