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WAIT: i'm NOT talking about open world pvp without safe areas, rule system or any kind of mechanics to keep it under control.
I myself like owpvp, but hate lowbie gankers, which are usually the biggets problem. I believe rules and structure are necessary, but that's another topic.
From your experince with mmorpg pvp, DAOC, SWG, Lineage 2, EVE, FE, GW, WOW, WAR, AOC, AION, anything, do you feel the pvp community is far too harsh and immature, or do you find them respectfull enough?
Let's be realistic here- PVP is competetion, which brings out that competative drive and desire to win in all of us. That much is obvious and, to a certain extent, necessary.
However, there is a clear difference between being an a-hole whole as too much of an elitist, and being a "leader", expecting it's team to do well, follow guild plans, etc. It is a battle after all. A good player will teach and be patient with others. (This also translates into pve even)
There's also something intereting IMHO. Arena/BG style is more of a sports type duel which can bring the drive out alot more, while a more "community-driven" pvp with territory control adn large scale can lead to nice teamwork.
And finally, when i say "PVP community" i'm not trying to say that's all players do, like myself.
Many variables exist, but still, do you feel the overall pvp community is good or bad, or in between?