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That would be;
5) and Dylan
Writer / Musician / Game Designer
Now Playing: Skyrim, Wurm Online, Tropico 4Waiting On: GW2, TSW, Archeage, The Rapture
My personal top 5, not including unreleasehed ones are:
1. Asheron's Call - It was my first and is probably my most played game ever.
2. Guild Wars 1 - When I was into it, I was DEEP into it.
3. LOTRO - My bro and dad joined me for this and it was an amazing time while it lasted.
4. TSW - This game has given me that previously lost feeling of being kinda content when I sit, load up the launcher and know I can play it straight for a few hours. It's early days, I know, but just for that small feeling it deserves to be here. This may take the third spot if it keeps going well.
5. Anarchy Online - This was my massive 'hyped up for it' game and the launch was a mess. I went back to it when they released Shadowlands and I just loved it. The learning curve, the setting, the atmosphere.. all that stuff. If Funcom are good at one thing it's definately fresh and interesting skill systems (minus AoC).
Rift also deserves a mention at number 6.
best mmo to me. stressing the "to me".
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Hmm, my top 5 MMO's of all time...
#1 - Star Wars Galaxies - Best crafting, best gathering, best player built city and sandbox feel and used to have an awesome class selection.
#2 - Dark Age of Camelot - Best High Fantasy PvP ( RvR ) combat which never, ever.... EVER got old. That and a crap ton of different races and classes to choose from.
#3 - Lord of the Ring Online - Best PvE, music and background ambience, story and questing of any MMO to date, F2P or otherwise.
#4 - Eve Online - I actually hate this game because of the scamming and griefing, but it is one of the most in depth, complex MMO's ever produced. I've had quite a few hours sucked away in one sitting playing it. Just wish there wasn't an arse in every sector.
#5 - World of Warcraft - This game gets my 5th spot simply because overall, it's probably the most complete game out there. Aside from a lacking open world PvP system and a immature community for the most part, it's still the King of the Hill for the time being.
My five (in no particular order):
WoW (vanilla, BC and WotLK upto Ulduar. Cataclysm really killed the game for me)
Anarchy Online (my first MMO
TSW (I know its new but I'm really really enjoying it right now)
I can't comment on EQ, AC, DAoC etc since I didn't play MMOs back then due to lack of credit card (and there was no pre-paid cards back then).
Originally posted by UnleadedRev Here are what I feel are the 5 best MMOs and why: 1) The Secret World Based on my experiences in the released version, open BETA and closed BETA: Its different, and not a WoW clone. A "thinking persons" MMO with alot of puzzles, mysteries and immersion. No levels! No cartoony graphics like WoW, instead the world is a serious place, and its the current modern world. An original story line that is not about Elves, Orcs, and or a bunch of aliens in space. It can be downright creepy at times and even scare you. Unfortunately, the game uses tokens just like WoW clones do....so that is the only thing I do not like. PvP is ok.....when its good its good and when its bad its bad. Personally the PvP in China is my favorite, but is also the least rewarding. A monthly subscription means I will not be playing this game for more than 6 months regardless of how much I like it. 2) Guild Wars 2 Based on the BETA, I have to say I like this game because its beautiful, fun, and includes the best of old school MMORPGs as well as some of the newer ones Yeah, its yet another "Fantasy" universe, but it is difficult enough to make leveling a gratifying experience, yet not a grind. The game takes the dynamic events that made RIFT popular, but does it better. For example, just using the strategic cross roads as an example, its kind of cool to have this fort that sits on a major trade route with caravans coming and going that you can actually do quests for, but also how the crossroads and its fort can come under attack by the AI without warning. That fiight is tough but fun. And these types of dynamic events happen all over its game world. The argument can be made that because these dynamic events pop up in and around the same places can put a damper on it, but there is a reason for that, i.e. these locations are strategically important, thus there is a reason the AI wants it. No more spamming for groups!!!! HOORAY! This is the big one for me, as I hate spamming and/or seeing others spam for groups. In this game you basically "show up" and everyone is now one big group. No subscripton!!! Thats