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The FIVE BEST MMORPGs

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  • AlBQuirkyAlBQuirky Sioux City, IAPosts: 3,828Member

    1 - EQ
    It kept me busy for 3-4 years without getting any character past level 38. Lots to do in early levels and they took awhile to progress through. Each starting area was unique (with a couple of exceptions). Having my bard get his Lambent Armor was a great quest line! And it took awhile to accomplish. I regret not sticking around long enough to do my epic quest. The singing sword would have been great fun getting.

    2 - CoH
    Spending literally hours in the character creator was awesome. The first Super Hero genre where punching a villain and watching him fly through the air was great. The way the missions scale to how big the group is entering them is superb. Kept me busy for 3-4 years. The replay-ability is great. When they introduced rag-doll physics, it made for some great laughs. CoH had some great quest lines and story arcs.

    3 - WoW
    It took a couple of tries, but when I played after BC, I was able to stick with it for a constant couple of years. Once I got a character to max level, the replay value slacked off some. The beginning areas were great for different gameplay, but once in the mid-levels and on, the same areas (depending upon your faction) were the same.

    All of the above had great worlds to explore and get lost in. They all had depth and many ways to find fun. None were perfect, though :)

    I cannot think of any other to round out my list. I've played a few other MMOs, but I would not rank them anywhere near "the best ever made."

    - Al

    Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
    - FARGIN_WAR

  • ShakyMoShakyMo BradfordPosts: 7,207Member
    1 daoc
    2 eve
    3 coh
    4 planetside
    5 wow in first year before they hired all those EQ guys
  • ShakyMoShakyMo BradfordPosts: 7,207Member
    Also enjoyed war before bioware took it over, perpetuum seemed pretty good but not enough players and am currently enjoying tsw.
  • nGumbeinGumbei New York, NYPosts: 33Member
    Originally posted by Valua
    Originally posted by Sebber
    Originally posted by Cantorage

    I was interested in GW2 but next to TSW it's an absolute turd. Really feels like a F2P in comparison.

    Here is your score for the "god" game TSW 72/100.

     

    He didn't say it was his "God" game, he just said it was better than GW2. Do you consider GW2 to be a "God" game? 

     

    He didn´t say that it was better than GW2 respectfully, but made it look like '' TSW is tons better than GW2 ''. If TSW is that good, I won´t be surprised if the mmo-industry have called it a '' god ''.

  • teakboisteakbois Parlin, NJPosts: 2,154Member

    all time:

     

    1. EQ

    2. EQ2

    3. WoW (vanilla)

    4. DAoC

    5. EVE

     

    current:

    if starting fresh (never played before)

     

    1. EQ2

    2. WoW

    3. LOTRO

    4. SWTOR

    5. TSW

     

    current:

    if youve played everything already

     

    1. TSW (new and different)

    2. EQ2

    3. Rift

    4. WoW

    5. LOTRO

  • AlienShirtAlienShirt Crashed Flying SaucerPosts: 613Member Uncommon

    Of games already released and in no particular order:

    1. Asheron's Call 1

    2. Dark Age of Camelot

    3. The Saga of Ryzom

    4. Star Wars Galaxies (Pre-NGE)

    5. The Chronicles of Spellborn

     

  • tank017tank017 Glendale, CAPosts: 2,192Member

    1) Everquest

    2)Dark Age of Camelot

    3) Vanguard

    4)Asherons Call

    5)Anarchy Online

  • Garvon3Garvon3 Worcester, MAPosts: 2,898Member
    Originally posted by dlld

    Depends on what you define "best" as, WoW was definitely the best around when it released but it's not the best now.. so if we go off current feelings

    Whaaa? How was it the best around? It didn't do anything better than other MMOs at the time, and considerably worse in many areas.

  • ShakyMoShakyMo BradfordPosts: 7,207Member
    Not true, they hired the likes of chilton and kaplan a year after release.
  • KyarraKyarra manchester, CTPosts: 671Member Uncommon

    1. SWG pre cu- even after they fixed the NGE to have it playable again.

     

    2, DAoC - Many hours of farming with groups and pvp kept me entertained for years.

     

    3. EQ2 - Been playing off and on since release.

     

    4. TSW -  I know this just released, but it has been a LONG time since I actually want to play a new mmorpg past the first month, it is something different, and I love it.

     

    5. Phantasy Star Online (dreamcast) - and now can't wait until PS2 comes to NA!

  • Garvon3Garvon3 Worcester, MAPosts: 2,898Member
    Originally posted by ShakyMo
    Not true, they hired the likes of chilton and kaplan a year after release.

