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Bad media reactions

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Comments

  • XAPKenXAPKen Northwest, INPosts: 4,913Member Uncommon

    To me the core of TES has been:  First person perspective, aimed combat, skill based progression, character housing, custom created classes, and lush graphically intensive environments for free-roaming exploration.

     

    Given what I've heard so far of TESO, I can't say I'm surprised by the negative media reaction.


    Ken Fisher - Semi retired old fart Network Administrator, now turned Amateur Game Developer.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  Realm Lords 2 on MMORPG.com
  • MirslpMirslp Kr. HyllingePosts: 39Member

    Originally posted by Zylaxx

    Originally posted by ProfRed

    How out of touch are devs these days?  How do they not see what is going on with the genre?  How could they make these choices with a Elder Scrolls title?  This is just mind blowing.  I feel like Ashton Cutcher is going to jump out of my computer screen and tell me I just got punk'd.

    Its called Corporate Greed.  They for some reason still believe that its safer to steal a portion of the 10 million subscribers away from WoW instead of make a game the 290 million people who dont play WoW.  Makes no sense to me but then again I dont have a Statisctical Engineering degree from MIT to prove my theory.

    So true... Corporate greed AND lazyness.

    Id hire you without the MIT..... cz you are right! Noone makes money on copying unless they add value.

    So lets see if they add value... by the looks of the screenshot... with cartoon graphics... Im not holding my breath.

     

    I played TES since morrowind and love the Semi-realistic graphics... This just kills so much immersion..

  • jtcgsjtcgs New Port Richey, ILPosts: 1,777Member

    This is one of the FEW times the media actually knows what it is reporting about.

    It is next to impossible, notice I didnt say its IMPOSSIBLE, but next to impossible to make a TES MMO without abandoning everything that made the series a success...so fans of the games should be highly on edge especially since it isnt even Bethesda making the game.

    Why were the TES games so popular?

    1. yes the single #1 reason...the modding community. Not the story, not the game world, not the combat, or class progression. The MODS. Bethesda stated it themselves. The modding community is so large and popular that they were still selling a large amount of copies after every major MOD for the last 3 TES games years after release.

    Every point after this can be placed in any order.

    2. Combat/spell casting. Who were the most pissed off about Skyrim? People that played casters. Why? the massive change to the casting system...limited to 2 active spells and all of them were weak! Combat style is very important...we dont want our PC game turned into a Console game, they are too damn limited which is why there are several mods for the PC version that vastly improves casting and spells making it more in line with previous TES computer versions.

    3. Open class progression. The only MMORPG like this was Asherons Call and even that was limited to whatever skills you chose with your points...but you could swing a sword wearing armor and still melt someones face off. We know we wont see it in a non-Bethesda made MMO, especially one made by someone that was part of the DAoC team.

    4. Variety. I can use any weapon or cast 100s of different spells in TES...an MMORPG will be limited because MMO designers cant get their heads out of their backsides when it comes to trapping us with massive limitations. Yeah, I want to play a character that can pick up any weapon and use it and not be limited to such a small variety...you are making a game based on LONGEVITY for pete's sake, drop the cookie cutter class crap already.

    5. Story...Story is important for a single player game. Story is next to meaningless in an MMORPG if the GAMEPLAY isnt what we want. Example: SWTOR. Great story, crap game...playerbase is slowly vanishing...no I dont want to hear about it because complaints from all the original pre-start servers are showing complaints about wanting server mergers. You dont go from 2-3 hour long queues with 10s of thousands playing to having just 90 or so people at fleet during peek weekend hours when it was 400-500 with massive lag 3 months ago.

     

    Point #1 can be done, the upcoming D&D game will have it via the Foundry...but TESO, I doubt it very very highly because of who is running the show. They have no connection with Bethesda's playerbase and I am sure are 100% clueless to what we want or like.

    Points 2-4 are going to be next to impossible to do in an MMORPG...and THAT is why I have no faith in TESO being anything other than TES in name only.

