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WoW holds at 10.2 million

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  • expressoexpresso mePosts: 2,183Member Uncommon
    Originally posted by Sukiyaki

    Of course Blizzard only mentioned in the small footnotes of their investor reportsheet the little fact that Eastern "subsriptions" had increased while total subs stayed the same, which of course means but was never directly mentioned that Western WoW subscriptions declined again and losseswhere merely compensated by the Eastern "subscriptions". A small detail missing from any of the summaries and the summarized handouts. They certainly know how to misslead the press and their customer and make them rejoice over matters that if you understand them actually are bad news.
    Ironically WoW Korea and Taiwan both where already merging server, hence they are likely as usual gained from the Chinese market as much as some fans would like to deny it. The Chinese online gamer market appears to grow faster than WoW could die out. Or they pulled another cheap "free playtime" promotion campaign to inflate "active user"="subs".
    Unfortunately Blizzard is fudging their online revenues which until now clearly indicated the decline of WoW over the last years despite all missleading hype and PR twists, with those newly added "Call of Duty" membersgip fees next to SC2 royalties, to cover up the decline of WoWs revenues. Of course CoD could only cover it up for a few two or thee quarters even if its doing well. And CoD was doing well. Memberships and premium memberships doubled since 2011, which means CoD online revenues should  have stayed the same. But no worries Blizzard will certainly count D3s P2WAH revenues and probably even boxsales into the online revenue section either thanks to the convenient fact it requires an online connection.
     
    Still if you look between the lines we already know for fact:
    WoW officially lost Western subscriber again.
    WoW lost Western subscriber despite anual pass deals and resurrection scrolls reactivating inactive accounts with enhanced benefits.
    WoW revenues ineviteably dropped due to lower revenues from Asian "active accounts".

     

    Where are your links and sources for this info, or are you assuming?
  • SyllendaleSyllendale Fayetteville, NCPosts: 159Member Uncommon

    Saw the title of the post, "WoW holds at 10.2million"... and thought to myself..

    ......WoW, who still cares? Its such a tired subject Im honestly going to bed after posting, night! -_-'

  • XiaokiXiaoki White Pigeon, MIPosts: 2,603Member Uncommon


    Originally posted by expresso
    Where are your links and sources for this info, or are you assuming?
    Probably assuming.


    China is only mentioned to say that Blizzard renewed with distributor their.


    Also, if you look at revenues by region from this quarter and last quarter Asia Pacific is only up by $2 million.


    So, who knows.

  • SukiyakiSukiyaki GreenwichPosts: 1,398Member Uncommon

    Originally posted by expresso

    Originally posted by Sukiyaki

    Of course Blizzard only mentioned in the small footnotes of their investor reportsheet the little fact that Eastern "subsriptions" had increased while total subs stayed the same, which of course means but was never directly mentioned that Western WoW subscriptions declined again and losseswhere merely compensated by the Eastern "subscriptions". A small detail missing from any of the summaries and the summarized handouts. They certainly know how to misslead the press and their customer and make them rejoice over matters that if you understand them actually are bad news.

    Ironically WoW Korea and Taiwan both where already merging server, hence they are likely as usual gained from the Chinese market as much as some fans would like to deny it. The Chinese online gamer market appears to grow faster than WoW could die out. Or they pulled another cheap "free playtime" promotion campaign to inflate "active user"="subs".

    Unfortunately Blizzard is fudging their online revenues which until now clearly indicated the decline of WoW over the last years despite all missleading hype and PR twists, with those newly added "Call of Duty" membersgip fees next to SC2 royalties, to cover up the decline of WoWs revenues. Of course CoD could only cover it up for a few two or thee quarters even if its doing well. And CoD was doing well. Memberships and premium memberships doubled since 2011, which means CoD online revenues should  have stayed the same. But no worries Blizzard will certainly count D3s P2WAH revenues and probably even boxsales into the online revenue section either thanks to the convenient fact it requires an online connection.

     

    Still if you look between the lines we already know for fact:

    WoW officially lost Western subscriber again.

    WoW lost Western subscriber despite anual pass deals and resurrection scrolls reactivating inactive accounts with enhanced benefits.