    But at release it wasn't much better. It was always a fairly mediocre game feature wise. It's the only MMO I can think of that never contributed an original idea to the genre.

  • dllddlld GöteborgPosts: 541Member Uncommon
    Originally posted by Garvon3
    Originally posted by dlld

    Depends on what you define "best" as, WoW was definitely the best around when it released but it's not the best now.. so if we go off current feelings

    Whaaa? How was it the best around? It didn't do anything better than other MMOs at the time, and considerably worse in many areas.

    So then you think GW2 is the best mmo? Many people seemingly disagree so why aren't you targeting their posts/lists too?

    Makes no sense..

  • SkuallSkuall UnknowPosts: 1,285Member Uncommon

    in no order because i just cant : FFXI , WoW , Daoc , Eq/Eqoa / Eq2 (up to EoF ><) . Hoping for FFXIV 2.0 and of course gw2 :3

  • Garvon3Garvon3 Worcester, MAPosts: 2,898Member
    Originally posted by dlld
    Originally posted by Garvon3
    Originally posted by dlld

    Depends on what you define "best" as, WoW was definitely the best around when it released but it's not the best now.. so if we go off current feelings

    Whaaa? How was it the best around? It didn't do anything better than other MMOs at the time, and considerably worse in many areas.

    So then you think GW2 is the best mmo? Many people seemingly disagree so why aren't you targeting their posts/lists too?

    Makes no sense..

    How does thinking WoW below average when it launched equate to me liking GW2? I disagree with anyone that overglorifies "vanilla WoW" as when it launched, it had no features that made it stand out.

  • teakboisteakbois Parlin, NJPosts: 2,154Member
    Originally posted by Garvon3
    Originally posted by ShakyMo
    Not true, they hired the likes of chilton and kaplan a year after release.

    But at release it wasn't much better. It was always a fairly mediocre game feature wise. It's the only MMO I can think of that never contributed an original idea to the genre.

    Solo-centric leveling?

    Dungeon fiinder?

    These are two of the biggest game-changers the genre has ever seen.

    Both mostly negative, unfortunately.

    I dont remember battlegrounds being in MMRPGs before WoW either, but I was never a big PvPer.

    Phasing as well

     

    and if you are only talking about launch, than only solo centric levelling applies.  Thats one more new concept than Rift introduced though.

  • GinazGinaz Calgary, ABPosts: 1,731Member Uncommon
    Originally posted by Sebber
    Originally posted by Cantorage

    I was interested in GW2 but next to TSW it's an absolute turd. Really feels like a F2P in comparison.

    Here is your score for the "god" game TSW 72/100.

    Thats the "professional" reviewer score.  User score is 8.6.  Which of those two do most people take more seriously?

    Edit: NM.  I see that Sebber is a GW2 fan.  Explains a lot of his negative responses to TSW in this and many other threads.

    image

    Is a man not entitled to the herp of his derp?

    Remember, I live in a world where juggalos and yugioh players are real things.

  • Garvon3Garvon3 Worcester, MAPosts: 2,898Member
    Originally posted by teakbois
    Originally posted by Garvon3
    Originally posted by ShakyMo
    Not true, they hired the likes of chilton and kaplan a year after release.

    But at release it wasn't much better. It was always a fairly mediocre game feature wise. It's the only MMO I can think of that never contributed an original idea to the genre.

    Solo-centric leveling? Had been in many MMOs up to that point, not necessarily a good thing.

    Dungeon fiinder? Was From other, smaller MMOs as well.

    These are two of the biggest game-changers the genre has ever seen.

    Both mostly negative, unfortunately.

    I dont remember battlegrounds being in MMRPGs before WoW either, but I was never a big PvPer. Dark Age of Camelot

    Phasing as well Phasing is just instancing, and it was in LotRO in the same way, they just didn't call it phasing.

     

    and if you are only talking about launch, than only solo centric levelling applies.  Thats one more new concept than Rift introduced though.

    Rift and WoW are both creatively bankrupt.

  • CeleustaCeleusta RomePosts: 26Member Uncommon
    I'll list my favorites:
     
    1. EVE Online
     
    Just the right mix of accessibility and complexity. I love games like Homeworld, so EVEs setting and atmosphere are great to me. I've played it for 7 years and while I don't play every day anymore, there's still plenty that keeps me interested and engaged.
     
