Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

MMO's are a failed genre design and a massive scam

13

Comments

  • hfztthfztt Member RarePosts: 1,401
    Originally posted by RudyRaccoon

    <bitching />

    Seriously how do you people put up with this? Joining guilds or groups is not for me because all people do is bitch or stay silent.

    <more bitching />

    The irony here is so thick I can't stop laughing...

  • CaldrinCaldrin Member UncommonPosts: 4,505

    The OP has to be taknig the piss right???

     

    So mmorpgs are a scam because you dont like interacting with other people in a game? and because of this you get bored by yourself... your really not making any sense at all LOL...

    Look MMORPGs are designed for people to play togeather its the entire reason they where created.. if you dont want to do that then why in hell are you even here?

     

    Most people who play MMORPGs want to play with other people and most have fun doing this, its also a good way to spend your money if your having fun.. so you pay say £30 for the game and then £15 a month after and this is usually for 100s of hours of entertainment...

     

    Anyway its time you went off and played some single player games.. bye

  • Originally posted by Kyleran

    Let's clarify a few points.

    MMO's have not failed, people buy/play them by the millions and companies are making money off of them.

    MMO's are not scams, they are designed to make money for their Developers, if they happen to entertain you in the process they're likely to make a bunch of money. (esp in the term of long term subs or purchases from the cash shop)

    MMORPG's may have evolved in different directions than some of us would like (me, I prefer more realistic virtual worlds with consequences for failure, a la EVE) however that does not mean as a genre they have failed.

    Some MMO titles do certainly fail (close their doors or go on life support), but overall I keep seeing new titles released every year so again, someone is having fun out there.

    MMO's can provide a good social experience.  I'll grant you, they are not designed around social mechanics anywhere near what they were in the past, but still, if you go looking for people to play with, you'll find them.

    That said, they are not a substitute for having a real world social life and they won't fix it if you don't have one. (speaking as one with experience) image

    There is much I don't like about today's MMO's, however there are more than enough titles that I manage to "find the fun" in even if it's only for a shorter period of time than I would prefer.

     

     

    Yes and no.

     

    I agree that "failing" is not the best word to use here but commercial viability is not the only yardstick to be used. The slot machine gambling industry in Australia is thriving but at the cost of lives (suicides) and families breaking up and societies general well-being. Sure, the industry is a fantastic commercial success but so the hell what? I'm certainly not going to stop criticising it or arguing it needs to be better regulated because it makes money for people that are already rich.

     

    MMOs are fast becoming scams. The P2W movement is screaming scam. Sure, the vast majority can play them and spend hardly any money, but the design relies on a small percentage of players spending big. If you genuinely believe those players spending hundreds of dollars are not getting scammed and truly getting their moneys worth you are out of your mind. It is not very different to e-mail scams that flourish because a teeny tiny percentage of people are stupid enough to click on the link.

     

    At my most cynical, I'd say it is only a matter of time before cash shops are ubiquitous and MMO gameplay is designed to gently nudge you to spend more money every time you turn a corner.

     

     

  • JeroKaneJeroKane Member EpicPosts: 6,965

    MMO's like LOTRO, EVERQUEST2, etc used to be a blast. You paid a monthly fee and bought an expac once a year or so and access to everything the game has to offer.

    Then came the Freemium model with DDO and later LOTRO and EQ2.... EQ2 already started with a cashshop before that.

    Yes... then it just becomes all a scam! Especially in DDO and LOTRO, which have become pretty much Pay2win with lots of stuff in their shops.

    And the latest expansion for LOTRO, Riders of Rohan is a prime example of Corporate greed gone too far!

     

    Free 2 Play MMO's were always a scam, hence why I avoided them like the plague.

  • KenFisherKenFisher Member UncommonPosts: 5,035
    Originally posted by Strap

    At my most cynical, I'd say it is only a matter of time before cash shops are ubiquitous and MMO gameplay is designed to gently nudge you to spend more money every time you turn a corner.

     

    I agree.  I don't see this as cynical, just realistic.  The skinner box has switched from push a button get a cookie to use a credit card get a cookie.

