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DayZ isn't permadeath.
If the guy that made the mod removed the need to have you remake the character after you died, to just having you spawn in a radom location in the world, it would be the exact same thing as you're experiencing now.
I'm in no way making a statement about permadeath. I'm only pointing out that there is no difference between making you recreate a character or having you respawn in a random location with the same character, because the only thing you're losing are items.
If it had some form of character development, then I would say that it's permadeath.