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Diablo 3: Our Official Diablo III Review

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Comments

  • RainBringerRainBringer AucklandPosts: 150Member

    I would be fairly surprised if Any Bigname game doesnt get a >8.0 staff review on this site. Its either that these "reviews" are a sellout to the ones who pay for the adverts on mmorpg.com or the reviewer is just a over enthusiastic wide eye`d boy (no offence Mike but thats what you are coming off as IMHO).

     

    Either have a group of 3-5 testers run the majority of the game content before giving it a number based review, so that people of different playstyles (among you 3+ testers) give an aggregate based on personal thoughts or just dont make a spotlight thread about the game review at all. 

     

    Only read the paragraph on "Longevity" and I got to say thats some serious BS there. Are you taking someone else's word on Inferno's state and pushing it out as your own "review"? Lots of In My Opinions there, which by no point look to be of a neutral point of view. Is it a company paid review or something that the reviewer actually wanted to do?And the next line about PvP, how can you talk about it being super fun or whatever when its not even in the game? Did you score the game on whats supposed to be added into it in the future as well? 

     

    Not like my post will matter, any new game from bigshot studios that come out will be glossed over with googoogaga eyes while its around a month out of release, "reviews" will be given based of a couple of hour's of play and regardless of the problems that game is facing it will get a score above 7.0 and be called a great game. Just the usual day at the mmorpg.com office. 

    But what I would have liked to see was the score this game would have gotten, if it was exactly the same game without being called Diablo 3 developed by Blizzard. Maybe it would have gotten something between 5.5 to 7 but high chances are it wouldnt have even been reviewed since the company wouldnt have paid for banners on the homepage.

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  • JuicemanJuiceman Prescott, AZPosts: 167Member

    u give the game a kind review. me and my friend r liking it, but some of the content is annoying.  the good, it really evolves the diablo story well, lots n lots to learn while playin this game storywise.  We have fun even farming.  the problem,  it is geared towards Ah money making.  Ok, im not a hugely against it. really not.  but it's almost pay to win.  we're in inferno, we torque most of the time as a good WD n wiz team, but some mobs r just too much.  If you run into two champ packs or 1 elite + champs u pretty much just give up.  There are no memorable champs either; there is no pindleskin.  That is lame.  Still, our goal as a team is to have fun and be good at the game, AH or not.  We'll use the Ah when we want, for now, we're having some fun in inferno, it's hard as hell+:P for now, it's diablo, hardly a game that's better.   Enjoy!  :P/)

     

  • ScalebaneScalebane La Junta, COPosts: 2,225Member

    Blizzard is the most trashed company by people on this website, i can see why they dislike the review because it doesn't trash blizzard like they enjoy doing.

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    "The great thing about human language is that it prevents us from sticking to the matter at hand."
    - Lewis Thomas

  • binary_0011binary_0011 SingaporePosts: 528Member

    8.5 ???????????   seriously???????????????

  • TrionicusTrionicus Fort Lauderdale, FLPosts: 497Member Uncommon
    The game isn't an 8.5 mass effect 3 wasn't a 9 and a couple of weak screenshots and misplaced review categories isn't impressive either. This is from someone who is still playing and enjoying D3.

    Not worth a 10 year wait but there are worse games. SC2 was a nice upgrade but D3 isn't at that level and, these most sold games records are not very relevant considering things like population growth and currency inflation. I bet some average game beats these stats in 2020. What these stats do reflect is how incompetent we all are, we buy a game that requires an Internet connection for single player mode, but can barely play in the first 48 hours because of sever issues.
  • McGamerMcGamer Fairfield Bay, ARPosts: 1,012Member

    How exactly can the OP honestly rate the game as a 8.5 when the network stability is one of the cons listed and its required to play the game?

  • shawnpatshawnpat tipp city, OHPosts: 18Member Uncommon
    you guys are right, 8.5, shoulda been at least a 9, terrible review, sry its not WoW folks but its not SUPPOSED to be !!
  • neve1272neve1272 danville, ILPosts: 43Member Uncommon

    i too feel that the review was a tad bit positive

    value its not the best bang for buck if ur not the OCD type/should have had more story /cut scene ect.

  • kovahkovah Orlando, FLPosts: 695Member

    Just wanna stop by and join the lols@value10/10.  smh

    Carry on.

  • ianicusianicus Calgary, ABPosts: 472Member

    Diablo 3 was kinda fun.....till inferno, where it turned into a giant piece of crap. Im sorry but the difficulty mechanic of "1 shotting the player = hard" is BS, especialy with the way you have to move around in that game AND how latency effects what happens. I put 60 hours in and im done, uninstall, thanks blizz but 1.0.3 is taking WAY too long to deploy and I have other things to do but run around for hours getting 1 shot in inferno....

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  • BurntvetBurntvet Baltimore, MDPosts: 2,949Member Uncommon
    Originally posted by RainBringer

    I would be fairly surprised if Any Bigname game doesnt get a >8.0 staff review on this site. Its either that these "reviews" are a sellout to the ones who pay for the adverts on mmorpg.com or the reviewer is just a over enthusiastic wide eye`d boy (no offence Mike but thats what you are coming off as IMHO).