     

    I try to not make ethical judgement on this other than in my own interaction with a game.  In a way most marketing is at least somewhat predatory.  I liken it to this quote:

     

    “Advertising is the art of convincing people to spend money they don't have for something they don't need.” Will Rogers


    Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  When I don't understand, I ask.  Such is not intended as criticism.
  • mrw0lfmrw0lf Member Posts: 2,269

    The new batch of single player "mmo's" are a failed design, that's pretty obvious to even the most foolish.

    Past games which birthed the genre, where community reliance and even dependancy are still a very viable model. They may not appear desirable on paper (much like DayZ for example) but which do bring mmo's in to a whole new level of gaming.

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • pierthpierth Member UncommonPosts: 1,494

    The only thing I agree with from the OP is that it can be very difficult to find like-minded or even social players in today's MMORPGs.

  • KyleranKyleran Member LegendaryPosts: 43,498
    Originally posted by Strap
    Originally posted by Kyleran

    Let's clarify a few points.

    MMO's have not failed, people buy/play them by the millions and companies are making money off of them.

    MMO's are not scams, they are designed to make money for their Developers, if they happen to entertain you in the process they're likely to make a bunch of money. (esp in the term of long term subs or purchases from the cash shop)

    MMORPG's may have evolved in different directions than some of us would like (me, I prefer more realistic virtual worlds with consequences for failure, a la EVE) however that does not mean as a genre they have failed.

    Some MMO titles do certainly fail (close their doors or go on life support), but overall I keep seeing new titles released every year so again, someone is having fun out there.

    MMO's can provide a good social experience.  I'll grant you, they are not designed around social mechanics anywhere near what they were in the past, but still, if you go looking for people to play with, you'll find them.

    That said, they are not a substitute for having a real world social life and they won't fix it if you don't have one. (speaking as one with experience) image

    There is much I don't like about today's MMO's, however there are more than enough titles that I manage to "find the fun" in even if it's only for a shorter period of time than I would prefer.

     

     

    Yes and no.

     

    I agree that "failing" is not the best word to use here but commercial viability is not the only yardstick to be used. The slot machine gambling industry in Australia is thriving but at the cost of lives (suicides) and families breaking up and societies general well-being. Sure, the industry is a fantastic commercial success but so the hell what? I'm certainly not going to stop criticising it or arguing it needs to be better regulated because it makes money for people that are already rich.

     

    MMOs are fast becoming scams. The P2W movement is screaming scam. Sure, the vast majority can play them and spend hardly any money, but the design relies on a small percentage of players spending big. If you genuinely believe those players spending hundreds of dollars are not getting scammed and truly getting their moneys worth you are out of your mind. It is not very different to e-mail scams that flourish because a teeny tiny percentage of people are stupid enough to click on the link.

     At my most cynical, I'd say it is only a matter of time before cash shops are ubiquitous and MMO gameplay is designed to gently nudge you to spend more money every time you turn a corner.

    Well of course one has to define what they mean by the term failure, and I'm not going to deny that perhaps MMO's fail in some other social categories when applying moral judgements, but in general they are not considered "vices" and comparisons to activities such as gambling or prostitution are probably not valid.  People get addicted to all sorts of things but should we ban them because some portion of the population does so. Probably not.

    Now, regarding the highlighted portion of post.  I guess I am "out of my mind" because I see people willingly spending their own money on a product (service?) that they clearly enjoy doing so.

    I think people who purchase designer label clothes or Rolex watches are foolish in their choices, but really, who am I to tell them how to manage their personal resources?

    I've had up to 4 subs in EVE at the same time (paying for them with cash, not ISK), am I crazy?  No, I can afford it and chose to do so, CCP didn't scam me.

    I've purchased items in a cash shop and the only time I felt scammed is when the company offered great discounts on some very useful items to encourage purchases, and then shut down about 3 weeks later.  Have to admit being a bit pissed at that one.

    In the end it is up to you to manage your own spending habits and social activities, and I'm not going to rail that the industry has failed because it doesn't measure up to someone's social or moral agenda.

