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In our latest Developer Perspectives, Sanya Weathers offers her usual pithy commentary about the developer side of the game equation and the news that this is, at least for now, her final column at MMORPG.com. But there are good reasons why as you will see. Check it out!
Because you discover that the industry can be sort of like a (large and dysfunctional) family. The list of people you'd love to work with is way longer than the tool list. When you run into trouble, you're at least surrounded by people who get it, who've been through it. Just like the best days on the job don't feel like work, so too does reaching out to your comrades for help and advice not feel like networking.
Read more of Sanya Weathers' Developer Perspectives.