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What Titan will be.

135

Comments

  • suu141suu141 louisville, KYPosts: 249Member

    They should just make a World of Starcraft or Starcraft Universe, name alone will prolly sell billions.

    "When you're born you're naked, when you die you're naked again, and in-between all we do is work, eat, and play MMOs." ~Forum Warrior #141

  • XzenXzen Los Alamos, NMPosts: 2,607Member Common

    Vaporware. Just like Starcraft: Ghost.

  • benit59benit59 Canton, GAPosts: 114Member Uncommon

    The only reason I hold out any hope for this game is because of two people -- Rob Pardo and Jeff Kaplan. These two guys understand the genre and were instrumental in the success of World of Warcraft. Unfortunately, the great game design of WoW has gone a bit sour due to the business model.

     

    People talk about World of Warcraft like it wasn't revolutionary--- like it was a fluke or some sort of mass hysteria that caused it to become the most successful MMO of all time. People claimed that Blizzard didn't do anything special besides take what they liked from other games and kind of mash them all together. World of Warcraft may not have been inventive, but it was innovative in the fact that it made the genre accessible. It simplified the concepts of MMO's and delivered it to consumers in a much more digestable fashion than its predecessors.

    Now the genre has become so popular and replicated that we take the mechanics and systems of these games for granted. Game designers keep regurgitating the same UI elements, skill systems, and combat/encounter mechanics without actually making them any better (with rare exceptions). WoW created a kind of standard model. It is and probably always be the baseline for MMORPG game systems and mechanics.

    My hope for Titan is that Pardo and Kaplan take the maturity of the genre into consideration and break new ground in terms of game systems. I think the time has come to start adding complexity to MMO's and break the trend of designer's desire to increase what they call "accessibilty"

  • mindw0rkmindw0rk St-petersburgPosts: 1,351Member

    Something like Second LIfe with better graphics and scripting language

  • alexanys1982alexanys1982 naples, FLPosts: 276Member
    Originally posted by Mephster

    I predict a mmorts. They picked up the guys at Ensemble Studios for a reason. They know rts.

    that would suck....the landscape of games is so terrible alot of people are banking Titan as the industry only hope to break free of the WoW formula, funny how it had to come from Blizzard. But hey, not all studios are created equal, talent is talent , doesnt matter how many times Kobe cheats on his girl, hes still one of the best ball players to ever live and all the haterade in thw world cant change that.

    image
  • UOvetUOvet Fort Myers, FLPosts: 514Member
    Originally posted by suu141

    They should just make a World of Starcraft or Starcraft Universe, name alone will prolly sell billions.

    ..and turn out sucking penis like Diablo 3.

  • Ambros123Ambros123 Neverneverland, TNPosts: 877Member
    Originally posted by benit59

    The only reason I hold out any hope for this game is because of two people -- Rob Pardo and Jeff Kaplan. These two guys understand the genre and were instrumental in the success of World of Warcraft. Unfortunately, the great game design of WoW has gone a bit sour due to the business model.

     

    People talk about World of Warcraft like it wasn't revolutionary--- like it was a fluke or some sort of mass hysteria that caused it to become the most successful MMO of all time. People claimed that Blizzard didn't do anything special besides take what they liked from other games and kind of mash them all together. World of Warcraft may not have been inventive, but it was innovative in the fact that it made the genre accessible. It simplified the concepts of MMO's and delivered it to consumers in a much more digestable fashion than its predecessors.

    Now the genre has become so popular and replicated that we take the mechanics and systems of these games for granted. Game designers keep regurgitating the same UI elements, skill systems, and combat/encounter mechanics without actually making them any better (with rare exceptions). WoW created a kind of standard model. It is and probably always be the baseline for MMORPG game systems and mechanics.

    My hope for Titan is that Pardo and Kaplan take the maturity of the genre into consideration and break new ground in terms of game systems. I think the time has come to start adding complexity to MMO's and break the trend of designer's desire to increase what they call "accessibilty"

    I don't think people refer to WoW's fluke being associated with mass hysteria but on the basis of success.  People constantly try to compare games success to WoW's which will only shadow in WoWs success.  Hell even GW2 will only shadow in WoW's success.  The amount of WoW's success was a fluke, very rarely in time and only on very rare occasions does something have the amount of success of WoW and not seen again in one's lifetime.  At least thats what the fluke is to me in anycase.

  • AtibraAtibra Seattle, WAPosts: 65Member
    Originally posted by Ambros123
    Originally posted by benit59

    The only reason I hold out any hope for this game is because of two people -- Rob Pardo and Jeff Kaplan. These two guys understand the genre and were instrumental in the success of World of Warcraft. Unfortunately, the great game design of WoW has gone a bit sour due to the business model.

     

    People talk about World of Warcraft like it wasn't revolutionary--- like it was a fluke or some sort of mass hysteria that caused it to become the most successful MMO of all time. People claimed that Blizzard didn't do anything special besides take what they liked from other games and kind of mash them all together. World of Warcraft may not have been inventive, but it was innovative in the fact that it made the genre accessible. It simplified the concepts of MMO's and delivered it to consumers in a much more digestable fashion than its predecessors.