    Sure, they've failed to deliver a gaming experience that I prefer playing, but that really doesn't constiute an overall failure of the genre. (IMO)

    In the end, all that really does matter is if they are finanically successful, at least to the folks who chose to create them.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • DisdenaDisdena Member UncommonPosts: 1,093
    Originally posted by Kyleran

    Let's clarify a few points.

    MMO's have not failed, people buy/play them by the millions and companies are making money off of them.

    MMO's are not scams, they are designed to make money for their Developers, if they happen to entertain you in the process they're likely to make a bunch of money. (esp in the term of long term subs or purchases from the cash shop)

    MMORPG's may have evolved in different directions than some of us would like (me, I prefer more realistic virtual worlds with consequences for failure, a la EVE) however that does not mean as a genre they have failed.

    Some MMO titles do certainly fail (close their doors or go on life support), but overall I keep seeing new titles released every year so again, someone is having fun out there.

    MMO's can provide a good social experience.  I'll grant you, they are not designed around social mechanics anywhere near what they were in the past, but still, if you go looking for people to play with, you'll find them.

     

    You there, knock off all that sense-making. This is the internet.

    image
  • rcubanorcubano Member Posts: 68
    Originally posted by Strap 

     I agree that "failing" is not the best word to use here but commercial viability is not the only yardstick to be used. The slot machine gambling industry in Australia is thriving but at the cost of lives (suicides) and families breaking up and societies general well-being. Sure, the industry is a fantastic commercial success but so the hell what? I'm certainly not going to stop criticising it or arguing it needs to be better regulated because it makes money for people that are already rich.

    MMOs are fast becoming scams. The P2W movement is screaming scam. Sure, the vast majority can play them and spend hardly any money, but the design relies on a small percentage of players spending big. If you genuinely believe those players spending hundreds of dollars are not getting scammed and truly getting their moneys worth you are out of your mind. It is not very different to e-mail scams that flourish because a teeny tiny percentage of people are stupid enough to click on the link.

    At my most cynical, I'd say it is only a matter of time before cash shops are ubiquitous and MMO gameplay is designed to gently nudge you to spend more money every time you turn a corner.

    In the face of failing economic systems ravaging the world like an end-game pandemic, I'd say being a commerical success is a good goal to aim for. 

    In a free market economy, people use their money to buy things they value, so businesses that make a ton of money are producing goods and services that society assigns value to on an individual-by-individual basis.  I understand there's some exceptions to this rule, but we're talking about video games not drug cartels, so let's avoid hyperbole, shall we?  The exceptions are (and should be) very few and far-between, allowing you (a free, thinking individual) to decide for yourself what you value, and therefore place your hard-earned money in. 

    So the hell what if people assign value to MMO games, and therefore pay money to them?  God forbid a business "gently nudge you" to give them money for a service they're providing you, and which you are partaking in freely and frequently.  What a travesty!

     

  • Four0SixFour0Six Member UncommonPosts: 1,175
    Originally posted by RudyRaccoon

    I honestly believe the MMO game genre as a whole isn't what it's cracked up to be. Way back in April 2006 an old ex-friend of mine wanted me to try out WoW, when I first played this game I was really amazed with it as I never played a top class MMO game before it, trying out my first character as a Gnome Warrior along with my ex-friend, those were fun times. But then things changed, as I wanted to play new characters, he didn't want to help me anymore and I ended up being a loner. I never liked the idea of playing with random people, some nice and most are douces and eventally it became nothing but douces. I played up until 2010 and the last 2 years on private servers and I still ended up being alone, always hoping my luck would change which it never did. In between these years I played other MMO's and they still had the same problem, I was still bored and lonely. Seriously how do you people put up with this? Joining guilds or groups is not for me because all people do is bitch or stay silent.

    I was once talking to my hair dresser about WoW and he thinks WoW is a big con of a scam and I think he's right, what is the point of investing your time and money for a game you don't enjoy and I believe it's the same with all MMO's minus the heavy trolling WoW gets and instead are ghost towns.