the biggest benefit and its not a F2P game either with the typical F2P issues. Only time will tell, what effect if any the cash store will have, but at least you do not have to unlock stuff and places with real money, tokens or gems like the F2P games do. 3) Age of Conan There is no other MMORPG game universe as violent, bloody, sexy, and true to the original novels as Age of Conan. As a fan of Robert E Howards Conan books, but NOT THE STUPID MOVIES, I would have to say the immersiveness and bloody violence of combat that is so true to the books is what really makes this game. A great storyline and combat that requires alot of thinking and planning for your combos as well as skill. Guild Sieges were the most fun I ever have had in 20 years of PC gaming! Even when I was low level I charged my mammoth and made it swing its tusks thru a mass of enemy players! Unfortunately.......and its a BIG ONE...you can forget about PvP since the game is hugely dependant on gear. Unless you played from release or grinded arena play to get your level (x) PvP gear you will be slaughtered. There are arena match fixing by players who sabotage an opposing team for their guild or pre-made, cheating was bad with combo cancelling and other combo exploits that rid your toon of the time consuming animation but hit with the total combo power/damage. Also, the great Roleplaying/PvP servers were ruined by players who harassed the RP'rs. Which was a shame because I have never RP'd before this game, but I can tell you the RP was so good back in 2009/2010 that it made everything more fun especially guild vs guild RP. Those days are over and replaced by the harrasers who would flood all chat channels with kiddie potty talk and other mindless dribble. The addition of F2P made all this more tolerable, and allowed those behind the PvP gear curve to buy PvP gear with tokens bought with real world money that took you to the beginning of each tier of gear. Thus, at least you were more competitive somewhat, but still....new PvP's and especially those level 80s that waited too long to PvP are hosed. 4) EVE This game takes place in the future, has beautiful graphics, a huge game world and a huge population. I believe it has the largest MMO population and has been around a long time thru many expansions. It is really a MMO you can wrap yourself around and really really get into. It has one of the largest stores for books, maps, posters, models, real life clothing, you name it and has an incredible glossy magazine. SO...whats wrong with it and why is it not number 1? Well....it has a subscription and it takes a long long time to progress....its open world PvP which is great but once you leave high security space you are on your own. Joining a guild known as corporations in the game is the way to go, but expect a huge time investment to receive a return. Its all about making money. Now for good or bad the games makers say anything goes...scandals, extortion, griefing, evan scams...as long as you do not CHEAT or HACK. You can even use your hard earned money to buy PLEX which can also be used to buy game time! A guy I work with has not paid a single dollar for his monthly subscription for the past years due to the huge amount of PLEX he has. However he will be the first to tell you how many hundreds of dollars he paid in monthly subscription fees for his first few years! One nice thing is that your skills will continue to progress when you are logged off, as not all skills are instant and take time, more and more time to learn, but like I said take a skill that takes a week in real time to learn and regardless of whether you are online or not its timer will keep ticking towards completion. Space combat can be epic with huge battles and huge ships. If you like trading, buying and selling commodities is a fun money maker. Mining can be fun or dull dependng on how you feel about using a mining ship on asteroids. The inclusion of DUST 514, which will be the first ever FPS game that players on the planets will fight over the very same planets that EVE players have oney making structures on. Thus, for the first time ever, comnsole players will contract out to PC players to protect the space faring PC players structures and other money making machines on the planets surface. However, DUST 514 is not released yet so we do not know how this first time ever venture will turn out, but it sure sounds exciting. 