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I am really enjoying the DE design, and I believe it is a good step towards phasing out the solo genre that a lot of mmos seem to have been encouraging recently. However, I am wondering what the future of them will be. Let me start by stating I have played all 3 BWEs, but not more than a few hours a day due to RL constraints. That being said, I know some, but not enough about the DE system, so, the reason for this thread is for insight or input from others who may have some ideas or facts about the DEs future.
As of the 3 BWEs we've played, most DEs require few or more players to complete and/or lead to the next tier. I've witnessed quite a few DEs that seem to require a massive amount of players to complete. Most of the DEs had more than enough folks there to advance the event, or complete it, which was excellent, and for me: encouraged me to have more effort on my part to get that gold medal.
When the game goes live I am sure that the DEs will be overflowing with new and beta players alike, which is what we all want. However, when the game eventually settle down in the future, and not everyone is a new player anymore, I am wondering if some of the DEs in some of the lower starting zones, or even the 15-25 zones, will become a "LFM for the 1-15 DEs!" kind of genre. I may speak for myself, but I enjoy the open grouping of DEs, and I don't miss the long delays in finding other players to complete a task, like in other mmos. Will they adjust the difficulty of the DE (if they already don't) based on the amount of players at the DE, like Rift does?
This might be a concern (maybe not) about the future of WvW, when servers slow down, will the runt servers be the ones to always fall behind on the ranking board, because they lack players? Thus, causing server mergers? It is too early to tell, I think. Yet, it has crossed my mind, due to another mmo I played a few years ago, being heavily populated on one side, but not the other in RvR.
Just some food for thought, thanks for reading, and replying.