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • KelthiusKelthius Troup, TXPosts: 298Member

    Something huge for me, in addition to the class based system, is the lack of pets. In every elder scrolls game I've played my main focus was conjuration, summoning/necromancy in particular. I love the concept of Arthas, not his personality. Plate armor, long/2h sword, diseases, cold magic, and an army of undead. Skyrim allows me to do that better than any game up to date. The lack of pets kills that for me and provides more evidence to the thought that they don't want to do anything that would provide them with too much of a challenge.

    image
  • SlampigSlampig Chantilly, VAPosts: 2,376Member Uncommon

    I will give the game a chance. I try to give every game a chance if I am interested in it. Have to say though... I would have LOVED Skyrim/Oblivion/Morrowind Online...

     

    Someone make me EvE Online but with a fantasy setting, thats all I ask. My birthday is in February, so you have a bit of time, now chop chop!

    That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  • KelthiusKelthius Troup, TXPosts: 298Member

    Originally posted by Slampig

    I will give the game a chance. I try to give every game a chance if I am interested in it. Have to say though... I would have LOVED Skyrim/Oblivion/Morrowind Online...

     

    Someone make me EvE Online but with a fantasy setting, thats all I ask. My birthday is in February, so you have a bit of time, now chop chop!

    Same here. I'm just going to be extremely critcal while I wait. At least CCP is making WOD, though it probably won't be out for about 3 years.

    image
  • trash656trash656 Here, SKPosts: 357Member Uncommon

    M'aiq thinks making Elderscrolls Into a online MMO is bad idea. M'aiq is afraid  stupid, dumb elitist Imperial developers will turn game into a WoW formula game. M'aiq will start doing more skooma and will have to go to drug rehab if that happens...

  • MorcelllMorcelll El Campo, TXPosts: 407Member
    All of you on here whining should actually read the Game Informer debut, this game is going to be anything but a WoW clone. The screenshots in there look a lot better although not as much in the direction as the single player games that we like, although that is okay. The combat system sounds really cool, the skill selection is kind of a blending of GW2 and a little bit of the freedom of GW1. There is an interesting stamina mechanic for blocks, interrupts, and sprints across all classes. The PvE sounds like some it is trying to be Dynamic Events without saying the word, some of it is phased questing, and there are even public dungeons.
    One of the lead devs was the lead dev for UO, another one is a big dev from DAOC, this will not be the generic crap we are used to. There is no artificial AI that helps create the holy trinity, but there still is some healing. Will this game be the true open sandbox we want it to be? By all means no, but I still think it will be a huge breath of fresh air for the MMO market, it sounds like a lot of stuff they are doing is more along the GW2 route with some distinct differences. I like that, and I look forward to this game. Unlike with SWTOR where you read the features and knew it would be a generic WoW clone, but this game has a different foundation.
  • WorstluckWorstluck the valley, CAPosts: 1,269Member

    I posted something similar in another thread, but do you think it would be smart for Zenimax to make a Morrowind/Oblivion/Skyrim Online, effectively killing off the single player series?  Wouldn't it be better for them to develop an online game using the Elder Scrolls lore, however be different enough to attact a different type of gamer than open world games?  They can keep on making the single player games open world and classless and attract all those types of gamers, while maintaining a more restrictive game with different features aimed a different type of gamer.

     

    I would love an online version of Skyrim don't get me wrong.  However....if that means that I would not longer be getting single player versions of the game no thanks.  They would not want ruin what they have going with Skryim.  I would like to play both the online version and future iterations fo the single player games personally.  I love the ES universe.

     

     

    image

  • GN-003GN-003 NA, HIPosts: 78Member

    Originally posted by jtcgs

     

    3. Open class progression. The only MMORPG like this was Asherons Call and even that was limited to whatever skills you chose with your points...but you could swing a sword wearing armor and still melt someones face off. We know we wont see it in a non-Bethesda made MMO, especially one made by someone that was part of the DAoC team.

    4. Variety. I can use any weapon or cast 100s of different spells in TES...an MMORPG will be limited because MMO designers cant get their heads out of their backsides when it comes to trapping us with massive limitations. Yeah, I want to play a character that can pick up any weapon and use it and not be limited to such a small variety...you are making a game based on LONGEVITY for pete's sake, drop the cookie cutter class crap already.