    WoW revenues ineviteably dropped due to lower revenues from Asian "active accounts".

     

    Where are your links and sources for this info, or are you assuming?

    I couldnt image how the lines could be in any way been missunderstood as me making "assumptions" rather than clearly refering to the black on white facts of the named report.

    But let me help you with a citation and a oh so hard to find link to the recent reports:

    "At March 31, 2012, the worldwide subscriber base for World of Warcraft was 10.2 million, compared to a subscriber base of 10.2 million at December 31, 2011, and 11.4 million at March 31, 2011. During the quarter there was a slight increase in subscribers in Asia. In general, the average revenue per subscriber is lower in Asia than in the U.S. and Europe. Looking forward, the company’s objective is to deliver new game content for World of Warcraft in all regions to further appeal to the gaming community. "

    http://investor.activision.com/reports.cfm

    http://investor.activision.com/secfiling.cfm?filingID=1104659-12-35264&CIK=718877

     

    Details about CoD membership growth are part of the summaries for shareholders, again at the same place as every quarter for the past half decade:

    http://investor.activision.com/common/download/download.cfm?companyid=ACTI&fileid=568134&filekey=b788d86a-4f47-4cb2-9455-105ef2850a9e&filename=ATVI_Q1_Summary_Sheet.pdf

     

    And of course I was "assuming" the Asian subscriber came from China, as the "likely" clearly indicated, based on the recent reports about WoWs Korean and Taiwanese server merges which effectively eleminates them as candidates.

  • AzrileAzrile Houston, MDPosts: 2,582Member

    Originally posted by sk8chalif

    10.million. 6 million in korean/china with a different sub model, like pay by hours or something,and 4 million NA/EU combined  with a 14.99$ sub,,

     

     

     

    Sounds good except for the fact that Blizzards revenues blow away their previous numbers.   If anything, that indicates that the breakdown is shifting towards the $15/month model.

    Also, Go back to Cata release..  3.3M boxes sold IN THE FIRST DAY..  and that was only in the west.



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  • TortanicTortanic Goodsprings, NVPosts: 85Member



    It's almost like they're sabotaging their own game to make way for Titan.

    It seems this way, they did similar with D2.

  • SukiyakiSukiyaki GreenwichPosts: 1,398Member Uncommon

    Originally posted by Azrile

    Originally posted by sk8chalif

    10.million. 6 million in korean/china with a different sub model, like pay by hours or something,and 4 million NA/EU combined  with a 14.99$ sub,,

     

     

     

    Sounds good except for the fact that Blizzards revenues blow away their previous numbers.   If anything, that indicates that the breakdown is shifting towards the $15/month model.

    Also, Go back to Cata release..  3.3M boxes sold IN THE FIRST DAY..  and that was only in the west.




