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Originally posted by ignore_me Originally posted by daltanious Hmm... can I ask WHY you play at all any game, sub or free? I guess for FUN. And swtor is INCREDIBLY FUN. I do not care at all for forced group questing/playing. Or beins single player. The ONLY thing that matter for me is being FUN. Ok so you say it's about FUN And from my long experience (im close to 50 now) so far I'm willing to PAY (even double ammount that is now in average) for only three games in the world: Wow, Rift and now SWtor. About grouping, socializing .... I can only suggest ... go out, socialize with real life friends.
When playing the game, a lot of people think it is FUN to have people in game to socialize and group with. This isn't Hang out with my bros dot com, it's MMORPG.com. Cocktail parties and going to the pubs is so far from the discussion of why SWTOR fails at end game.
You should really wait until you have been level 50 for a while so that you get some perspective. Unless you are really casual in your play and love raiding, the big stop sign at 50 will get you too.
Well mmorpg market is small compared to games that play in single mode. So I do not see this as a problem. Ok, can be fun playing with other people (and it is necessity for end game), but many times can be frustrating and very time consuming with a lot commitment. I play a lot of time but can not commit myself to plan 2 weeks ahead and then stay 6 hours in any raid. I have so far 3 lv. 50 and leveling another 5 all above 35 now and having a blast with game. Swtor is so complete package that I would have no problem at all buy and play and even sub if totaly single player.
I will start experiencing end game after all my alts are maxed out. Ops, when all CLASS quests are finished. Yep, this is first game when I have not stopped to play when reaching max level. I can barely wait to see what they have combined for end.
Originally posted by daltanious Swtor is incredibly fun, great sw feeling, small number of bugs, every move, every mouse click, every button on keyboard does exactly what should and that is rare. I can not stress enough how much I love this game. Being big SW fun only ads to this.
Specially the spacebar
(I'm sorry but the joke was way to obvious to pass on)
Originally posted by blastoise22 Lack of content and hardware support. I have a fairly decent system and certain areas like IIlum are choppy at best. I enjoy playing this game but pretty soon I'm gonna need something realistic to hold my wallet. Is it me or does almost every mmo that come out go through this same problem?
Well I noticed that most MMOs that try the [exact] same thing WoW does, like mechanics and "formula" then add like one distinct feature or two...end up having the same issue
I can only name like two MMOs literally trying different things in [a lot] of ways. Least Themeboxes/parks(what ever floats your boat)
That's only through my observation and experiences though
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
TOR's model is simple for most people: pay until you experience as many storylines as you want, then unsubscribe because World of Warcraft has your old guild and more end-game dungeons.
i think many people are quitting on our server because of end game problems and the fact that pvp is stacked against republic players to a huge degree. Or maybe I just don't know what I am talking about, but I am quitting for these reasons and I won't be back. Why pay to be cheated?
Originally posted by skulldron I just hope they don't pull a NGE and make the game into another SWG. If people don't like it , screw them. problem is people jump into the game and finish the contents too fast. Every game falls in numbers and manage to come back. But the way I see it, its the people who cry and whine who are leaving. It's SWG all over again, whiners crying, people complaining instead of giving the game a chance and then when it gets dumb down for them they complain it's too easy. Go figure today's gamers.
Exactly. I've beaten the smuggler and am still working on others, and I see no reason why I want to quit. As for the no end game thing... it's the same stuff over and over and over and over... wait.. Um... WoW is better than this how? The game JUST came out... they don't have all the 4 patches of end game Dungeons that Cataclysm has had.. There were people at level 50 the 3rd day of pre-launch complaining about the lack of content in the game.. I'm sorry there is NO WAY you played from 1-50 in 3 days and didn't SKIP the majority of the 1-50 content.. so if you are going to SKIP 50 levels of content, I see no reason why you should be complaining about lack of content. But, for many gamers there is this stigma with being less than max level... I have never understood it...
the new sport from some time is talk bad about swtor, a game with over 1 mill of sub is in decline? bah...swtor is a great title for have just 4 months, from 1997 i dont rem 1 title with many features as swtor as the start... please move all to play pokemon opsss sorry gw2 all the day closed in a arena with pikachu... i and a lot more stay in swtor
Try comparing SWTOR to recently released games like RIFT and TERA, not some made up game with no features that you think was released in 1997.
