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Elder Scrolls Online Faction Profile: Aldmeri Dominion

firefly2003firefly2003 Los Angeles, CAPosts: 2,555Member

During the second era, in a time before any previous Elder Scrolls game, the world of Tamriel descended into a four-way war. In an attempt to conquer the continent, the Imperials – natives to the province of Cyrodiil – made a deal with the Daedric prince Molag Bal. At the beginning of Elder Scrolls Online, players join one of three factions that not only oppose the Imperials and Molag Bal’s undead army, but will also battle one another for the imperial throne. Elder Scrolls Online features three different alliances. Three different philosophies. Three different ways to approach the game. Which will you choose? Today we take a deeper look at the Aldmeri Dominion, represented by the Eagle on the ouroboros.

Zenimax Online’s Take:
“The name says it all. The Aldmeri Dominion wants to dominate the world. They plan on taking over the world. Submit or die,” explains game director Matt Firor. “The Aldmeri Dominion is like, ‘we’re going to kill everyone that isn’t us. You people are going to help us or else.’”

Provinces:

Valenwood is located in the southwestern region of the Tamriel. Home to the Wood Elves, Valenwood is covered by wide swaths of uninhabited forest. Swamplands and tropical rain forests dominate Valenwood’s coasts, but the nation’s most unique features are a few of its cities which are housed in giant, migratory trees. Valenwood’s capitol Falinesti, actually used to migrate south in the winter, but the tree containing the city has recently stopped walking.


Summerset Isles are a group of islands located southwest of Tamriel. Not much is known about the geography of the Summerset Isles, since it hasn’t been featured in many Elder Scrolls titles, but it is largely inhabited by the Altmer (High Elves.)


Situated on the southern end of Tamriel, Elsweyr is homeland to the various breeds of the cat-like Khajiit. Fertile jungles and rainforests occupy the region's southern end, but much of the rest of the nation is covered in dry plains and harsh badlands. In the south, upper class plantation owners grow the hallucinogenic plant Moon Sugar, which is often processed into the narcotic Skooma.

Races:
The Altmer are a race of High Elf that inhabit the Summerset Isles. Slender with a pale golden hue, the Altmer are among the tallest of all races. They are not as physically capable as humans, and their height makes them less agile, but they are possibly the most intelligent and magically proficient species on Tamriel. Their magical skill also makes them susceptible to magical attacks. However, they are highly resistant to disease.

 

 

The Bosmer are also known as the Wood Elves, and as that name implies, they are a people of the forest. Unlike their cousins, the Altmer, these elves prefer a simple lifestyle living in harmony with nature and exploring the beauty of the land. Both agile and quick, the Bosmer are excellent thieves and archers.

 

 

 

Khajiit are a cat-like race known for their natural agility and stealth. This race is not very adept at manipulating magical forces, but their agility and keen intelligence make them fierce warriors. Mobile bands of Khajiit often travel across Tamriel selling wares or distributing skooma. Oddly enough, Khajiit often refer to themselves in the third person.

 

 

 

 

 

 

http://www.gameinformer.com/games/the_elder_scrolls_online/b/pc/archive/2012/05/16/elder-scrolls-online-faction-profile-aldmeri-dominion.aspx

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Comments

  • VorthanionVorthanion Laguna Vista, TXPosts: 2,121Member Uncommon

    I have a really hard time picturing the tree hugging Bossmer as the domineering type.

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  • iceman00iceman00 Westland, MIPosts: 1,363Member

    I'm honestly not sure how one takes a pretty xenophobic race (the Altmer) and the Khajit being part of a "faction."  All the lore about the Dominion doesn't include the Khajiit if I recall correctly, at least until much later (after the rise of Talos).

     

    Okay, a little retconning here and there, but that's how it started with TOR.  Now the lore of Star Wars is almost unrecognizable.

  • darkehawkedarkehawke SouthendPosts: 178Member
    Originally posted by iceman00

     

    Okay, a little retconning here and there, but that's how it started with TOR.  Now the lore of Star Wars is almost unrecognizable.

    aye SW:TOR and even KOTOR to a lesser extent did a great job of shitting over the star wars lore

    Currently playing- SWG PreCU & GW 2
    Have tried WoW, AoC, & Vanguard, SWG:NGE, GW, LOTRO & SWTOR
    Best MMO: SWG
    Worst MMO: SWTOR

  • iceman00iceman00 Westland, MIPosts: 1,363Member
    Originally posted by darkehawke
    Originally posted by iceman00

     

    Okay, a little retconning here and there, but that's how it started with TOR.  Now the lore of Star Wars is almost unrecognizable.

    aye SW:TOR and even KOTOR to a lesser extent did a great job of shitting over the star wars lore

    I thought the lore with the first KOTOR was okay.  The second got a bit more iffy, but still for the most part respected the established.  With TOR, the lore was basically rejected and in place you had your player feel "HEROIC"  That's my fear with what ESO will do.

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