    Years ago WoW was king, nowhere days WoW is a dying horse and most people now prefer Team Fortress 2 and the ARMA 2 Mod game, DayZ, the latter of which has all the qualities of an MMO without being an MMO.

    The MMO genre as a whole was really a failed game genre that was broken from the start of it's invention and I think I know why. People don't want to play a game that becomes a job or is a borefest, people want to have fun whenever they like and so I believe we've come to the death of the MMO genre.

     SO in a nutshell = You do not like to play with groups of people that you don't know in RL.

    Solution = MMOs are not "fail" in and of themselfs. You do not like the model and shold move on. Try a console and a group of friend sin your licing room.

  • MardukkMardukk Member RarePosts: 2,222

    OP this sounds like a you problem.  I thought you were going to describe a real design flaw with MMO's as a genre, instead you discussed your own problems.

  • MephsterMephster Member Posts: 1,188
    Originally posted by Kyleran

    Let's clarify a few points.

    MMO's have not failed, people buy/play them by the millions and companies are making money off of them.

    MMO's are not scams, they are designed to make money for their Developers, if they happen to entertain you in the process they're likely to make a bunch of money. (esp in the term of long term subs or purchases from the cash shop)

    MMORPG's may have evolved in different directions than some of us would like (me, I prefer more realistic virtual worlds with consequences for failure, a la EVE) however that does not mean as a genre they have failed.

    Some MMO titles do certainly fail (close their doors or go on life support), but overall I keep seeing new titles released every year so again, someone is having fun out there.

    MMO's can provide a good social experience.  I'll grant you, they are not designed around social mechanics anywhere near what they were in the past, but still, if you go looking for people to play with, you'll find them.

    That said, they are not a substitute for having a real world social life and they won't fix it if you don't have one. (speaking as one with experience) image

    There is much I don't like about today's MMO's, however there are more than enough titles that I manage to "find the fun" in even if it's only for a shorter period of time than I would prefer.

     

    People eat McDonalds everyday eventhough they know it isn't good for them too. Just saying...  I just think mmos are designed poorly but it doesn't matter to players, they buy it anyway. See what I mean ? Too many people are hung up on the word mmo.

    Grim Dawn, the next great action rpg!

    http://www.grimdawn.com/

  • mrw0lfmrw0lf Member Posts: 2,269
    Originally posted by Mephster
    Originally posted by Kyleran

    Let's clarify a few points.

    MMO's have not failed, people buy/play them by the millions and companies are making money off of them.

    MMO's are not scams, they are designed to make money for their Developers, if they happen to entertain you in the process they're likely to make a bunch of money. (esp in the term of long term subs or purchases from the cash shop)

    MMORPG's may have evolved in different directions than some of us would like (me, I prefer more realistic virtual worlds with consequences for failure, a la EVE) however that does not mean as a genre they have failed.

    Some MMO titles do certainly fail (close their doors or go on life support), but overall I keep seeing new titles released every year so again, someone is having fun out there.

    MMO's can provide a good social experience.  I'll grant you, they are not designed around social mechanics anywhere near what they were in the past, but still, if you go looking for people to play with, you'll find them.

    That said, they are not a substitute for having a real world social life and they won't fix it if you don't have one. (speaking as one with experience) image

    There is much I don't like about today's MMO's, however there are more than enough titles that I manage to "find the fun" in even if it's only for a shorter period of time than I would prefer.

     

    People eat McDonalds everyday eventhough they know it isn't good for them too. Just saying...  I just think mmos are designed poorly but it doesn't matter to players, they buy it anyway. See what I mean ? Too many people are hung up on the word mmo.

    I'm not sure your analogy works on the priniciple that people don't generally goto McD's for food that's good for them, they go because it's cheap, fills them up and tastes good. It generally fulfills their expectations. The difference being with mmo's atm is that people buy them in stupid numbers then days or weeks later are leaving in droves and complaining on every forum going (feeding the idea that all mmo's are dead). Leaving these games in a possition where they have to go f2p to stay alive, seeing as how they are little more than sp games (just with lots of people about) in the first place. In general expectation are not even nearlly being met and that's why they are flawed.

