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This weekend, I did some very fun things that actually fit into the realm of the game. I built houses, I repaired houses and I guarded terrotary from maruaders. I gathered things and they applied to the community i was gathering too and it never took away from the actual struggle of the adventure. I traveled around hte land, explored caves met friends and many times had adventures without an event or a heart quest to tell me. I also got GREAT XP for doing it. Sometimes i did things that started other things. I went into one cave and killed a veteran and it started a quest chain where the centaurs began raiding.
These things all sound like the kinds of things that people have been wanting from sandboxes. But, in a great concept, non-pvp.
Guild Wars 2 is a very basic game right now. I know, it's fantastic, but when you think about that. That this is only teh first layer, and you look at other games and how far they have come since their first layer, you can see where this game is going.
IN a year or two, we are going to see some fantastic new ideas with traditional sandbox ideas to move it into a non-pvp age of MMORPG Community.