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I still think one of the major mistakes they made with MxO at launch was going with the standard mechanic of clothing with bonuses. It seems like a silly thing, but in the context of the Matrix, it really killed the feel of the game to have people dressed up in yellow trenchcoats with purple aligator skin cowboy hats and other equally mismatched clothes just for the bonuses.
In keeping with the way the Matrix is supposed to have worked they should have allowed almost the entire wardrobe to be available from level one, and made the bonuses pieces of code you attach to your clothes. And it would be the pieces of code that would be loot drops, quest rewards and level restricted.
Played: AA, AC1, AC2, Aion, AO, AoC, CO, CoX, DAoC, DCUO, DN, EVE, EQ1, EQ2, ESO, FE, FFXI, FFXIV, FF, GW1, GW2, Istaria, L2, LoTRO, MO, MxO, NW, Rift, RoE,Ryzom, SB, SWG, SWTOR, TERA, TSW, WAR, WoW, WURM...
I miss Spellborn...
I miss Spellborn too
yeah RIP TR. Still one of the most immersive MMOs i've played. Perfect example of story/world well ntercorporated with what your character is actually doing at any given time. Great combat system also - just enough FPS feel to be involved, but no actual twitch-targeting to make it unattaractive for MMO games.
If it was still up, i would re-sub in a second.
I don't really miss MxO. I think the article is more in love with what MxO should have been than with what it actually was.
I DO miss SWG. Whether you consider it dying with NGE or when the lights finally went out last year, it was something incredible, done on a scale and mindset that hasn't been seen since. I think many of the best things we're seeing in games today are due to the things that were first thought of and tried in SWG (the whole idea of GW2's dynamic events and quests is what SWG initially envisioned - just an example)
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STOFavourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, FirefallCurrently Playing: ESO
top 5 easily to me
5) Tabula Rasa
3) Earth and Beyond
1) AC 2
honorable mention to HORIZONS, while actually not dead it might as well be, best class based sandbox ever ultimate crafting
Originally posted by astoria Tabula Rasa RIP. Lacking at launch admittedly, but less lacking than many other AAA titles that are still around.
Problem with Tabula Rasa was the lack of PVP. Richard Garriott even said in an interview prior to its release that he hated PVP. It turned a lot of people off for sure. PVP players are a lot more foregiving about technical issues or lack of content. PVE players tend to MMO hop since it is much easier to complete content than to build and release content.
Are you a Pavlovian Fish Biscuit Addict? Get Help Now!I will play no more MMORPGs until somethign good comes out!
The Agency seemed really interesting, especially the armor making your class bit (sounds like monster hunter)
Unfortunately it had the SOE seal of death on it, so whether or not it would have been good on release, it would have died an excruciating death either way.
I think I must have been the only person looking forward to The Agency. I was pretty psyched for that game and definitely bummed out when it got canceled in production.
I beta tested Spellborn and that was just a sad travesty that game getting dropped. Pitiful, really.
I didn't have any kind of connection to the other games mentioned, though I always heard Tabula Rasa had some stuff going for it.
President of The Marvelously Meowhead Fan Club
Originally posted by Thourne Since we are including games that never made it to launch, I would have to put WISH at the top of any list I would make.
I played wish. Dragon Empires should be on the top of the list.
Originally posted by AZdeadhead Auto Assault; coulda been outstanding.
OMG so true...No game (to me) was ever more carthartic( lol i know I mispelled it..but seems appropriate) then Auto Assult. To this day I still have to fight the urge to mount blades on my Jeep and drive through a shopping mall.. *evil grin*
No matter how cynical you become, its never enough to keep up - Lily Tomlin
Lets see, my list
1. Charr The Grimm Fate: sure it was vaporware, but had some great ideas, and a good reason why you keep coming back to life.
2. Dragon Empires: the game was designed from the ground up as an open world pvp
3. UO2: would have loved to see an updated version of the pre 2000 UO
4. UO: lets face, for those who played in the begining the game is dead
5: hmm guess my list is short.
the missing link in a chain of destruction.
All spelling and typographical errors are based soely on the fact that i just dont care. If you must point out my lack of atention to detail, please do it with a smile.
Any remember Imperator? http://www.youtube.com/watch?v=5pd3_CWezTc
When Mythic still had great potential
Originally posted by waynejr2 Originally posted by Thourne Since we are including games that never made it to launch, I would have to put WISH at the top of any list I would make.
oh yeah, forgot about Wish. The game wasn't perfect, but never made it out of beta. Could have been good.
Originally posted by korr Lets see, my list 1. Charr The Grimm Fate: sure it was vaporware, but had some great ideas, and a good reason why you keep coming back to life. 2. Dragon Empires: the game was designed from the ground up as an open world pvp 3. UO2: would have loved to see an updated version of the pre 2000 UO 4. UO: lets face, for those who played in the begining the game is dead 5: hmm guess my list is short.
Charr interview, man a lot of stuff from this interview was way ahead of the time. Good read though if you are bored, funny the Developer talks about not being able to wait to play Horizons
Spellborn was a good game R.I.P.
Tabula Rasa is the only game on that list that I'd like to see resuscitated and given an overhaul. The others were never even on my radar.
1) SWG pre-cu
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
Auto Assault. Nuff said.
Darkfall, Xyson and Vanguard would have been on my list.
Asheron's call 2 is my choice was a very good mmo with beautifull graphics for a game from 2002 you dont believe your eyes how game looks on todays PC.
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77CPU:Intell Icore7 3770kGPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))MEMORY:Corsair PLAT.DDR3 1866MHZ 16GBPSU:Corsair AX1200iOS:Windows 10 64bit
I think this is the first list MMORPG has done where I agree with every pick...
The matrix was so poorly executed in the beginning, yet the world was done very well, and the live events were some of the best I've ever seen in a game, even if it was a famous NPC just hanging around most of the time.
Spellborn just didn't live up to the expectations, and really tried hard in the combat department. The art direction was outstanding in my opinion.
The Agency could have been the modern day spy thriller MMO we were looking forward to... touted to have interesting combat and launching onthe heels of what was supposed to be a successful DCUO launch.. it could have been a very interesting game.
Dominus died before it could really live. I played the early betas and enjoyed it... they had some amazing platforming you had to do with jetpacks that I haven't seen in an MMO before that made the game truly outstanding. The premise was also pretty great.. but unfortunately they couldn't keep going.
Lastly, Tabula Rasa was a game that was well before its time. An interesting wonky aim based combat, with unlockables littered around, and a very immersive war torn planet... not to mention an event system akin to what RIFT and GW2 are now putting into play, and at the time, nobody even took the time to notice. This game should still be running... it was completely playable on launch and the combat was fast and fun.
Good job Mike.
Should just add SW:ToR and The Elder Scrolls Online to the list now to save time.
-Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.--And on the 8th day, man created God.-
Can't believe Earth and Beyond isn't on this list! What irks me most about E&B's cancellation is that reports claim it was a profitable MMO, but for EA it wasn't profitable enough. So EA pulled the plug.