    This isn't brain surgery, it's pretty obvious if you leave out the thing that makes your game different, people will judge it against others in the sp genre and in that aspect no mmo's server structured game will come close.

    MMO's used to have a point and a very few still do, they are seen as hardcore but they arn't they are just true to the original principle of the genre. You can't do everything and you will need to rely on others around you, that's why there are other playing with you.

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • MosesZDMosesZD Member UncommonPosts: 1,361
    Originally posted by RudyRaccoon

    ...

    I was once talking to my hair dresser about WoW and he thinks WoW is a big con of a scam and I think he's right, what is the point of investing your time and money for a game you don't enjoy and I believe it's the same with all MMO's minus the heavy trolling WoW gets and instead are ghost towns.

    Years ago WoW was king, nowhere days WoW is a dying horse and most people now prefer Team Fortress 2 and the ARMA 2 Mod game, DayZ, the latter of which has all the qualities of an MMO without being an MMO.

    The MMO genre as a whole was really a failed game genre that was broken from the start of it's invention and I think I know why. People don't want to play a game that becomes a job or is a borefest, people want to have fun whenever they like and so I believe we've come to the death of the MMO genre.

     

    Decades ago I moved to a new city.   I needed a haircut for a job interview with a regional CPA firm.   My hairdresser asked me what I did.   I said I was a tax accountant (which was massively simplifying things).   He said he was too!    Yeah.  So I asked him about it.   He worked for H&R Block and made $6 an hour.

     

    I got a laugh out of that.     Though not to his face.  I didn't want a bad haircut.   So you might be able to understand what I think of the 'my hairdresser said so' argument...

     

    As for the rest...   WoW will reset with the next patch.   It always does.   There's a reason for that, though I'm not going to get into the math of the population dynamics.   I learned a long time ago that people who'll give weight to what the uninformed say will not listen to someone who is a technocrat and can do the calculus necessary to plot the population dynamic curves...

    ARMA2 Day Z is cute.   But it's a shooter with a persistent log-in feature, not a  persistent character feature.   And it does not really exhibit any signifcant charater development or persistance.  So it's not an MMO any more than Team Fortress or BF3 is an MMO.  

     

    But, more importantly, why do you post?    I don't like Harley Davidson motorcycles.   I don't go to their forums and tell them their big fat hogs handle like garbage scows...   And that they're over-priced pieces of junk.  They're not going to listen and my taste in motorcycles doesn't make me right.   Just as theirs doesn't make them wrong.

     

    Now, we can talk about repair rates.  Failure rates.   Design defects.   Quality.   That sort of thing because they can be objectively measured.   But the taste part...   Nope..

     

     

  • GrixxittGrixxitt Member UncommonPosts: 545

    This thread is a horrible troll attempt and a massive scam

    The above is my personal opinion. Anyone displaying a view contrary to my opinion is obviously WRONG and should STHU. (neener neener)

    -The MMO Forum Community

  • EdeusEdeus Member CommonPosts: 506

    This thread makes me sad for furries....

    image

    Taru-Gallante-Blood elf-Elysean-Kelari-Crime Fighting-Imperial Agent

  • JakdstripperJakdstripper Member RarePosts: 2,410
    Originally posted by RudyRaccoon

    I really had no idea why he would never help me out but WoW wasn't the reason I lost him as a friend, he just stopped contacting me on Windows Messenger and Skype, my guess is he's an extremely busy person with then college and now whatever work he's doing. Last time I met him in person he's stopped playing WoW and was too busy trying to make a website for an estate agentcy, also he became fat and sticky. and that was all a year ago.

    Not really much of a friend if you don't keep contact.

    personally i disagree, i believe that true selfless friendship endures regardless of how long you are forced apart for whatever reason.  a true friend understands that life gets busy, that situations change, that people change,  that relationships with other people sometimes get in the way and he does not hold your friendship hostage for time spent together. he gives you all the room and time you need and always welcomes you back as if you never left.

    that is a truly special selfless friendship, and the only way to get it is to first give it. everything else is just people bartering emotion, as soon as they stop getting what they want from you they stop giving and even get mad about it.   