5) Warhammer Online Do not laugh! Its the HUGE Warhammer Universe! And is only dwarfed by its futuristic themed cousin Warhammer 40K. Its been around for almost 30 years having been created as a table top miniatures game in the early 1980s, first as a Fantasy game and then as a futuristic one (WH 40K), novels and books galore and even a movie! So...whats the issue? Well, for one its a monthly subscription game that is PvP centric and totally dependant on population. Sure, you could play PvE, but the devs did not do such a good job on PvP. The game was innovative for its public quests and instanced battlefields in addition to Open World PvP. But all this was not enough to keep what basically becomes a shallow game at max level. The "Free Trial" which limited you to Tier 1 caused this first tier and small map/area to be high population adn fun, but eventually caused Tier 2 and 3 to become low pop and hurt the game. Server merges were drastic. The only good news is that enough changes were made to the game to now cause all Tiers to have good population, but only during primetime. The open world PvP which is exciting at first does get old after awhile as you ride from objective to objective or zone to zone for max Renown Points. I include this game only because it was only 1 expansion and 1 RIGHT decision by the devs to being number 1. Unfortunately, the Devs could never quite make that 1 right decision to correct its shortcomings. No expansions and no F2P sealed its fate. Even worse, when Electronic Arts bought Mythic after Mythic had a brain fart, EA has pretty much abandoned the game. It would seem EA threw some money out to the Devs could have been used to fix this game, but instead created "Warhammer Online: Wrath of Heroes", which is a fun little F2P arena PvP game that requires you to spend "some" money to be competitive....IMHO the fact that Mythic and Bioware state that Wrath of Heroes is Warhammer Online PvP without all the "boring stuff" (their exact words) just shows you how they feel about the original game....YEAH dont fix it....just create a different game while bashing the former one. Still...if you are a Warhammer fan, this game is always worth trying for about a month or 2.
This entire list is a miss, unless GW2 is "the thing" when it releases.
A correct list, in order, might be:
2) World of Warcraft (pre-WOTLK)
3) Dark Age of Camelot
4) Ultima Online
Of course, most of the above games are past their prime. There'd be no takers among modern games on this list.
Warhammer AoR is a special case and it's going to be tough to put it in any list.
It has evolved from an all around, a bit for everyone's game, to today's hardcore PvP/RvR game.
If you want a game where you don't have to PVE anymore and start to
RvR (lakes with the 1.4.0 campaign revamp)
at level 1-5
and enjoy the brutality of what's going on
1. Warhammer online AoR
2. don't care
3. don't care
4. don't care
5. don't care
There's no morality, fair fight, equally balanced numbers on both side, in warhammer.
There's only the war left and today you're going to stomp while tomorrow you'll get stomped.
I'll also suggest to anyone that hasn't played warhammer since 1.4.0 (they finaly finished to fix the powergap in T4 since last patch) to avoid commenting on todays warhammer's game/gameplay. You wouldn't recognize it, except the still existing bugs and not working as intended.
I my Magus
1) Tabula Rasa. (I had to..I havent had so much fun in fps since that one)
2) World of Warcraft
3) Warhammer Online (The Trial had ruined the game basically.. so I wish they'd just make it f2p so the population would be more balanced once again.. )
2. Warhammer Online AOR
3. The Secret World
only EVE is real MMO...but I am impressive with TSW
people added TSW as 5 of the best mmo
the game is not even one month live , lets see your opinion after 6 months of play
i'm sure if the thread was in 2011 you would put SWTOR
1) The fourth Coming
my very first mmo , had good memories
i know its not a real mmo , i still like it for the pvp
3) Atlantica Online
the game would be awesome without the crap cash shop
the lore and community was great
i have to admit Wow has a lot of contents and changed the history of mmo , hate it or love it , you cant ignore this game
1. Everquest thru the first 3 exp packs- take EQ as it was then, harsh death penalty, corpse runs, trains and all, remake it with todays graphics and animations and I would play nothing else.
2. DAoC- RvR before they allowed cross realming and RP servers where names and ooc conversation was actually enforced,what a great game that was, redo the graphics and reverse some of the bad decisions and this one would be popular today IMO
3. Anarchy Online- deepest character progression of all MMos, started bad but turned into a gem, still play the F2P as a back up game
4. Rift- nice well made game, great devs
5. WoW- what can you say, its the best and the worst all wraped into one
Godz of War I call Thee
My 5 are as follows..
