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Player Housing IS possible. It just is not a priority. If people do not like the game or if they do not find the game fun, they will not build a house.
The reasons make sense though. You could create the best housing feature-set we have ever seen in a game but if nobody enjoys the game to that point, they will not stick around just to have a cool house.?
Seem as if developers now days see no importance in this feature known as player housing. The quote has a point. If Developers put too much resources into Housing over other features, than players may not be interested in the game and wont build houses regardless of how detailed that feature is.
but why has this feature been tossed under the bus over the last few years?
seem like this feature has become very unpopular in the developers offices lately.
Player Housing seem like a dynamic feature that gives players something to do when raiding/leveling/other grinds come to a end. Seem like a win win feature from a consumer point of view, but not from a developer.
What turn of events causes this?