Tut tut, there's some serious grasping at straws trying to justify the mere existance of SWTOR.
hope population keeps healthy on my rp server (the Progenitor) , it's a lovely server with ,lots of great people ,and lots of stuff happening.
The Old Republic -do- have its faults (no playable jawas yet! :!!!! ,and a spacecombat minigame, that totally does -not- satisfy my spaceshooter needs,) I know the latter (space) isn't a big part of the game ,but give me throttle control and free flight ... 'nods*
Anyways, it's my number one favourite MMO to date (and yes I loved the Kotor series too) , and I've played lots of them ,from Everquest to Vanguard, to Lord of the Rings Online, to World of Warcraft ,at least 3 superhero themed ones ..and mm , I don't need to go on, I love the genre , really
Truth is ,there are -few- mmo's I've ever needed to warn people against playing ( 'cause I think they're bad) I've loved almost every one I've dived into (especially when meeting some of the better / nicer people playing)
It's sad to see so many grumpy little whiners bitching about every imperfection (like they paid the entire development budge of the game themselves, and believe they're owed and apology or money back / return of investment) I guess haters will always hate.
nice to see there are words of reason even among these posts
I still wonder ,whether or not , only people who are unhappy go whine in forums ,while most all those who love the games, are to busy playing them to pay attention to all the negativity
Star Wars is not so popular brand name anymore. Not for MMO game. SWG has died. SWtOR is heading the same way. I wouldn't count on FTP version of this game. Not under EA/Bioware.
The population decrease is a fact. And it is like an "avalanche reaction" - there are plenty of "ghost" servers around with 3 - 5 ppl in Fleet. Hanging around unable to form a team to WZ. The game is becoming an expensive chat room packed in the Star Wars theme.
I have personally re-rolled a char at the last VERY HEAVY server, but i cannot withstand going through the same contest for x-th time. And Bioware is deaf for cries for server merger/free transfer services.
My subs finishes soon and i wil not renew it.
Originally posted by maciopa And Bioware is deaf for cries for server merger/free transfer services. My subs finishes soon and i wil not renew it.
This is me exactly /
I find this to be the most entertaining MMO launch I have ever experienced. Usually I don't give a rip about the story being told by quests and rush straight to max level and look for the end game but with SWTOR it's been a real fun experience to just level up and there have been no lack of that kind of content. I don't just want to see the game through one character either which is also something I never thought I would say for an MMO.
My response to "the analysts" is simple. These games never launch with a full compliment of end game content. Anyone who bought into a freshly launched MMO thinking that was going to have a completely fleshed out end game was stupid frankly. It usually takes 10-12 months to get the meat of an end game going in an MMO. That's just how it goes. That's how long it took WoW and every other MMO I have ever played. To expect otherwise just doesn't make any sense.
BioWare knows that it needs to make some changes along the lines that Blizzard made with WoW to help with server population issues. Blizzard created "battle groups" for PvP and BioWare needs to do something similar. Also Blizzard offered server transfers which BioWare also needs to do. These things are all part of a mature game service and are usually not around in the first several months after the initial launch. Again to expect otherwise just doesn't make any sense.
SWTOR is a great game i love it! I just hope Bioware stays focused on the coustomer! that needs to be number 1! And what is up with the Auction House Kiosk in the game its been broke i hope they fix it soon i need some gear!
You can knock probably half or more off those stated numbers, and that will be the real number of real subscribers both in February and now. Bioware has taken fudging subscription numbers and made it a high art form.
The decline may have a bit to do with not enough end game content, but the lack of a cross server LFG tool for Flashpoints is what has really killed the game quick. Why would anyone in their right mind think people would want to keep subscribing to a game where most of your time is spent spamming LFG messages while you stand around on a space station. Bioware didn't get this before release, they didn't get it shortly after release, and given that all they have talked about in the future is a server wide LFG tool, they still don't get it.
RPers have consistently twisted what RPG means. In doing that, and consistently being the most vocal minority on pretty much every gaming related site, they are slowly killing the genre.
actually EA has come up a new way to calculate sub # that has never been done before, free month = sub .
Yeah your right on the Lfg tool! i wounder if Bioware even looks at their surveys that people put in!You can tell that their subs are down just by being in the game,you hardly see anyone anymore!But still i love this game,I just wish Bioware would listen to the people that still play the game.LFG tool would be real nice to have and free server transfers would be nice too.But you would think with all the people that actualy feeled out a survey and told them what they thought that they would actualy listen.I hope they get their act together.
Originally posted by free4gab Yeah your right on the Lfg tool! i wounder if Bioware even looks at their surveys that people put in!You can tell that their subs are down just by being in the game,you hardly see anyone anymore!But still i love this game,I just wish Bioware would listen to the people that still play the game.LFG tool would be real nice to have and free server transfers would be nice too.But you would think with all the people that actualy feeled out a survey and told them what they thought that they would actualy listen.I hope they get their act together.
Same here the LFG tool not being implemented is a game breaker for me.
AFter wandering in the lonely planets, questing my own buisness alone, I really wished they had that LFG tool implemented at launch.
They said it come with 1.3 but at that time it's not even sure the game will stay up in the next 2 month.
I would have resub if 1.2 was with LFG tool, and i'm sure thousands of people would have has well.
SO i thought why didn't they do it, they surely not that stupid, shooting their own foot with a lightsaber, but then it occur to me:
I think they don't have the technology to achieve the server transfer / merge / and ofc LFG Tool.
They need more money and time to devellop those but they are out of both.
I'm pretty sure they'll try to salvage the game and sell it to a free mmo publisher to cut their losses. (if the contract with lucasart allow it to be sold to another party)
But for what we know they might have to carry this costly game untill many years before being able to shut it down.
Because Lucasart know that it is bad buisness for the name to close a service with his brand on it.
Diablow 3, it sucks ...
yeah your right!
Originally posted by Denambren 1.25 million seems a little optimistic by 2013
my thoughts.. i think that number is way exagerated.
Their 'scheme' for grabing subscribers offering them a 1 month free sub might be distorcing those numbers and artifitial inflating them.
~ D R A G 0 N . S L A Y E R S ~
Originally posted by EduardoASG Originally posted by Denambren 1.25 million seems a little optimistic by 2013
WoW did the same thing for different reasons. How many of WoW's 12 million are paying versus freebies? (Not knocking WoW, just using the example). The problem with SWToRs numbers is that everyone knows they are false, supporters and non-supporters alike.
It's too bad really. They blew it on a potentially long term money maker. Not sure what their 'must maintain' numbers are on the books but I doubt they will hold them for long (if they are now).
Originally posted by free4gab And what is up with the Auction House Kiosk in the game its been broke i hope they fix it soon i need some gear!
If you go into the rarity drop down menu and select premium, the GTN will search like it used to.
Originally posted by skulldron I just hope they don't pull a NGE and make the game into another SWG.
I would much rather have the NGE. I am not a SWTOR hater, but SWG was a much better game.
Originally posted by Digna It's too bad really. They blew it on a potentially long term money maker. Not sure what their 'must maintain' numbers are on the books but I doubt they will hold them for long (if they are now).
That was blown the minute they designed their gameplay. Zero focus on retaining players, lack of community building, lack of social gameplay, lack of quality end game content, lack of quality competitive play. This game was doomed. A focus on themepark driven story? How quickly that got eaten up, I am sure. If they want to retain players, they need to give players a reason to stay. Investment in their character, community, and their creations. Bioware wanted a cheap buck from the start. I am sure they are sitting around someplace today with $ $ in their eyes, already laying out the code and design for SWTOR's F2P cash shop phase.
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They say they have 1.25 million but it feels way,way less than that! I love the game, the story is great but that is about it right now! Swtor has so much potential to be a greater game if they would just listen to their coustomers and start takeing an aggresive approach changeing things.I know some things can not be changed,but the things that can be changed should be changed.Such as reading their surveys that people put in.I know that their has been rumur that they might be working on a expantion,which would be great!! Honestly at this point it might end up going free 2 play it almost feels like it.It feels that bioware just is not responding to what their coustomers want.LFG Feature would be great but by the time they get around to it they may lose alot more subs to a unforgiveing market. We have so many MMO's comeing out, but not alot of scifi MMO's which bioware could take the market if they want it bad enough.Its their to be taken!!
Thats true! seems like when a game goes free 2 play they make more money when realy its not realy free 2 play!! they Make more money from store shops.They make it where you almost have to buy iteams to level etc..Dcuo made a killin from their store shop as well other free 2 play models.