     

    Mabinogi says "hello."

  • XAPKenXAPKen Northwest, INPosts: 4,913Member Uncommon

    Originally posted by trash656

    M'aiq thinks making Elderscrolls Into a online MMO is bad idea. M'aiq is afraid  stupid, dumb elitist Imperial developers will turn game into a WoW formula game. M'aiq will start doing more skooma and will have to go to drug rehab if that happens...

    *grin*

    Here's a screenshot if this sounds cryptic.

    image


    Ken Fisher - Semi retired old fart Network Administrator, now turned Amateur Game Developer.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  Realm Lords 2 on MMORPG.com
  • MikkelBMikkelB SteenwijkPosts: 240Member

    Originally posted by ActionMMORPG

    Originally posted by trash656

    M'aiq thinks making Elderscrolls Into a online MMO is bad idea. M'aiq is afraid  stupid, dumb elitist Imperial developers will turn game into a WoW formula game. M'aiq will start doing more skooma and will have to go to drug rehab if that happens...

    *grin*

    Here's a screenshot if this sounds cryptic.

    image

    M'aiq never gets old, awesome! image

    Seeing the rumors going on, I can't shake the feeling that they shouldn't have used The Elder Scrolls brand for this MMORPG. The main entries in the series all shared roughly the same mechanics and supported pretty much the same playstyle. Class based, three factions, etc. just ruin that for me. The game can still be great, but I'm very wary now. I didn't like the spinoffs of The Elder Scrolls. I also wonder how this ties in with the lore.

    ...

    Three factions based PvP. For fuck sake, I join most Guilds, become Guildmaster of them all and now they try to limit me to one bloody faction? To one class?! And where the hell are the Imperials?! 

  • WarmakerWarmaker San Diego, CAPosts: 2,231Member

    Originally posted by Elikal

    Forbes: Do we need an Elder Scrolls MMO?

    http://www.forbes.com/sites/davidthier/2012/05/07/do-we-need-an-elder-scrolls-mmo/

    LOL, jeez, even Forbes is in on this!

    Bethesda has some serious work to do to get the TES name out of the gutter, thanks to some other hacks dragging the name in the mud.

    "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  • SEANMCADSEANMCAD Houston, TXPosts: 5,348Member

    Originally posted by Warmaker

    Originally posted by Elikal

    Forbes: Do we need an Elder Scrolls MMO?

    http://www.forbes.com/sites/davidthier/2012/05/07/do-we-need-an-elder-scrolls-mmo/

    LOL, jeez, even Forbes is in on this!

    Bethesda has some serious work to do to get the TES name out of the gutter, thanks to some other hacks dragging the name in the mud.

    yeah I just read this article and I agree with some but not all.

    The problem the media as well some fellow gamers are having trouble understanding is that it doesnt have to be EXACLTY like Skyrim or NOT ALL like Skyrim.

    of course an MMO cant have items all over the place that you can knock down and kick around. Sure once I tried to fill my house with as much junk as I could and that was fun but to have that in an MMO is of course crazy talk but that doesnt mean that becaue of that I have to have classes instead of skill based!

    Correlation does not imply causation

  • AnubisanAnubisan Boulder, COPosts: 1,801Member

    I will say that I too am disappointed by what I have seen about this game thus far. However, I do think it is a little early to make any judgements about it at this point. We still know very little actual information about the game and we have only seen a couple of screenshots. There are a LOT of details that we still have to learn at this point...

  • alyosha17alyosha17 ergftmjhkPosts: 156Member

    Even Final Fantasy XIV bears a closer resemblance.

  • CujoSWAoACujoSWAoA Nooo, AKPosts: 1,781Member

    Its only now coming to light that making these kinds of games are a bad idea.

    Its the MMOs that are starting developement now, the ones we won't know about for three or more years that will start looking "new".

    Elder Scrolls set out when LOTRO was the new kid on the block.  Model was still acceptable then.