    .adslot-overlay {position: absolute; font-family: arial, sans-serif; background-color: rgba(0,0,0,0.65); border: 2px solid rgba(0,0,0,0.65); color: white !important; margin: 0; 2147483647; text-decoration: none; box-sizing: border-box; text-align: left;}.adslot-overlay-iframed {top: 0; left: 0; right: 0; bottom: 0;}.slotname {position: absolute; top: 0; left: 0; right: 0; font-size: 13px; font-weight: bold; padding: 3px 0 3px 6px; vertical-align: middle; background-color: rgba(0,0,0,0.45); text-overflow: ellipsis; white-space: nowrap; overflow: hidden;}.slotname span {text-align: left; text-decoration: none; text-transform: capitalize;}.revenue {position: absolute; bottom: 0; left: 0; right: 0; font-size: 11px; padding: 3px 0 3px 6px; vertial-align: middle; text-align: left; background-color: rgba(0,0,0,0.45); font-weight: bold; text-overflow: ellipsis; overflow: hidden; white-space: nowrap;}.revenue .name {color: #ccc;}.revenue .horizontal .metric {display: inline-block; padding-right: 1.5em;}.revenue .horizontal .name {padding-right: 0.5em;}.revenue .vertical .metric {display: block; line-height: 1.5em; margin-bottom: 0.5em;}.revenue .vertical .name, .revenue .vertical .value {display: block;}.revenue .square .metric, .revenue .button .metric {display: table-row;}.revenue .square .metric {line-height: 1.5em;}.revenue .square .name, .revenue .square .value, .revenue .button .value {display: table-cell;}.revenue .square .name {padding-right: 1.5em;}.revenue .button .name {display: block; margin-right: 0.5em; width: 1em; overflow: hidden; text-overflow: clip;}.revenue .button .name:first-letter {margin-right: 1.5em;}a.adslot-overlay:hover {border: 2px solid rgba(58,106,173,0.9);}a.adslot-overlay:hover .slotname {border-bottom: 1px solid rgba(81,132,210,0.9); background-color: rgba(58,106,173,0.9);}a.adslot-overlay:hover .revenue {border-top: 1px solid rgba(81,132,210,0.9); background-color: rgba(58,106,173,0.9);}div.adslot-overlay:hover {cursor: not-allowed; border: 2px solid rgba(64,64,64,0.9);}div.adslot-overlay:hover .slotname {border-bottom: 1px solid rgba(128,128,128,0.9); background-color: rgba(64,64,64,0.9);}div.adslot-overlay:hover .revenue {border-top: 1px solid rgba(128,128,128,0.9); background-color: rgba(64,64,64,0.9);}

    Except for the fact your are dead wrong. Unfortunately for you its the exact opposite and Blizzards public reported WoW revenues haver never been lower in history as according the their own financial reports.

    Also the most recent official remarks about growing Eastern "subscriber" numbers but stagnant global "subscriber" count, thus declining Western subscribe count, also indicates exactly the opposite of what you believe or at least try to convince others to believe and claim as "fact"

    Finally the usual inflated "boxsale record" twist still remains far from what you want to make it out to be and fool clueless reader, when a) almost all of the boxsales of a pretty much mandatory upgrade, had been ammased with month long preorder times (during the largest and most expensive PR campaign ever run for an MMORPG) to the "first day" and only a tiny fraction of those sales would continue over the following months and year and b) after the launch on the long run more player quit than joined and they litteraly lose millions of player.

  • CandombleCandomble Ponta DelgadaPosts: 164Member

    Originally posted by Istavaan

    i just don't believe that 10 million people are actively playing wow..it's bullshit..how many copies of the game have sold?

    Of course not. 89% are chinese gold farmers.

  • dreldrel san francisco, CAPosts: 918Member

    Originally posted by Candomble

    Originally posted by Istavaan

    i just don't believe that 10 million people are actively playing wow..it's bullshit..how many copies of the game have sold?

    Of course not. 89% are chinese gold farmers.

    I wish I could get off of their mailing list. It's like I get attacked everyday thru e-mail by some goldfarming company in China !

     

  • TortanicTortanic Goodsprings, NVPosts: 85Member

    They brute force/spam mail accounts.

    Use a long, convoluted email for your account name. I think it can be up to like 256 characters long (afaik)

    I.e

    BaconPantsBurrito8675309_666_Hail_Stan@gmail.com

  • PhryPhry HampshirePosts: 6,289Member Uncommon

    Its amazing really, Blizzard state their player numbers and people go to all sorts of extremes to try and indicate that the game is failing and that players are leaving etc. And then you get games where their very cagey about the numbers, and when their called out on it, people get upset and defensive.. must be an underdog thing, but, end of the day, WoW is still top dog in the MMO department.. 10.2 million subs, no matter how much negative spin people try to put on that, its is still 10.2 MILLION SUBS..  image

  • Chrome1980Chrome1980 LondonPosts: 511Member

    Originally posted by Phry

    Its amazing really, Blizzard state their player numbers and people go to all sorts of extremes to try and indicate that the game is failing and that players are leaving etc. And then you get games where their very cagey about the numbers, and when their called out on it, people get upset and defensive.. must be an underdog thing, but, end of the day, WoW is still top dog in the MMO department.. 10.2 million subs, no matter how much negative spin people try to put on that, its is still 10.2 MILLION SUBS..  image

    I couldn't have said that better. Completely agree with you. I infact feel sorry for all the haters who try so hard to show that WOW is failing and sub numbers are a lie...they have been going on for almost 5 years now. Some people just never learn.

