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I only pay $99/year for my subscription only game (that's $8.25/mo) which is less than I've spent on my cash shop "f2p" game this year. For me, it's mostly about game play and total cost of play.
Gaming is my hobby, specifically mmo gaming, so I rather enjoy the subscription model, where there is no cash shop, more than any other model. However I play some hybrid or f2p games. For the latter, if it isn't all about me shopping in the game store and I can enjoy the entirety of game play for a reasonable price, then I don't mind the shop. When the game becomes all about the shop (an example of that for me would be LotRO) then I don't play it.
Originally posted by Banaghran Originally posted by nariusseldon hmm .. what hidden agenda? It is not like the cash shop is a SECRET when it is plastered everywhere. I much rather have a cash shop that i can choose NOT to buy from.
The choice is the important part and why this subject is so complicated, and varies from game to game, case to case.
The differences are sometimes subtle, f2p playing with paying guys, or on separate servers, the inability to progress past a certain point without cs items and so on, then the advertised "free to play" becomes blurred and foggy, "free to play(but not forever)", "free to play(but not complete)", and people feel cheated, even if you can argue that "free to play" means just "free to play" and nothing else, making rift f2p
You are so wrong. Free to play means you get some level of play for free. No where does it say everything for free. People are just greedy and want everything for nothing.
Monthly Subscription hands down, games with cash shop instead of subs always end up being more expensive to play.
Of course you could always play a cash shop game without buying anything, but it lowers the quality of the game overall without convenience items, and all the convenience items that would be available for free in sub based games awlays end up being more expensive than 15$ a month.
"Esport with tournaments is for hardcore pvp'rs that want to be competitive. Openworld PVP with ganking and griefing is for casuals that just wants their pvp mixed with pve from time to time."otacu