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To get a better understand of this... watch the video here. THIS is what we need to keep an eye out for, and what puts the "dynamic" in dynamic events.
Oderint, dum metuant.
I'm beginning to think I could level to 80 in the newbie zone and still not see everything..
So awesome. It makes me smile. I hope this helps some folks to better understand a little bit of the depth and complexity this game offers... well beyond any MMORPG I've played before.
I want to know what happens when you fail to kill the bears. Or if there is a branch that can fail that changes the outcome or direction of that particular event.
Many of them do have fail branches. I wonder if this one does.
I watched this video and realised that the time of auto-pilot MMO gameplay may finally be at an end, the little details that make games feel alive might finally have transfered in a big way to MMOs
Makes me really happy to see this, and I can't wait to get ingame and start me own adventure - and keeping an eye out for all the details!
"Regard your soldiers as your children, and they will follow you into the deepest valleys. Look on them as your own beloved sons, and they will stand by you even unto death!"- Sun Tzu, the Art of War
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Gotta admit. I was not talking to people nor really sticking around after I did something. I'm going to have to stop trying to do things the old way, learn to slow down and enjoy the ride...and whatta ride it looks to be.
Nice video! I love short, explanatory videos like these. Thanks for posting!
I did that event myself during the week end, but I didn't know there was such a nice video about it.
Thanks a lot, I forwarded this to my guild's forums
If you wonder why I don't answer your posts, it's most likely because you are on my block list - so don't waste your time.
This is the most evil GW2 video I've seen.
This makes me want to slow down during the beta weekend events... but I have to go fast so I can finally check out a dungeon!
NOOOO. So conflicted!
This totally reminds me of when I'd stalk people in Psychonauts though, just listening to everything the kids at camp had to say. ... or how my friend used to play Shenmue, where he'd stalk NPCs and learn what their daily schedules were.
Yes, as so many haters have said, Dynamic Events are the same as Rifts DEs, or they are just glorified quests like WoWs. NOT. These DE are going to be immersive and I am so looking forward to playing! Thank you for the link.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
I managed to do all of these events through multiple playthroughs, but never saw the whole chain as one. This video alone should prove that DE's are not just Warhammer's PQs, due to the sheer effort that ArenaNet have spent trying to craft an actual story out of these events.
Originally posted by Volkon http://www.youtube.com/watch?v=6CyqGJHTjes To get a better understand of this... watch the video here. THIS is what we need to keep an eye out for, and what puts the "dynamic" in dynamic events.
Now, thats what immersion and dynamic means. I am very impressed with the level of details Anet put into this game, and it will be a huge waste if the players approaches it like the traditional mmo. Time to actually role play and enjoy the advantures in Tyria.
Thumbs up to Anet.
WOW: The Most Well Known Non-Free Non-Browser Client-Based 3D Fantasy MMORPG In Some Parts of the World.
Too bad most people treat it just as "kill this, get that"/... a shame for them.
I did this with many of the quests. Not all but I did see how they continue on even after the initial questing phase.
This is a really good video, it properly explains how DEs work. Thanks for posting!
I'm 30% Rock, 10% Roll, 50% Nerd and 10% Troll.Axis of Awesome - Moderately Rock and Roll
Originally posted by QSatu Too bad most people treat it just as "kill this, get that"/... a shame for them.
You know what they say, you can lead a horse to water but you can't do anything if it chooses to drink urine.
Originally posted by Badaboom Gotta admit. I was not talking to people nor really sticking around after I did something. I'm going to have to stop trying to do things the old way, learn to slow down and enjoy the ride...and whatta ride it looks to be.
I know I was rushing too. Only three days. 60 hours -- and so much to check out. I missed a lot. I expect I'll take the next BWE at a more leisurely pace since there are fewer question I NEED to have answered.
Has Anet ever publicly stated how many dynamic events they put in?
What a fantastic video.
RIP Jimmy "The Rev" Sullivan and Paul Gray.
Because eventually, that's what they are, they're just scripted quest chains, that in other older games may have just been a wall of text explaining that something similar has happened, and now the bears attack
Just saying, not bashing
ps. i love the DE's
Originally posted by Unlight Originally posted by Badaboom Gotta admit. I was not talking to people nor really sticking around after I did something. I'm going to have to stop trying to do things the old way, learn to slow down and enjoy the ride...and whatta ride it looks to be.
I agree with you both. I opened up 2% of the world map but I didn't actually scratch the surface of what was in that 2%. I got to almost level 9 without even trying. I need to smell the roses a little better myself.
Originally posted by Badaboom Has Anet ever publicly stated how many dynamic events they put in?
about 1500 appearently...but they said they are going to keep adding more during weekly updates.
I used to TL;DR, but then I took a bullet point to the footnote.
It was mentioned last year, but I have forgotten the reference source, sorry. At the time I believe they said it was over 1500 in the game already. They said they were continuing to work on new ones, and also had a post launch team already working on content updates.
Fantastic video and I definitely need to slow down when playing.
About 1500 to start, with more being continually added. Colin recently stated that they'll be adding them continually to all zones, and as they do so they'll be reducing the frequency of existing ones. So now, where the Broodmother (for example) spawns at a certain pace she may spawn later after three times the amount of time, but there will be two more unique events occuring instead.
Regular old quests my ass! Great video that shows what DEs are all about.