  • BadaboomBadaboom Moose Jaw, SKPosts: 2,380Member
    The number of subs means nothing unless your an investor. All that matters about the game is if you are having fun while playing it. I did for awhile, but no longer.
  • Loke666Loke666 MalmöPosts: 17,975Member Uncommon

    Originally posted by Badaboom

    The number of subs means nothing unless your an investor. All that matters about the game is if you are having fun while playing it. I did for awhile, but no longer.

    Agreed. What matter to the players are server population, not how many total subs a game have.

    Wow should merge down their servers, only reason they havn't yet is because Blizz were stating that merging servers are a sign of a dying game when certain other games merged their servers. It is really not so cut the crap and merge the servers.

    I don't see Wow going F2P soon unless 9 of those million players live in China and pay by the minute their on instead of monthly fees. Maybe 2 years from now or so if things continue as they do now.

  • expressoexpresso mePosts: 2,183Member Uncommon

    Originally posted by Loke666

    Originally posted by Badaboom

    The number of subs means nothing unless your an investor. All that matters about the game is if you are having fun while playing it. I did for awhile, but no longer.

    Agreed. What matter to the players are server population, not how many total subs a game have.

    Wow should merge down their servers, only reason they havn't yet is because Blizz were stating that merging servers are a sign of a dying game when certain other games merged their servers. It is really not so cut the crap and merge the servers.

    I don't see Wow going F2P soon unless 9 of those million players live in China and pay by the minute their on instead of monthly fees. Maybe 2 years from now or so if things continue as they do now.

    If they merged servers the major cities would be laggy feats, they alreayd are.. wow servers do not need a merge there are more than enough on each just most hang out in their factions main city and are in dungeons/raids rather than out in the world.  The new cross realm zones should help make the world feel more populated by merging the population of low pop zones together on the fly.

  • BladestromBladestrom edinburghPosts: 4,943Member Uncommon

    hehe its an interesting one isnt it, WOW hasnt lost subs, and yet SWTOR hasnt lost subs - someone is telling fibs :)

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • NshtielNshtiel West Palm Beach, FLPosts: 26Member

    [Mod Edit]

    Let us say you are 100% correct. With that assumption, let us follow the logical consequences of that:

    RIght now, there are people who believe it when Blizzard says there are 10.2 million subscribers to World of Warcraft. However, when they log in to play, they don't care how many subscribers there really are because they're having fun. When they tell their friends about WoW, their friends don't say, "Wait, you say it's fun, but how many subscribers are there? I mean, that's really the lynchpin for me. I don't care how fun it is, if there aren't 10.2 million people playing like Blizzard says, then I don't want to play." 

    This is the first recorded instance in human history of a lie; therefore, WoW supporters who believe it will be remembered as extraordinarily stupid. Everyone remembers the first milestones of mankind, and the people that fell for this, the first of lies, shall be immortalized in stone. After the dust settles and World War 3 has ended with the Siege of Irvine, a memorial shall be erected upon the site of Blizzard's HQ. Upon this monument it will say, "Here fought the last of the first liars. Here is a list of the suckers that believed Blizzard's lies."

    That's right: World War 3 will be fought because Blizzard told a lie on a quarterly report about the number of people that are playing and enjoying an internet game completely fabricated out of make believe. If we continue to believe this lie, countless millions of innocent lives will be lost. Continue to play WoW and enjoy it if you wish, but be reasonable; make it known to all that you recognize the truth. Simply say, "Yes, I enjoy playing WoW, but I do not advocate the quarterly report of April 2012 where Blizzard claims to have 10.2 million subscribers."

     

    Top 5 reasons WW3 starts:

    5. Lack of natural resources. 

    4. Economic collapse by Wall Street meddling in the derivatives market.

    3. Cooperative survey between Rasmussen and X-Fire about what the best pizza topping is.

    2. People posting funny pictures of full grown cats on the internet and calling them kittens. No. Kittens are baby cats; get it right.