     
     

    It begs the question: when was the last time MMORPG.com gave less than an 8.5 - 9.0 to any product put out by one of their major advertisers...

    I have been coming to this stie a long while, and I can't remember that EVER happening...

     

    As a matter of fact, if you click over to the review listing (don't take my word for it), and scroll down and review everything getting an 8.5 or better, virtually every single one has had a major banner on here...

    But I am sure that is just a co-incidence...

     

     

  • FrodoFraginsFrodoFragins Manchester, NHPosts: 2,931Member Uncommon
    Originally posted by Adam1902

    Woah, that's a high review.

    I LOVE this game and am severely addicted to it at the momant, but still I think maybe 8.5 is a little too high. The only problems with it are, the campaign is less than 24 hours long

    What ARPGs have a campaign longer than 24 hours?  D2 is the standard and it wasn't any longer.  TL was shorter, TQ was about the same.  The genre is built around rerunning content, not palying the campaign once and quitting.

  • kjempffkjempff AarhusPosts: 883Member Uncommon

    /gasp in disbelief

    /sigh at the ignorance

    /laugh because what else is there to do

  • BloodDualityBloodDuality Niagara, WIPosts: 404Member

    I seem to be one of the few that would only give this game a rating of about a 4/10. I just can't seem to get past the horrible control and wanting to move, but instead my character decides to attach a guy instead. I am just glad I got the game free because of the anual pass for wow otherwise I would be more upset. Most of the people I know have already quit it as well after beating the short story one time.

  • HurvartHurvart ystadPosts: 565Member

    I would give it 6/10... Its not a terrible game. There are some good things I can mention. There is potential. But its very obvious that the game is designed to force you to spend money. The droprates are to low and inferno feels like a very obvious gear check. And if you want better gear you will have to buy it. If the developers had the freedom to create the best game they could imagine it could have been great. But I dont think they had that freedom. There was pressure that made them think about profit first. And today it becomes obvious that the most fun game is not always the most profitable game. At least short term... And people making decisions in big corporations always think short term. They love the profita not the products. I guess the days when gamers made games for other gamers are gone. No passion and no visions...

  • NightCloakNightCloak Barrington, ILPosts: 450Member

    I love how the author of the article can't tell the difference between "characters" and "population".

    1.9% of the characters had unlocked inferno. Very different than "population" when the average characters per player is 3.

    Just one example on how that wonderful dev blog with so much great information has been misinterpreted, skewed and overall misused and why most companies don't share such great data like this.

  • SHOE788SHOE788 Ankeny, IAPosts: 700Member

    This was a decent review.

    Heres a bad review

    http://sandboxer.org/?p=1049

  • MCPtzMCPtz Santa Cruz, CAPosts: 1Member

    One thing I disagree on.

    I think Longevity should be 5/10.

     

    Reasons:

    1. Every character in Diablo 2 is its own journey. I have a level 60 witch doctor. I can see no reason to ever create a new Witch Doctor. In Diablo 3, a level 60 witch doctor is exactly equivalent to another level 60 witch doctor. In Diablo 2, two level 80 necromancers can be completely different. Each character in Diablo 2 has its own path to Hell difficulty and beyond. Stat and skill points are allocated separately, allowing for some freedom. Stat points boil down to gear selection in top level play, minimum str/dex, max vit, and no energy. In Diablo 3 there is no such option. This brings me to my next point.

     

    2. Six skills in Diablo 3 versus 16 skills in Diablo 2. In Diablo 3 they can be hot swapped and interchanged, which sounds nice at first, but there are some drawbacks I found. First obvious step with six skills: Don't allow them to be swapped in the middle of battle. We're supposed to pick six skills at a time and then if we have a breather, let's change it to better suit the next boss, area, or tough champion pack. But with Nephalem Valor, there is incentive in game to NOT swap out skills based on the next situation. Therefore my detailed breakdown of each step in the game is worthless. Nephalem Valor's bonuses to magic find are immediately removed if a player swaps out skills, even by accidentally dragging a skill from the skill bar at the bottom of the screen. Nehpalem Valor is designed to help players want to kill champion packs, perhaps on the way to a boss. I like this. I always enjoyed roaming around looking for the baddest enemies in the highest level areas in Diablo 2, rather than endlessly running Baal. However, while a Witch Doctor has several very useful skills: Confusion, Horrify, Fetishes, Wall of Zombies, Haunt, Zombie Bears, Splinter Darts, Gargantuan, Hex, and many more. I am limited to six. So I not only choose six, I have to pick six which will work for all scenarios in order to stack Nephalem Valor. Therefore I must use the biggest hammer to over power every situation I come across. If I had more freedom, I might use specific skills for specific enemies This brings me to my final point.

     

    3. In the highest difficulty, Damage per Second is the most important stat. It is the biggest hammer of them all and solves most problems by simply making them go away before anything bad happens. If anything, every skill I pick is aimed to compliment DPS and the often times, 'oh shit' moments when DPS doesn't work immediately. I have very little freedom to handle a difficult enemy the way I think is best because I am stuck with six skills.

