It looks like you're new here. If you want to get involved, click one of these buttons!
1 - EQIt kept me busy for 3-4 years without getting any character past level 38. Lots to do in early levels and they took awhile to progress through. Each starting area was unique (with a couple of exceptions). Having my bard get his Lambent Armor was a great quest line! And it took awhile to accomplish. I regret not sticking around long enough to do my epic quest. The singing sword would have been great fun getting.
2 - CoHSpending literally hours in the character creator was awesome. The first Super Hero genre where punching a villain and watching him fly through the air was great. The way the missions scale to how big the group is entering them is superb. Kept me busy for 3-4 years. The replay-ability is great. When they introduced rag-doll physics, it made for some great laughs. CoH had some great quest lines and story arcs.
3 - WoWIt took a couple of tries, but when I played after BC, I was able to stick with it for a constant couple of years. Once I got a character to max level, the replay value slacked off some. The beginning areas were great for different gameplay, but once in the mid-levels and on, the same areas (depending upon your faction) were the same.
All of the above had great worlds to explore and get lost in. They all had depth and many ways to find fun. None were perfect, though
I cannot think of any other to round out my list. I've played a few other MMOs, but I would not rank them anywhere near "the best ever made."
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Originally posted by Valua Originally posted by Sebber Originally posted by Cantorage I was interested in GW2 but next to TSW it's an absolute turd. Really feels like a F2P in comparison.
Here is your score for the "god" game TSW 72/100.
He didn't say it was his "God" game, he just said it was better than GW2. Do you consider GW2 to be a "God" game?
He didn´t say that it was better than GW2 respectfully, but made it look like '' TSW is tons better than GW2 ''. If TSW is that good, I won´t be surprised if the mmo-industry have called it a '' god ''.
3. WoW (vanilla)
if starting fresh (never played before)
if youve played everything already
1. TSW (new and different)
Of games already released and in no particular order:
1. Asheron's Call 1
2. Dark Age of Camelot
3. The Saga of Ryzom
4. Star Wars Galaxies (Pre-NGE)
5. The Chronicles of Spellborn
2)Dark Age of Camelot
Originally posted by dlld Depends on what you define "best" as, WoW was definitely the best around when it released but it's not the best now.. so if we go off current feelings
Whaaa? How was it the best around? It didn't do anything better than other MMOs at the time, and considerably worse in many areas.
1. SWG pre cu- even after they fixed the NGE to have it playable again.
2, DAoC - Many hours of farming with groups and pvp kept me entertained for years.
3. EQ2 - Been playing off and on since release.
4. TSW - I know this just released, but it has been a LONG time since I actually want to play a new mmorpg past the first month, it is something different, and I love it.
5. Phantasy Star Online (dreamcast) - and now can't wait until PS2 comes to NA!
Originally posted by ShakyMo Not true, they hired the likes of chilton and kaplan a year after release.
But at release it wasn't much better. It was always a fairly mediocre game feature wise. It's the only MMO I can think of that never contributed an original idea to the genre.
Originally posted by Garvon3 Originally posted by dlld Depends on what you define "best" as, WoW was definitely the best around when it released but it's not the best now.. so if we go off current feelings
So then you think GW2 is the best mmo? Many people seemingly disagree so why aren't you targeting their posts/lists too?
Makes no sense..
in no order because i just cant : FFXI , WoW , Daoc , Eq/Eqoa / Eq2 (up to EoF ><) . Hoping for FFXIV 2.0 and of course gw2
Originally posted by dlld Originally posted by Garvon3 Originally posted by dlld Depends on what you define "best" as, WoW was definitely the best around when it released but it's not the best now.. so if we go off current feelings
How does thinking WoW below average when it launched equate to me liking GW2? I disagree with anyone that overglorifies "vanilla WoW" as when it launched, it had no features that made it stand out.
Originally posted by Garvon3 Originally posted by ShakyMo Not true, they hired the likes of chilton and kaplan a year after release.
These are two of the biggest game-changers the genre has ever seen.
Both mostly negative, unfortunately.
I dont remember battlegrounds being in MMRPGs before WoW either, but I was never a big PvPer.
Phasing as well
and if you are only talking about launch, than only solo centric levelling applies. Thats one more new concept than Rift introduced though.
Originally posted by Sebber Originally posted by Cantorage I was interested in GW2 but next to TSW it's an absolute turd. Really feels like a F2P in comparison.
Thats the "professional" reviewer score. User score is 8.6. Which of those two do most people take more seriously?
Edit: NM. I see that Sebber is a GW2 fan. Explains a lot of his negative responses to TSW in this and many other threads.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
Originally posted by teakbois Originally posted by Garvon3 Originally posted by ShakyMo Not true, they hired the likes of chilton and kaplan a year after release.
Solo-centric leveling? Had been in many MMOs up to that point, not necessarily a good thing.
Dungeon fiinder? Was From other, smaller MMOs as well.
I dont remember battlegrounds being in MMRPGs before WoW either, but I was never a big PvPer. Dark Age of Camelot
Phasing as well Phasing is just instancing, and it was in LotRO in the same way, they just didn't call it phasing.
Rift and WoW are both creatively bankrupt.
Lineage 2, DAoC, EQ, Darkfall & Shadowbane.
Originally posted by Garvon3 Originally posted by teakbois Originally posted by Garvon3 Originally posted by ShakyMo Not true, they hired the likes of chilton and kaplan a year after release.
WoW was the first MMO I played where soloing was more efficient than grouping, but I agree, not a good thing.
DAoC BGs were persistent zones, were they not? WoWs BGs are minigames. Different concept.
Phasing isnt quite instancing. If anything its an upgrade of sorts because its seamless the way its done in WoW.
And even if other games had a dungeon finder (I have no idea which ones), was it cross realm?
1. Dark Age of Camelot. No game has came close, or will ever come as close to this one. The Realm Vs Realm combat still holds the standards to every game that I play. The community was the best I've ever been a part of in any game. If only they could make DAoC 2.
2. World of Warcraft (Vanilla). All of the old original zones, no flying mounts, the old pvp grinds, those were the days of that game.
3. Fallen Earth. As close to playing Mad Max as there is.
I've played a lot of other mmo's, but none of the others would make a top 5 list.
In a world of sharp knives, you would be a spoon.
my personal top 5
1. Asheron's Call
3. Ultima Online
4. Dark Age of Camelot
5. Guild Wars 2
Guess you "forgot" the user rating at 8,4
Or the user rating in mmorpg for that matter with 8,76 .. any higher? No didnt think so..
My 5 favs:
Final Fantasy 11
Dungeons & Dragons Online
Rift right after release before updates ruined ranger class (as usual)
Based off of enjoyment alone
4. Champions Online
TSW is really fun and ill stick with it as my number 2 mmo for a bit but nothing beats SWTOR for me. I have never had so much fun in an mmo as I still do in that game.