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" Today's Q2 2012 financial results call revealed World of Warcraft has approximately 9.1 million subscribers, as of June 30, 2012.In less than 2 years....12mil--->9.1mil
epic fail
Comments
Epic fail ? lol... not rly. still more then all other Mmos combined.... epic win.
I wouldn't call WoW having 9.1 million subs an epic fail. I mean there are so many more "epic fail" moments...like Greece having to be bailed out by Germany. THAT is a true epic fail.
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This figure of 9 million players still seems very dodgy, they must be counting the 7 million asian players in cafes lol.
I just returned to wow for a look after a year away and my server has really died, its like 10% of what it was a year ago..
This is factually false and makes no sense what-so-ever.
Just before an expansion launch is where the population dips the most.
People tend to buy the expansion and return to WoW. Not the other way around.
I wish to live in a world where a sub-based game that has 9.1 Million players is considered 'fail'.
It must be such a illogical place to live! ROFL!!
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
Until WoW has the normal 100-250k subs like almost all other MMOs call a success, noone can call it fail lol. People on this site crack me up.
Edit: still has more subs than like every MMO COMBINED! lol
While it's still the most subbed to game atm and fair from a "fail", the fact that it lost 1.1 million subscribers since May is something I would not take lightly as a company.
My Guild Wars 2 Vids
I agree. Especially since many folks are still in the stay for a year and we will give you Diablo for free phaze. I did that for my sons account and he hasn't played wow in months. He is 14 and bored with wow after about 5 years.
I'm sure their subs will climb back up to 12 million again when MoP hits. I won't be one of them though.
Currently Playing: DAOC Uthgard
Previously Played: UO, DAOC, Shadowbane, AC2, SWG, Horizons, COX, WOW, EQ2, LOTRO, AOC, WAR, Vanguard, Rift, SWTOR, ESO, GW2.
That 1.1 million they lost is likely twice as many as any other MMO's entire sub base. This game will never die, lol. In 20 years it'll probably be a browser game on FB and still played by the masses.
Would be happy to own such a fail business for sure!
Not related to the topic, I don't think, but I do wonder:
Is it possible for an MMO to spread itself too thin? As in, you start off as a niche, but in an attempt to broaden your palette to people, you sort of end up being a jack of most trades, screw-up of some, and master of none to the point that no one is satisfied?
still ruling the MMO world with subs.
Wonder how much it will go up with the new expansion.....
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Epic fail? that is still more than 50$ a second if I'm correct.
This is factually false and makes no sense what-so-ever.
Just before an expansion launch is where the population dips the most.
People tend to buy the expansion and return to WoW. Not the other way around.
I wish to live in a world where a sub-based game that has 9.1 Million players is considered 'fail'.
It must be such a illogical place to live! ROFL!!
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9.1 million, this must mean there going to go FTP soon! Surely there losing money.....
Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.
George Washington
Yes, years from now we will look back and recall the epic failure that was WoW......
or we could continue living in the real world.
If WoW has truly peaked - it will still go down as the greatest success with the greatest influence to the genre yet to date.
But it is a long way down from the peak of Everest - thinking the story is over seems as shortsighted as your premise.
Thanks for this. It made me chuckle a bit.
Having 9.1 million subs is not fail; having half of that is also not fail. However, losing 1 million subs in 3 months could be considered fail.
I don't think most people consider wow's sub pop dominance fail, what I think they are calling fail is the continuous decline in sub pop. Since WOW topped off at approx 12 mil, they have been constantly losing subs; many said that wow would level off at 10.3 mil, yet here we are, at 9.1 mil.
The most important thing is not how many more millions of players wow has over its competition, what is most important (and concerning) is the seemingly unstopable decline in sub pop. If MoP is not able to stop the bleeding, then I think it will be hard to deny that wow is in trouble (in trouble not because it has 9.1 mil subs, but because they can't stop the bleeding of subs).
They could lose all their subs tomorrow and WoW would still end up being the most successful video game in the history of video games.
How many in NA.
People in asia paying about three fitty a month are counted, but very missleading.
--John Ruskin
*Yawn* this is certainly no epic fail, many games would love this (swotor). Unlike the previous this drop is expected, it happens at the end of every single expansion during the drought time...I expect MoP will bring it back over 10million maybe to 11, I'd be surprised if it goes 12mill though.
"Great minds talk about ideas, average minds talk about events, and small minds talk about people." - Eleanor Roosevelt
"Americans used to roar like lions for liberty; now we bleat like sheep for security." -Norman Vincent Peale
If they lost all their subs, they would lose 99.9% of their revenue, tanking their stock value and most likely causing the layoffs of execs and hundreds of devs... how could that be considered successful?
Congratulations on your "victory"?
I guess watching games bleed subscriptions is supposed to be good...
omg! well, there"s always the soup kitchens