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Isn't anyone else bothered by this?
I absolutely need to know when an enemy is within range of my skill. It's really annoying to cast a skill and not hit because the enemy's out of range. .... The game used to tell you whether something's within range before, what the heck happened? Is there a setting I'm not seeing? Either a color/visual cue or at least distance indicator (e.g. 'xxx yards' on the enemy's health bar) will do. Without these, combat feel broken to me.