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A REALLY good article that SO sums up my feelings about the state of MMOs in particular.
(YIKES! I had linked the wrong article. lol. Ok THIS is the REAL one. Gomen. Thanks TwoThreeFour.^^)
"Veteran designer Warren Spector, whose credits include Deus Ex and System Shock, puts it best when he said in this 2007 interview "I'm one of those people who doesn't find anything interesting at all in leveling up, finding a +3 sword or paper-dolling a character with a purple cloak. That doesn't appeal to me in any way as a human being. Put that all together and the play experience of MMOs is on par with roleplaying back in ‘87." (OMG YES A 1000 TIMES YES!)
From cooldowns to instances to collecting ten of anything, most MMOs were, and still are, chores dressed up in the livery of a fictional universe. Aside from the basics of exploration and the lure of collecting loot and levelling up, there's been only one thing keeping people playing them, and stopping them from realising there's little difference between the banality of their daily grind to that of, say, a Farmville player."
Go and read the rest in the link. ^^
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert