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It seems that every time I have been in Fusang (Templar/Grim) the following is going on (I'm simplifying things a little bit to emphasize the point):
Now, I'm not expert in this sort of thing but this doesn't seem right. Isn't this supposed to be played so that the zerg divides itself to hold the maximum number of cap points (which includes preventing the other guys from taking them) instead of going for a world record in how fast a 200 players can capture a facility?
Or is this just because the cabals have not yet organized themselves to do purposeful work in Fusang and everybody is just so happy about the game (I'm that too I must admit) that the strategy and coordination has not yet came into the picture? .
Even so, I'm having an illegal amount of fun in there so I'll just jump right in there while waiting for somebody to explain what the heck is going on...or that I'm completely wrong (which has never happened before) and "Zerg Is Good"!
PS. I think one thing to tweak in Fusang is the absurdly short time it takes to take over a facility. Unless the two factions are sitting close by (or actually deffing a site which is yet to happen to me) with the size of the zergs going around there's no way they can make it to prevent a takeover.