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I check this forum about once a month... not sure why. Too much love for my Old School DragonRealms I guess.
That game had so much going for it vs what we see today imo. Its class system was a combo of what most Themepark games use + sandbox games, at the same time. Not sure why so many mechanics and elements are not used across the "genre". Too many stiff and linear games out there.
Note: Had a type in my topic, sorry.