  • iceman00iceman00 Westland, MIPosts: 1,363Member

    Originally posted by ActionMMORPG

    Originally posted by trash656

    M'aiq thinks making Elderscrolls Into a online MMO is bad idea. M'aiq is afraid  stupid, dumb elitist Imperial developers will turn game into a WoW formula game. M'aiq will start doing more skooma and will have to go to drug rehab if that happens...

    *grin*

    Here's a screenshot if this sounds cryptic.

    image

    Heh.  I remember in Oblivion doing nothing but leveling my speed, athleticism and acrobatics up.  Why?  So when I finally found Maiq, I could keep up with him on foot.  Why?  As with everything else you do in Oblivion, why the hell not?

    And I think, being on topic, that approach to ESO won't work.  Kinda like the whole fatigue/exhaustion zones.  Want to go through a certain area?  No such luck, you must go where we tell you to dammit!

  • UhwopUhwop Wilm, DEPosts: 1,663Member Uncommon

    Originally posted by WardTheGreat

    All of you on here whining should actually read the Game Informer debut, this game is going to be anything but a WoW clone. The screenshots in there look a lot better although not as much in the direction as the single player games that we like, although that is okay. The combat system sounds really cool, the skill selection is kind of a blending of GW2 and a little bit of the freedom of GW1. There is an interesting stamina mechanic for blocks, interrupts, and sprints across all classes. The PvE sounds like some it is trying to be Dynamic Events without saying the word, some of it is phased questing, and there are even public dungeons.

    One of the lead devs was the lead dev for UO, another one is a big dev from DAOC, this will not be the generic crap we are used to. There is no artificial AI that helps create the holy trinity, but there still is some healing. Will this game be the true open sandbox we want it to be? By all means no, but I still think it will be a huge breath of fresh air for the MMO market, it sounds like a lot of stuff they are doing is more along the GW2 route with some distinct differences. I like that, and I look forward to this game. Unlike with SWTOR where you read the features and knew it would be a generic WoW clone, but this game has a different foundation.

     Seriously, who cares?  WoW clone, not a WoW clone, it's irrelavent!  It's not an Elderscrolls MMO.  You can't have classes, you can't have level based zones, YOU CAN'T HAVE LINEAR GAMEPLAY.  A quest grinder is still a quest grinder.  Just because GW2 doesn't have quest hubs, in the traditional sense, doesn't mean that it's not a quest grinder.

    When everyone in the media is reading what they're telling us, and scratching their heads thinking, "jeez this doesn't sound very much like elder scrolls"; well, that's very telling. 

    I don't care if it's a copy of GW2, or DAoC, or WoW.  I don't even care if it plays well.  If it doesn't play like ES, but instead playes like every other MMO available to me right now, then they didn't make an ES mmo for me, a fan of TES; who's been asking, and waiting, for an ES mmo.  It's just another stale, generic mmo with their own little twist; trying to get that slice of pie that no other company has been able to do since 2004. 

     

  • Branko2307Branko2307 PancevoPosts: 254Member Uncommon

    U cant judge a book by its cover, i love how people assumed right away that TESo will be a first person sandbox mmo and then they are disapointed becouse it is not.  As long as its a good game i dont care if its a 2d cartoon version of TES i will play it...to me gameplay is everything, the game can have crapiest graphics in the world all that matters is the content and the amount of fun your having...

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    Holy Flamin' Frost-Brand Gronk-Slayin' Vorpal Hammer o' Woundin' an' Returnin' an' Shootin'-Lightnin'-Out-Yer-Bum!! ~Planescape: Torment~

  • Home15Home15 GentPosts: 203Member

    There is no "Hero Engine" in the comments so the articles must not be true!

    But yeah its clean, happy mc donalds again.

    I want dark, gritty, shadows, blood, scary noises, and sounds of potions when you take them ala old diablo.

    Not hello kitty setting.

    Oh well, developers know best  :D

  • TorgrimTorgrim GothenburgPosts: 2,088Member

    Those screens looks very much like RIFT.

    If it's not broken, you are not innovating.

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