    1. Blizzard puts spin on a quarterly report in 2012, citing 10.2 million subscribers to World of Warcraft, when the number is actually lower.

     

    "The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents." -H.P. Lovecraft, "The Call of Cthulhu"

  • DinastyDinasty Posts: 110Member Uncommon

    Originally posted by Requiem6

    Originally posted by ActionMMORPG

    Many came back for Scroll of Ressurection.  The instant 80, free cata upgrade, free transfer, free gear upgrade, and free flyer for the inviter was quite a bargain for the cost of a month's $15.00 subscription.

     

    The question is, how long will they stay.

    A pretty long time with MoP coming up.

    If anything MoP will make even more people come back and number will grow.

    lol MoP is driving people away. MoP is the same old game over again. No game changer or inovation, just goofy pandas LOL.

    As soon as GW2 is released and word gets around, people will start asking themselves why the hell they're paying Blizzard a monthly fee for a game that's not as good.

    Some hopefulls will buy MoP and then quit again after being let down. But Blizzard will already have their money, sadly.

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by SteamRanger

    I don't know about the Chinese, but I do know that a lot of people agreed to pay for a year so they could get that exclusive flying mount and Diablo III for free. That will be padding any sub numbers until October. Wonder what kind of gimmick Activision will come up with once they enact the changes coming with Mists of Pandaria.

    I think they said that 1.2M took the annual pass for free D3. That left 9M actively subscribing without any D3 incentive.

  • AegisSagaAegisSaga Miami, FLPosts: 33Member

    WoW is still pretty much the top dog in the gaming community. You can see this in many other ways besides subscriber numbers, like just go to Twitch.tv and tell me which MMO has the most livestreams, it's WoW.

    I don't think GW2 will take over the hardcore players from WoW, for the simple reason that there is no raid content in GW2 and many, many MMO players out there still like to raid. From what I've been hearing, many will use WoW for raiding and GW2 for world pvp. It works out since GW2 doesn't have a subscription.

  • Loke666Loke666 MalmöPosts: 17,975Member Uncommon
    Originally posted by AegisSaga

    WoW is still pretty much the top dog in the gaming community. You can see this in many other ways besides subscriber numbers, like just go to Twitch.tv and tell me which MMO has the most livestreams, it's WoW.

    I don't think GW2 will take over the hardcore players from WoW, for the simple reason that there is no raid content in GW2 and many, many MMO players out there still like to raid. From what I've been hearing, many will use WoW for raiding and GW2 for world pvp. It works out since GW2 doesn't have a subscription.

    Nah, most raisers will either stay in Wow or move into a upcomming game with raids.

    The PvP crowd on the other hand might move.

    I don´t think GW2 will be the next Wow, I in fact think there wont be any new Wows at all to PC MMOs, I think the market will be shared between a few large games of about equal size instead.

    Console MMOs will get their own Wow though (just like Halo were consoles "Doom"). My bet in on Class 4.

  • Originally posted by Xiaoki

    According to the latest financial report from Activision Blizzard WoW has "approximately 10.2 million subscribers as of 3/31/2012".


    http://investor.activision.com/releasedetail.cfm?ReleaseID=672062


    Don't think they will be going free to play any time soon.


    Now commence with the "90% are Chinese gold farmers" responses.

    It's not 90% chinese gold farmers however Blizzards deal with China does put them in a unique situation where every Chinese account ever created is counted as active and can never go inactive. Last time someone tallied it the total Chinese accounts tallied around 5 million, and my guess is it has increased. Now don't get me wrong 10million is impressive, but when you take that into account there are other games that are similiar to WoW in numbers for specific areas of the world. Though possibly not overall.

  • PivotelitePivotelite Hamilton, ONPosts: 2,167Member
    Originally posted by Requiem6
    Originally posted by ActionMMORPG

    Many came back for Scroll of Ressurection.  The instant 80, free cata upgrade, free transfer, free gear upgrade, and free flyer for the inviter was quite a bargain for the cost of a month's $15.00 subscription.

     

    The question is, how long will they stay.

