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A new credo has erupted in the MMO-space these days: Adapt or die. In today's Devil's Advocate, we take a look at that premise. See what you think and then leave your thoughts in the comments.
The basic premise of MMO Darwinism is based around the understanding of finite resources. Of all the people in the world, there is only a subset of that that plays games, and a smaller subset of that group plays online games. Thus, unless more people play online games, there is only a specific amount of money going into online games to pay salaries, development costs, upkeep, and other things.
Read more of Victor Barreiro Jr.'s The Devil's Advocate: MMO Darwinism.
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