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I have been a long-time supporter of funcom, and I love the PVE themepark they put us on. But the PVP is absolutely terrible... quite literally some of the worst I have ever, EVER seen. it really sucks on three different tiers... Tier 1: Viable Builds for PVP, Tier 2: Battlegrounds, Tier 3: Persistant pvp zone.
Tier 1: I am a Hammer/Shotty user, and do work with AR and Blade as well... what I have found, for DPS, the only real build you need is anything with AR in it, and if your going glance tank, blade is the way to go. The game has very little need for anything but that if your a DPS or Tank, so its just a bunch of people spamming red mist, and crimson theatre. So, for the statement that there are "thousands of possibilities" with this new system of progression, in fact, is true only aesthetically, and completely false when you get your ass into the front lines.
Tier 2: two battlegrounds is simply pathetic.. even SWTOR had three, but a simple two? TWO!??! how much can we as players that are either PVP/PVE balanced or PVP-centric enjoy two moderately fun battlegrounds? Some would say that SWTOR had three whereas TSW has three with the addition of Fusang right? WRONG... if you want to count persistant pvp, then let me remind you that you could skirmish throughout the worlds of SWTOR.... thus their persistant pvp was actually world pvp.. the two insignificant battlegrounds is simply NOT ENOUGH to keep any pvp minded person playing the game... especially when story-based pve content is a breeze for people who want to breeze through them. The fact that there isnt 2 - 3 more coming out in the next 1 - 2 months is a huge red flag, and quite frankly, many people will say buh-bye to TSW and head to GW2, where its b2p, and the pvp and pve content are acceptable for enjoyment.
Tier 3: The persistant pvp zone, fusang was fun for the first week, but now its just a place where you get in, finish your 3 quests, and zone out. There is no grace period of facilities, and thus, it swaps from hand to hand and thats it. It is a completely pointless zone in which people can sink their time just trying to get the nostalgic feeling of open pvp... Now as Funcom is the KING of instances, it feels like just that ... a huge, FAT, point pvp zone... If you want to keep this type of pvp going, then fine... but you better hurry your asses and get to making more Persistant PVP zones.. Zones like "The Battle of Jerusalum", "Fort Battles of America", or "The Straits of Hormuz", epic capture/control/benefit type of persistant PVP zones.. you guys are absolutely SQUANDERING YOUR LAST CHANCE at LEGITIMACY!
I know the game has been out for 3 weeks, and as an old school guild leader under funcoms roof (Alpha Omega), I can tell you that my old school core is ready to move on as they view this as a buggy, uninspiring solo-player cash grab... I mean really, box price + sub + cash shop for what?? a month of serious content, two battlegrounds, and an uninspiring pointless persistent pvp zone? you got my LTS, and thats fine, but if you guys dont start pumping content into the game like the queen in the "Alien" franchise pops out facehugger eggs, even I refuse to buy your "next title".