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So, I tend to usually sit back and grab the popcorn on these forums, but one thing really bothered me lately...
That thing is, that people who don't like Guild Wars 2 keep claiming that the game is easy mode. Just yesterday I was reading about how the "absence" of the trinity is only possible because the game is a whole lot easier than other MMO's. So I watched a ton of videos on various MMO's.
I will not tell you my personal opinion of how difficult the game is, I will let the numbers speak for themselves.
Pull up any gameplay footage of WoW on youtube. Pull up a sharp footage of a character leveled between 10-30. Also, make sure you can see his maximum health points at some point in the gameplay. If you notice, in WoW, under standard condition and standard buffs, a player takes on average a total of 5% damage. That is, a character with 3,000 hp fighting a normal mob of similar level will take about 100 to 200 damage.
Do the same thing for SWToR. You'll notice here that under standard conditions and standard buffs, a character will take on average, 3% damage. That is, a character who has 3,000 hp fighting a normal mob of similar level will take 70 to 110 damage.
Now do the same thing for GW2. You'll notice here, under the same circumstances as the other two games, that a player will take a wopping 10% damage on average. That is, a player of 3,000 health fighting a normal mob at similar levels will be taking around 300 damage. That averages to about double of both WoW and SWToR.
That is just combat. Now pull up a video with some sort of healing going on. Here, you'll notice that in both WoW and SWToR, healing is simply much more effective then they are in GW2. It was hard to get a good comparison for healing, as healing skills and spells come in all sorts of flavors. But suffice to say, your strongest heals in GW2 will heal about 25% of your health on average. This is much lower than both SWToR and WoW where heals will do on average 50%.
There are a lot of reasons why Guild Wars 2 is easier and more casual than other MMO's. There are waypoints. There is seamless grouping. There is minimal grind. Lots of players can and will claim that Guild Wars 2 is an easy game. But after just a few videos on youtube, I have to say, that combat simply is more difficult then that of other games. You literally die in ten hits from a normal mob attack. Normal mobs even have special attacks that can one shot you if you do not dodge.
Again, when talking about numbers (which are only averages and will vary depending on player builds) GW2 simply has harder hitting mobs. That is not something we can change unless ArenaNet changes the system. If you feel enticed to, you can easily pull up dozens of footage from MMO's and compare the percentages to other MMO's.
I have accounted for mob attack speed, which are pretty much the same in all three games. I have accounted for DoTs, which still favor GW2 as being more harsh. I have accounted for criticals, which also favor GW2. My numbers are just averages and should not be taken as factual statistics, but let's face it, GW2 is NOT as easy as haters claim to be. Other genres obviously have harder hitting enemies, especially FPSs and single player RPGs. This discussion is only for MMO's, and yes, there are probably a few MMO's that hit harder than GW2.
Start from the beginning.