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When I first read about the ever changing personal story of GW2 I was very excited. The idea reminded me of Bioware's Mass effect and Dragon Age series. That alone was a huge incentive for me to buy the game. I did not expect it to be as good but I did expect more from A-Net.
Heres my problem: The story doesn't relate to my character, the way I want to portray and personalize him. I made a necromancer, as evil looking as possible, destined to crush friends and foe alike, only to have its image shattered by the story. Here is a necromancer whos feasts on souls going around helping strangers, the seraphs and throwing around parties. The game turned him into a hero, without giving me a choice. I DO NOT want this, and when A-Net said I could have my 'own' personal story I was under the impression I could actually CHOOSE my options.
I am aware of the 3 choices: Charm/Dignity/Ferocity but its very lack luster. From lvl 1-20 I only encountered about 3 choices, and they weren't anything exiciting. Each option lead to a new side quest, and the lack of proper cinematics just made it seem like another quest.
Well thats my rant about the storyline, whether you agree or disagree feel free to discuss.