     

  • VesaviusVesavius Member RarePosts: 7,908
    Originally posted by RudyRaccoon

    I honestly believe the MMO game genre as a whole isn't what it's cracked up to be

    Ok, nice strong opening statement... lets see why you may not have enjoyed these social co-op based games...

    I ended up being a loner. I never liked the idea of playing with random people

    ...erm...

    I think we have discovered the issue.

    what is the point of investing your time and money for a game you don't enjoy

    There isn't one, ofc. if you don't enjoy them go play something you DO enjoy. Seemingly something that's co-op with you and your buddy so you don't have to run the risk of meeting strangers..

    BUT... YOU don't like them and so you come here telling us all that the genre is broken, because you don't like the idea of playing with random people... and you don't see anything wrong with that? :/

     

  • MosesZDMosesZD Member UncommonPosts: 1,361
    Originally posted by Amaranthar

    If all any motorcycle company made were hogs or mopeds, you'd probably be posting negative comments somewhere.

     

    Funny, but you don't see me on the Harley boards or the Vespa boards...    And that's what they do, repectively.   You will see me, as ownership moves me, on either the Honda, Yamaha, Kawasaki or Suzuki boards.   Those are the brands I ride.    With the Honda VF750 Interceptor is still my favorite bike of all time.  

     

    Though there is something about my dad's vintage Norton Commando 750cc Twin that tickles my fancy.    And, sometimes, I just wish I had my grandfather's old Indian from the 1930s...    My uncle has it, doesn't ride it, and just sits there rotten tires, rusty paint and chrome, just begging for a complete restoration...  

     

    And, yes, newer, modern bikes are so much better...    Faster.   Brake harder.   All that sort of stuff.   But they lack nostalgia.

  • SaxonbladeSaxonblade Member Posts: 275
    Originally posted by Vesavius
    Originally posted by RudyRaccoon

    I honestly believe the MMO game genre as a whole isn't what it's cracked up to be

    Ok, nice strong opening statement... lets see why you may not have enjoyed these social co-op based games...

    I ended up being a loner. I never liked the idea of playing with random people

    ...erm...

    I think we have discovered the issue.

    what is the point of investing your time and money for a game you don't enjoy

    There isn't one, ofc. if you don't enjoy them go play something you DO enjoy. Seemingly something that's co-op with you and your buddy so you don't have to run the risk of meeting strangers..

    BUT... YOU don't like them and so you come here telling us all that the genre is broken, because you don't like the idea of playing with random people... and you don't see anything wrong with that? :/

     

    ^^

    This 

    image

  • Trol1Trol1 Member Posts: 175
    Originally posted by Mephster
    Too many people are hung up on the word mmo.

    Would you care to enlighten us what we should then be looking for instead?

    (As a sidenote, I never cared really about MMOs, for me it was actually pretty much always MMORPG or nothing...)

  • RudyRaccoonRudyRaccoon Member UncommonPosts: 475

    I suppose those that say MMO's are not for me are probably right, I'll never be able to play any MMO again, if you all say MMO's are meant to be played with other people then how can I continue playing them if I have nobody to play with? :(

    I suppose I should stop playing these full stop and just stick with non-MMO games for now on. image

  • Trol1Trol1 Member Posts: 175
    Originally posted by RudyRaccoon

    I suppose those that say MMO's are not for me are probably right, I'll never be able to play any MMO again, if you all say MMO's are meant to be played with other people then how can I continue playing them if I have nobody to play with? :(

    I suppose I should stop playing these full stop and just stick with non-MMO games for now on. image

    Part of me wants to congrats you on your choice...

    but the other somehow feels sorry for you...

    I mean let's be real for a sec: it's a game played over the internet. The I-N-T-E-R-N-E-T.

    Where Aunti-je in Mombay can speak live with her NRI nephew Raj in Toronto. Where you can watch a top rated pornstar grind her vagina into a webcam on the other side of the ocean. Where a fat 50 year old guy can groom that 12 year old girl 2 villages over to be his sextoy.

    It's the WEB, man!