     

    As it currently is, I think Diablo 3 will suffer a drop in players over the long term.

    With my Level 60 Witch Doctor, I have bested normal, nightmare, hell, and even moved onto Act 3 Inferno, using the Auction House to the best of my abilities to upgrade as much as possible, grinding out some gold and (worthless) items on my journey. And now, I have no desire to start a new class. I don't want to play a Demon Hunter nor Wizard as they are also ranged, with slightly different properties. I don't even want to try a melee class. I don't see the difference in the journey anymore. I just see 'MAX DPS.'


    I am not the type of player who enjoys collecting items, so I give one type of player the benefit of the doubt.

  • truce12truce12 bokeelia, FLPosts: 26Member

    Affter the first stage this game is not worth the tim e investment.60 bucks for 10 hrs of actual fun gameplay is not worth it.

  • ace5572ace5572 Perrysburg, OHPosts: 113Member

    Call of Duty, Final Fantasy, and now Diablo. Proof you can make a trash game and still have it sell successfully because of the IP name. I loved all three of those game series and then watched them all crumble.

  • prpshrtprpshrt Clarksville, MDPosts: 258Member

    lol @ longevity and value indeed as someone earlier stated. Someone said that the game will be expanded on and etc so I'm guessing an expansion? You do realize that blizz will charge money for it. God forbid they release something for free :O. No I'm not a hater. I love the combat and gameplay but... just not worth $60... story is kinda meh.

  • Ironman2000Ironman2000 Baltimore, MDPosts: 310Member

    Originally posted by FrodoFragins

    I'd say the score is about right.  The good thing is that they are on top of the problems and are already working to fix them.

     

    As far as longevity goes.  I've already played like 120 hours of D3.  I have two chars in Inferno, plan to take a Wizard and WD there as well.  I've also started a second Barbarian that will only use gear he finds or buys from vendors.





    Given the fact that D3 has some work to be done even after 1.03, I'll probably give TL2 a try.  TL1 only lasted me a week, but I'm hoping TL2 will last a bit longer.  They've held on to some crappy design decisions from D1 and D2, but mods can alleviate those issues.  I'm positive I won't get anywhere near the same number of hours per dollar spent with TL2 that I will with D3.  But it should still be good for when battlenet is down.




     

    Yeah but at least TL2 is only 20 bucks instead of 60, you could buy 3 copies of TL2, one for you, and 2 friends for what Diablo III costs, so i'm going to have to disagree that Diablo III is better bang for the buck here....

  • NetspookNetspook OsloPosts: 1,503Member Uncommon
    Originally posted by Ironman2000

    Originally posted by FrodoFragins

    I'd say the score is about right.  The good thing is that they are on top of the problems and are already working to fix them.


     


    As far as longevity goes.  I've already played like 120 hours of D3.  I have two chars in Inferno, plan to take a Wizard and WD there as well.  I've also started a second Barbarian that will only use gear he finds or buys from vendors.






    Given the fact that D3 has some work to be done even after 1.03, I'll probably give TL2 a try.  TL1 only lasted me a week, but I'm hoping TL2 will last a bit longer.  They've held on to some crappy design decisions from D1 and D2, but mods can alleviate those issues.  I'm positive I won't get anywhere near the same number of hours per dollar spent with TL2 that I will with D3.  But it should still be good for when battlenet is down.




     

    Yeah but at least TL2 is only 20 bucks instead of 60, you could buy 3 copies of TL2, one for you, and 2 friends for what Diablo III costs, so i'm going to have to disagree that Diablo III is better bang for the buck here....

     

    If you preorder TL2 on Steam, you get a copy of TL1 at no extra cost. And if you already own it, you can give your new copy to a friend.

    You actually get 4x TL1+2 bundles for that price, the 4-bundle deal costs the same as 3 singles. So you and 3 friends can get both TL games for roughly the same price as a single D3... ;P

  • judex99judex99 Jacksonville, CAPosts: 396Member
    Originally posted by DAS1337

    Spotty B.net service?  Really?  I haven't had any lag or any disconnects since the day after launch.  Either you are lying or you have had some pretty horrendous luck.  

    lol

  • DomenicusDomenicus sampaPosts: 290Member Uncommon

    I played D2... Until I perceived that the game was only smash button on everything... I started to play it with closed eyes... Then I realized that I could have a fair amount of success playing it blindly and clicking the mouse button madly... All that worked for no more than 5 minutes. I never came back to Diablo...

     

    Call me hater if you wish, but  Blizzard is a company who makes money only making some genres dumber and polished for the masses.... Diablo is a dumb down version of RPG of old... is simple, polished and dumb as hell... Warcraft (the RTS, in fact, bringed up by Warcraft popularity) is a dumb down of strategy games like Civilization, Master of Magic, and WoW is a dumb down of games like Ultima Online and SWG... I am sorry for all Blizzard lovers, but this company have hurt badly all kind of games I enjoy.... Please, please, Blizzard, stay away from Elder Scrolls, never EVER try to make a free roaming game!!! I do love Elder Scrolls, GTA... Let at least this genre for people like me!!!

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