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I made an engineer build which depends fast kit swapping for adapting dynamic conditions. The main approach is change to condition remover/self healer when opponent burst out and change to damage dealer/Condition applier when you immobilize them. I know this build is heavly player skill dependant(At least seem much harder than turret build. You can't rest a little bit. You need to play very carefully to play it well I guess) but I think it has great potential because of diversity. I never played the game so I don't have any experience about kits. Can people who tested engineer comment on my build and tell me the strengths and weaknesses of different kits? I also curious about mortar elite. Is it useful in WvWvW? Because it seems like both attack and defense weapon for castle siege.