    A pretty long time with MoP coming up.

    If anything MoP will make even more people come back and number will grow.

    Personally MoP is why I will not be coming back, I can not justify having to buy expansions anymore on top of my subscription, that and MoP looks to have nothing interesting, same old boring faceroll mobs and I really dislike the race as a whole. Animations for the pandas suck as well.

    image

  • VolkmarVolkmar EspooPosts: 2,497Member Uncommon

    I'm quite the supporter of Blizzard and WoW, having played since day 1 of EU Vanilla to nowaday (with few months in between of breaks). I think WoW is an awesome game and have said so many times on these forums.

    But I must say that the current downward trend does not seem stopped yet. Yes, the subscription are stable (albeit, as a previous user pointed out, the Western subsriptions lowered slightly... this could mean 1, or many. prolly something like 5-10%) but this is just aftter a literally flurry of offers from Blizzard to keep subscribers.

    Offers that, judging by what data we have, have been incredibly succesfull (1.2 millions Annual pass, can't make a precise number for scrolls, but checking the sheer number of threads here asking for them, they must be quite popular).

    So if with incredibly successful offers, subscriptions have just remained stable. This means there WAS a continued downturn that was just stopped with these. The offers, however, are just a stopgap. They won't last forever, so Blizzard's hope must truly lay with MoP to revitalize the sales and subscriptions.

    Now you may think that it is not such a big deal... I mean 10.2 millions is still leaps and bound over its competition and yes, you are of course right, but you must also understand business.

    Blizzard has always been left alone (allegedly) to do as they please in the creative department. This independence is implicitly linked with them doing well. Look at what happened with EA and Mythic. There were vows left and right that EA would not interfere with Mythic creative process and maybe they did not.... until Warhammer bombed. Then... Mythic was quickly dissolved and incorporated in EA - Bioware (it used to be called EA - Mythic).

    Bioware may suffer something on a smaller scale, but similar, if SW:ToR loss of subscriptions continue and so will Blizzard.

    I hate to think what will happen if Activision and Bobby "The Devil" Kotick will take a more active role in Blizzard's management. You may think the current item shop is bad... but at least Blizzard has never had any On-disk DLCs, Day1 DLCs or DLCs in general. You can be sure this will end the day that Blizzard profits start to slip too much.

    You may not like Blizzard's current games and yes, people have come and gone from Blizzard, but the core of Blizz is still there and the name you hear are for the most part the veterans of the company.,.. People that started to make games when it was an unpopular little side hobby... in a nutshell: they are very much gamers true and through. Bobby Kotick is not a gamer, he is a suit. He thinks like a suit and prolly does not even know too much about games... So, all you haters.. think: THAT is Blizzard's fate should it slip and fall. Do you REALLY want that for our industry?

     

    TL;DR Blizzard's will become Bobby Kotick's little toy if WoW (and other Blizz property) becomes less profitable. So another company will go from having gamers management to suits management, do you really want that? No? then you are free to dislike's Blizzard products all you like, but stop the hating.

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • DarkmothDarkmoth Pittsburgh, PAPosts: 174Member
    Originally posted by Dinasty
    Originally posted by Requiem6
    Originally posted by ActionMMORPG

    Many came back for Scroll of Ressurection.  The instant 80, free cata upgrade, free transfer, free gear upgrade, and free flyer for the inviter was quite a bargain for the cost of a month's $15.00 subscription.

     

    The question is, how long will they stay.

    A pretty long time with MoP coming up.

    If anything MoP will make even more people come back and number will grow.

    lol MoP is driving people away. MoP is the same old game over again. No game changer or inovation, just goofy pandas LOL.

    As soon as GW2 is released and word gets around, people will start asking themselves why the hell they're paying Blizzard a monthly fee for a game that's not as good.

    Some hopefulls will buy MoP and then quit again after being let down. But Blizzard will already have their money, sadly.

    I think GW2 will do really, really well (as GW1 has done), but I don't think people who like WoW will necessrily flock to it. I pre-ordered, and played the Beta weekend. It was gorgeous, and entertaining, but I'm still looking forward to MoP.

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