    Now the genre has become so popular and replicated that we take the mechanics and systems of these games for granted. Game designers keep regurgitating the same UI elements, skill systems, and combat/encounter mechanics without actually making them any better (with rare exceptions). WoW created a kind of standard model. It is and probably always be the baseline for MMORPG game systems and mechanics.

    My hope for Titan is that Pardo and Kaplan take the maturity of the genre into consideration and break new ground in terms of game systems. I think the time has come to start adding complexity to MMO's and break the trend of designer's desire to increase what they call "accessibilty"

    I don't think people refer to WoW's fluke being associated with mass hysteria but on the basis of success.  People constantly try to compare games success to WoW's which will only shadow in WoWs success.  Hell even GW2 will only shadow in WoW's success.  The amount of WoW's success was a fluke, very rarely in time and only on very rare occasions does something have the amount of success of WoW and not seen again in one's lifetime.  At least thats what the fluke is to me in anycase.

    WoW's success was because Blizzard invested the time in market research - and not simply based on a specific region (i.e. catering to U.S. or Asian gamers only).  Their pricing plan in Asia, their regional advertising, their incorporation of regional art styles etc..etc..  From a marketing/cost/experience perspective they made sure there was something for everyone from every region in the game...

    Thus, my assumption as noted in the first post of what Titan will be - basically an expansion of the Market research, and an evolution to where the gaming genre is at today.  Additional proof to support my assumption:

    "Jeff Kaplan, one of the most pronounced Game Designers in Activision Blizzard when asked whether Titan will be sci-fi, near-future, post-apocalyptic or historical responded “All of these combined” with a smile"

    Battle.net is also going through an overhaul which will allow it be a game management platform (similiar to Steam/Origin).

    Keep in mind Titan has been in the works since at least 2007 - as someone else noted, Blizzard will most likely use WoW to "beta" features of Titan to see how well they are recieved.  Facebook integration, implementation of sub-games (Plants vs. Zombies) etc..etc..

     

    As for people scoffing at this concept, I'm not sure I understand why?  If implemented properly, it would be the ultimate gaming experience..  You would have a standalone MMO Wrapper (Titan) which you could plug any type of experience you so desired into:

    Sick of grinding EXP by killing 100 baddies on your (Titan/Level/Class) Char?  Drop by the local quest hub and pick up the "Save the Princess!" quest... suddenly you're dumped into a 2D side-scroller akin to Super Mario Bros.

    Only have 10 Minutes to Play before the wife gets home?  Hop on the colonial marines transport and go to PLanet Xenomorph, where you are dropped into 1st person shooter mode and must rid the planet the Zergsomethingorother.

    Miss dungeon crawling with friends in Diablo 3? But don't want to stop progression within Titan?  Stop by the Chapel on planet HolyMoly, and pick up the "Rid the world of evil" quest from Priest Susej.... in which you're suddenly dropped into a dungeon crawl experience, but gain experience on your Titan char for completion.

    Stuck at work, with nothing to do, no motivation and a computer 10 years old that can't run anything?  Log in to the battle.net web access portal and launch the web game Oranges vs. Apples....  again, completion still helps with your main Titan character progression.

    Think about it.. Steam, Xbox etc.. all the platforms already have a scoring system.  All Blizzard has to do is apply that logic and scoring system to a persistant character that exists within the Titan Wrapper.. and bingo... you have the ultimate gaming platform.

     

  • AthisioAthisio spring, PAPosts: 72Member

    I read a piece of paper i found on the ground that was signed by a blizzard employee and it stated the theme will  be killer space clowns.

  • Mike-McQueenMike-McQueen Enfield, CTPosts: 243Member
    Didn't they make a deal with bungie? Pretty sure it'll be a halo mmo a la planet side dos.

    I'm a unique and beautiful snowflake.

  • AtibraAtibra Seattle, WAPosts: 65Member
    Originally posted by Mike-McQueen
    Didn't they make a deal with bungie? Pretty sure it'll be a halo mmo a la planet side dos.

    They would utilize 3rd party gaming companies (like Bungie) to develop the side-game experiences they can't cover themselves.  Further proof that Titan will just be a wrapper platform that grants access to any experience you so desire... Bungie will be developing their FPS experience, Blizzard obviously has RTS, MMORPG and Dungeon Crawl experience covered.

  • PsychowPsychow SF Giants Territory, CAPosts: 1,784Member

    My only guess is that Titan will be Sci-fi located on the planet or moon Titan.

  • SonofSethSonofSeth ZagrebPosts: 1,884Member
    No idea what kind of game Titan will be, all I know is I can't wait for Blizzcon next year, I guess that's when we find out.

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  • AxehiltAxehilt San Francisco, CAPosts: 8,711Member Uncommon
    Definitely leaning towards it being a MMOFPS or MMORTS. 

    "Joe stated his case logically and passionately, but his perceived effeminate voice only drew big gales of stupid laughter..." -Idiocracy
    "There is only one good, knowledge, and one evil, ignorance." -Socrates

  • delete5230delete5230 Posts: 2,944Member Uncommon

    A few things for sure :

     

    - Made for kids

    - Easy

    - Fast leveling

    - Dungeon finders to kill community, right from the start

    - Expantions like crazy at top price, and taking for ever to be reduced.

