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So there's a lot of new MMOFPSes coming out, Dust 514, Defiance, Planetside 2 and they all look exciting to me. But my question is this: Is there an actual demands for these sort of games? I can see why an MMOFPS would be a good idea: new PvP maps, more weapons and more frequent balance patches are necessary for most fps games to sustain a community. However this has been covered pretty well with DLC.
MMORPGs make a lot more sense. Huge titles like Final Fantasy, KOTOR, and Elder Scrolls series traditionally take a very long time to release their next iteration. Also these are largely single player experiences. An MMO version with persistent characters, online multiplayer, and frequent content updates of their favorite IP are what gamers dreamed of.
FPS players however seem to be less interested in persistent characters and multiplayer updates, and more towards a standardized competitive format or E-Sports. CoD and BF3 communities would probably value a year long PvP tournament with a million dollar prize pool then a MMOFPS version of the same game that would take 20+ million dollars to produce.
What do you think? Do you think big budget MMOFPS are the future of the FPS genre and these new mmos will capture the hearts of the FPS communities? Or do you feel that clans will stick to the regular games + DLC + more E-Sports tournaments?