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Industry legend, Richard Garriott, and his team at Portalarium have been hard at work on Ultimate Collector and Ultimate RPG/New Britannia. We were lucky enough to catch up to him to find out about the projects and much more. Read on and enjoy!
First off we laughed about the mobile and social game markets. Richard said that two or three years ago when all of the hardcore MMOs were being made and all of the hardcore games were coming out no one believed in the mobile or social game platforms. The early offerings at that time were not something hardcore players would pick up. It reminded him of the early days with Ultima Online when they were building the game and no one believed in the idea of a mainstream online game experience. He explained that what social gaming has done really is broaden the game audience tenfold with the addition of casual and new gamers coming into the market who would never dream of playing the hardcore games. Like anything else though this audience is hitting the learning curve and are starting to look for more depth in the games they seek out.
Read more of Garrett Fuller's Richard Garriott’s Ultimate Vision.
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