    And you are telling me that you can't connect with anybody out there?

    I mean I sorry, and I don't want to bash your ego, but I looked at your other posts and, well, as much as I like weird people you are just not my type of weird... but then again this may be completely different for other people...

    And if you don't come in riding on a "I'm gay, but I'm not quite out of the closet, but I'm looking for love anyways, and I'm a furry, but I haven't told anybody, and I'm looking for some sweet petting action, and I'm afraid of being hurt by people but I'd like to be with people, just not too close because they may be unhygenic" horse - not saying that any of this fits you, just dropping waterbombs - you may as well be the black man under the hood at the KKK convention: people may like you!

    And here is another idea: start helping people!

    Okay, yeah, sure, not everybody is going to end up a great buddy, probably not even 1% of those people you helped, but you may find good people, and they may talk to you and adventure with you and may turn out not to be douches.

    The important thing is that YOU need to put yourself out there. Nobody is going to pick up that wallflower standing there in the corner for a dance. Unless she has Double D tits and blowjob lips and her dress is short enough to pretty much show all of her panties. ;-)

    But I guess, in the end what it comes down to is what type of game you want to play. If you prefer to be save in your little singleplayer shell, hey, that's cool.

    But you may also want to consider that the internet and MMOs are something like a testing ground for social interaction in RL.

    There you can fuck things up, and then sneak out and come back with a new name. In RL this won't be as easy.

    So, ask yourself: are you ready to be that bitter old fart who gets his groceries delivered to his doorstep and only picks them up after the driver has gone?

  • RudyRaccoonRudyRaccoon Member UncommonPosts: 475
    Originally posted by Trol1
    Originally posted by RudyRaccoon

    I suppose those that say MMO's are not for me are probably right, I'll never be able to play any MMO again, if you all say MMO's are meant to be played with other people then how can I continue playing them if I have nobody to play with? :(

    I suppose I should stop playing these full stop and just stick with non-MMO games for now on. image

    Part of me wants to congrats you on your choice...

    but the other somehow feels sorry for you...

    I mean let's be real for a sec: it's a game played over the internet. The I-N-T-E-R-N-E-T.

    Where Aunti-je in Mombay can speak live with her NRI nephew Raj in Toronto. Where you can watch a top rated pornstar grind her vagina into a webcam on the other side of the ocean. Where a fat 50 year old guy can groom that 12 year old girl 2 villages over to be his sextoy.

    It's the WEB, man!

    And you are telling me that you can't connect with anybody out there?

    I mean I sorry, and I don't want to bash your ego, but I looked at your other posts and, well, as much as I like weird people you are just not my type of weird... but then again this may be completely different for other people...

    And if you don't come in riding on a "I'm gay, but I'm not quite out of the closet, but I'm looking for love anyways, and I'm a furry, but I haven't told anybody, and I'm looking for some sweet petting action, and I'm afraid of being hurt by people but I'd like to be with people, just not too close because they may be unhygenic" horse - not saying that any of this fits you, just dropping waterbombs - you may as well be the black man under the hood at the KKK convention: people may like you!

    And here is another idea: start helping people!

    Okay, yeah, sure, not everybody is going to end up a great buddy, probably not even 1% of those people you helped, but you may find good people, and they may talk to you and adventure with you and may turn out not to be douches.

    The important thing is that YOU need to put yourself out there. Nobody is going to pick up that wallflower standing there in the corner for a dance. Unless she has Double D tits and blowjob lips and her dress is short enough to pretty much show all of her panties. ;-)

    But I guess, in the end what it comes down to is what type of game you want to play. If you prefer to be save in your little singleplayer shell, hey, that's cool.

    But you may also want to consider that the internet and MMOs are something like a testing ground for social interaction in RL.

    There you can fuck things up, and then sneak out and come back with a new name. In RL this won't be as easy.

    So, ask yourself: are you ready to be that bitter old fart who gets his groceries delivered to his doorstep and only picks them up after the driver has gone?


    Wait? Are you suggesting I should go in any MMO and actually try to find and help other people?

Sign In or Register to comment.