     

    Just a list of the for-sure-things

  • pointchizpointchiz montreal, QCPosts: 73Member
    Titan will have a real money auction house AND a subscription fee. It will also freeze and become unplayable after each level you gain. Upon aquiring a level; the game will prompt you for your credit card information and charge 10$ to unlock the next level. Every chat message that you send in game will automatically charge you 25 cents on your credit card.
  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by delete5230

    A few things for sure :

     

    - Made for kids

    - Easy

    - Fast leveling

    - Dungeon finders to kill community, right from the start

    - Expantions like crazy at top price, and taking for ever to be reduced.

     

    Just a list of the for-sure-things


    Don't count on easy. I bet there will be multiple difficulties just like WOW.

    Dungeon finder is good. I won't probably play a game without one from now on. Community ... in a game .. i do not care. I have my friends, and i find good people to play with in almost any game with a lobby. If i don't like a group, i quit.

     

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by pointchiz
    Titan will have a real money auction house AND a subscription fee. It will also freeze and become unplayable after each level you gain. Upon aquiring a level; the game will prompt you for your credit card information and charge 10$ to unlock the next level. Every chat message that you send in game will automatically charge you 25 cents on your credit card.


    RMAH .. i don't mind. In fact, it is cool to be able to sell virtual stuff finally. So far, the RMAH in D3 is a net positive for me (both in cash flow & fun). It is a small amount of money .. but real money feel more "valuable" than fake gold.

  • PsychowPsychow SF Giants Territory, CAPosts: 1,784Member
    Originally posted by pointchiz
    Titan will have a real money auction house AND a subscription fee. It will also freeze and become unplayable after each level you gain. Upon aquiring a level; the game will prompt you for your credit card information and charge 10$ to unlock the next level. Every chat message that you send in game will automatically charge you 25 cents on your credit card.

     

    Ha haw haw.../slaps knee...you are so funny! And original too!! You should condiser becoming a stand up comic! Haw haw haw...

  • Bad.dogBad.dog Belleville, ONPosts: 1,108Member
    Originally posted by Psychow
    Originally posted by pointchiz
    Titan will have a real money auction house AND a subscription fee. It will also freeze and become unplayable after each level you gain. Upon aquiring a level; the game will prompt you for your credit card information and charge 10$ to unlock the next level. Every chat message that you send in game will automatically charge you 25 cents on your credit card.

     

    Ha haw haw.../slaps knee...you are so funny! And original too!! You should condiser becoming a stand up comic! Haw haw haw...

    Well you've hit the nail on the head in my mind...only thing you missed was having a gear check with a $10 surcharge per use ,if your level 3 gear didn't meet the requirements to move to level 4 you'd have to spend a couple of months running the level 3 dungeons waiting for the random drops to fall your way  

  • TheAncientTheAncient KirkcaldyPosts: 67Member
    Originally posted by Wagrum

    Titan will be the Halo MMO

    Oddly enough I was thinking the same thing.

    The following is just idle speculation of course.

    Microsoft once planned a Halo MMO codenamed Titan, which they then dropped around the same time the name showed up on a certain accidental spreadsheet public reveal. Just recently there has been heavy speculation on Microsoft buying Activision-Blizzard.

     

  • william0532william0532 portland, ORPosts: 251Member
    Originally posted by TheAncient
    Originally posted by Wagrum

    Titan will be the Halo MMO

    Oddly enough I was thinking the same thing.

    The following is just idle speculation of course.

    Microsoft once planned a Halo MMO codenamed Titan, which they then dropped around the same time the name showed up on a certain accidental spreadsheet public reveal. Just recently there has been heavy speculation on Microsoft buying Activision-Blizzard.

     

    Man I hate to do this without a link, but I swear I read an article that it was 100% not going to be halo(I wouldn't mind a halo mmo however) I've seen many articles saying it will be a brand new IP, that rules out WoW spinoff, starcraft, and halo but something totally new

  • sk8chalifsk8chalif Montreal, QCPosts: 599Member Uncommon

    unreal Tournament,Halo,planetside 2, world of warcraft in 1 game,

     

    Meaning A Sci fi Shooter MMO

     

    well that what i think haha

     

     

    But the a Halo MMO is more what i think,

    since bungie and activition are friendly friendly . partnership

     

    who knows lol?

     

     

     

     

    image
    ~The only opinion that matters is your own.Everything else is just advice,~

  • mmo-icemmo-ice Yorktown, VAPosts: 43Member
    I am not sure about this will take alot of work to implement it properley. Also Halo would make an awsome MMO

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  • LanfeaLanfea EssenPosts: 219Member Uncommon

     

    why should i care? its from blizzard! back in 2004/05 they released a more than average mmorpg (in comparision to existing games like swg, ao or eqII), this year they released a game that seams to be one of the biggest dissapointments to the fans of the titel and with the real money auction house they are working on a very thin line between legality and fraud..

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