2. Mortal Online
4. Age of Conan
I can see TSW taking over age of conan...
Originally posted by Tonin109 people added TSW as 5 of the best mmo the game is not even one month live , lets see your opinion after 6 months of play i'm sure if the thread was in 2011 you would put SWTOR
What does longevity have to do with quality. So, unless a game give sme 500+ hours of fun, it's not good?
I have probably just played 5 MMOs in total so im not in a position to make a personal list but I have to say that one of the best is for sure Anarchy Online. Sure, lots of people love to take a dump on this game but the total experience was awesome.
What I think Funcom should have done was Anarchy Online 2 and not AoC or TSW, they had a wonderful concept going with AO and should have made an evolution of that rather than straying away from it.
Originally posted by FredomSekerZ Originally posted by Tonin109 people added TSW as 5 of the best mmo the game is not even one month live , lets see your opinion after 6 months of play i'm sure if the thread was in 2011 you would put SWTOR
He means you need to let the honeymoon phase settle a bit before you claim something is in your "best 5 ever".
you dont get the point, fan boys from SWTOR claimed it was the best mmo they had blast bla bla bla
and so far i dont see this game in any list, people keep playing this game but its dying
so its funny people claim TSW one of the best mmo just after some days of play, the game is pretty new and buggy
combat system very bad if you compare to TERA or GW2 , i still want to play this game but to claim its one of the best i dont think so
that's why make a real opinion after some months of play
Not easy to make a top 5 list in a specific order. I'll just post the 5 mmo's i have enjoyed the most so far.
Ultima Online, Star Wars Galaxies, Dark Age of Camelot, Lord of the Rings Online, Guild Wars 2
All have their pro's and con's, but they all have given me a fantastic experience so far and differ themselves from all the rest i find.
Originally posted by GTwander Originally posted by FredomSekerZ Originally posted by Tonin109 people added TSW as 5 of the best mmo the game is not even one month live , lets see your opinion after 6 months of play i'm sure if the thread was in 2011 you would put SWTOR
Sorry, my bad. I was simply counting on the quality of the game itself. I don't believe i have to have months upon months of fun to like a game, including mmorpgs.
But yes, i forgot the "best ever" part. Fair enough.
Originally posted by Tonin109 it's not good?
Well I would not call the combat system bad, its jsut as good as GW2 or any other tab based system.. Tera is different as its more more of an action combat system.. but compare that to the combat system of Darkfall and Mortal online nad tera is lacking quite a bit..
I can quite happily put TSW in my top 5 as I have been playing it through beta and now since launch and its some of the best fun i have had in a themepark game for a very long time and its not gonna stop anytime soon.... been playing MMORPGs since EQ..
I am only a casual player and trying to play through every bit of content and not rushing to end game as i see now point in that as all..
Originally posted by Caldrin Well I would not call the combat system bad, its jsut as good as GW2 or any other tab based system.. Tera is different as its more more of an action combat system.. but compare that to the combat system of Darkfall and Mortal online nad tera is lacking quite a bit..
I'm gonna get it for saying this, but IMO, Tera is better than Darkfall, but not as good as Mortal.
At least in terms of melee.
Originally posted by GTwander Originally posted by Caldrin Well I would not call the combat system bad, its jsut as good as GW2 or any other tab based system.. Tera is different as its more more of an action combat system.. but compare that to the combat system of Darkfall and Mortal online nad tera is lacking quite a bit..
Its a hard one i dont like the way tera makes you stand still when you attack it seems odd, Darkfalls just flows better.. I think that MOs melee combat system is a lot better than Darkfalls tho
Originally posted by Tayah Originally posted by The_Korrigan Originally posted by cesmode8 Eve is the only legit contender for greatest of all time. Its been around longer than any mmo, including WoW, and has the most loyal playerbase.
This is actually wrong. The longest around MMORPG (with uninterrupted service) is Ultima Online, and it beats EVE by a good 7 years.
I don't think The Realm had interrupted service. . I left it for UO when it launched although it may have still been in beta?
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