    2. Asheron's Call
     
    Great class-less system, aim based combat, huge open world with tons to explore and discover, truly epic quests. Loved this game and played it for 4 years.
     
    3. Shadowbane
     
    Wonderful open world game that was dark and different, filled with interesting races and classes. Really nice building systems, and seriously epic open-world PVP. Played from release until they shut it down. RIP.
     
    4. Ultima Online
     
    The game that got me started in MMOs and my first taste of such freedom in a game. Loved the skill-point system, the magic system, the wild west feel of the gameworld and the feeling of being able to do whatever you wanted. I have many great memories from UO and I still play games with some of the people I met way back in Britannia.
     
    5. World of Warcraft
     
    The only MMO I was able to play with many of my "non-gaming" friends. Doesn't have the same depth as some other MMOs but it is/was a fun game and I enjoyed doing raids like MC, BWL and AQ with my guild as well as all the PVP that ensued in places like Blackrock Mountain.
  • HEKKRAHEKKRA DelftPosts: 80Member Uncommon

    Lineage 2, DAoC, EQ, Darkfall & Shadowbane.

  • teakboisteakbois Parlin, NJPosts: 2,154Member
    Originally posted by Garvon3
    Originally posted by teakbois
    Originally posted by Garvon3
    Originally posted by ShakyMo
    Not true, they hired the likes of chilton and kaplan a year after release.

    But at release it wasn't much better. It was always a fairly mediocre game feature wise. It's the only MMO I can think of that never contributed an original idea to the genre.

    Solo-centric leveling? Had been in many MMOs up to that point, not necessarily a good thing.

    Dungeon fiinder? Was From other, smaller MMOs as well.

    These are two of the biggest game-changers the genre has ever seen.

    Both mostly negative, unfortunately.

    I dont remember battlegrounds being in MMRPGs before WoW either, but I was never a big PvPer. Dark Age of Camelot

    Phasing as well Phasing is just instancing, and it was in LotRO in the same way, they just didn't call it phasing.

     

    and if you are only talking about launch, than only solo centric levelling applies.  Thats one more new concept than Rift introduced though.

    Rift and WoW are both creatively bankrupt.

    WoW was the first MMO I played where soloing was more efficient than grouping, but I agree, not a good thing.

     

    DAoC BGs were persistent zones, were they not?  WoWs BGs are minigames.  Different concept.

     

    Phasing isnt quite instancing.  If anything its an upgrade of sorts because its seamless the way its done in WoW.

     

    And even if other games had a dungeon finder (I have no idea which ones), was it cross realm?

  • VladamyreVladamyre South Shore, KYPosts: 225Member

    1. Dark Age of Camelot. No game has came close, or will ever come as close to this one. The Realm Vs Realm combat still holds the standards to every game that I play. The community was the best I've ever been a part of in any game. If only they could make DAoC 2.

     

    2. World of Warcraft (Vanilla).  All of the old original zones, no flying mounts, the old pvp grinds, those were the days of that game.

     

    3. Fallen Earth. As close to playing Mad Max as there is.

     

    I've played a lot of other mmo's, but none of the others would make a top 5 list.

    In a world of sharp knives, you would be a spoon.

  • unfetteredunfettered philadelphia, PAPosts: 93Member

    my personal top 5

     

    1. Asheron's Call

     

    2. EverQuest

     

    3. Ultima Online

     

    4. Dark Age of Camelot

     

    5. Guild Wars 2

  • z4osloz4oslo osloPosts: 27Member
    Originally posted by Sebber
    Originally posted by Cantorage

    I was interested in GW2 but next to TSW it's an absolute turd. Really feels like a F2P in comparison.

    Here is your score for the "god" game TSW 72/100.

    Guess you "forgot" the user rating at 8,4

    Or the user rating in mmorpg for that matter with 8,76 .. any higher? No didnt think so..

     

  • JemcrystalJemcrystal Champaign, ILPosts: 1,552Member Uncommon

    My 5 favs:

    Mabinogi

    Final Fantasy 11

    WoW

    Dungeons & Dragons Online

    Rift right after release before updates ruined ranger class (as usual)


  • mcburlymcburly la mesa, CAPosts: 234Member

    Based off of enjoyment alone

     

    1. SWTOR

    2. DCUO

    3. AOC

    4. Champions Online

    5. TSW

     

    TSW is really fun and ill stick with it as my number 2 mmo for a bit but nothing beats SWTOR for me. I have never had so much fun in an mmo as I still do in that game.

    image

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